Player Matchup

Ravana
Ravana
Im Jewish1650
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,779 Elo+
Party 1
King Arthur
King Arthur
Snicklefritz712
King Arthur
Level 7
God Stats
12W - 16L
1,774 SR
Queue Stats
41W - 43L
1,594 Elo+
Solo
Ra
Ra
Squanch2562
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 1
Ares
Ares
TeXcelsior
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 98L
1,586 Elo+
Solo
Medusa
Medusa
Van-Go_Hard93
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,553 Elo+
Solo
Team Averages
Level 9
1,555 SR
1,580 Elo+

VS

Team Averages
Level 18
1,741 SR
1,603 Elo+
Chronos
Chronos
CelestrialEnigma
Chronos
Level 29
God Stats
5W - 2L
1,763 SR
Queue Stats
119W - 108L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
Gagadoli
Kuzenbo
Level 4
God Stats
2W - 3L
1,700 SR
Queue Stats
13W - 15L
1,594 Elo+
Solo
Nemesis
Nemesis
TheTommee
Nemesis
Level 11
God Stats
33W - 14L
2,074 SR
Queue Stats
197W - 177L
1,712 Elo+
Solo
Ullr
Ullr
YouTube-Polarver
Ullr
Level 17
God Stats
6W - 8L
1,682 SR
Queue Stats
82W - 80L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
daddyrabbit7471
Tsukuyomi
Level 29
God Stats
4W - 4L
1,486 SR
Queue Stats
142W - 133L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,119
471
2,657
6,451
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Snicklefritz712
King Arthur
11
0 / 3 / 0
6,611
509
3,277
8,720
3,750
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 0
6,546
504
4,176
4,246
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
5,456
420
3,434
11,763
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 7 / 0
5,223
402
3,042
9,254
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,189
630
4,309
4,688
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Gagadoli
Kuzenbo
11
3 / 0 / 8
6,906
531
7,621
7,888
6,642
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
TheTommee
Nemesis
13
3 / 0 / 2
7,946
611
6,651
8,126
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
6 / 1 / 4
7,539
580
7,716
5,934
2,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
daddyrabbit7471
Tsukuyomi
12
6 / 1 / 2
7,525
579
3,965
8,057
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
20
20
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Kuzenbo
Gagadoli
Kuzenbo
3
0
8
7
L
0
3
2
0.33
L
King Arthur
Snicklefritz712
King Arthur
0
3
0
0
L
1
2
0
0.5
L
0
5
0
0
W
Nemesis
TheTommee
Nemesis
3
0
2
4
L
1
7
0
0.14
W
6
1
4
8
W
Tsukuyomi
daddyrabbit7471
Tsukuyomi
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,586
Damage
30,262
40,434
Taken
34,693
14,792
Mitigated
18,216
10,027
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,309
670
0
2,709
4,688
1,669
928
979
3,519
59,275
0
W
Kuzenbo
Gagadoli
Kuzenbo
7,621
3,770
303
624
7,888
6,642
52
2,363
5,525
25,056
0
L
2,657
259
0
2,056
6,451
2,269
0
2,050
4,371
0
26,331
L
King Arthur
Snicklefritz712
King Arthur
3,277
241
0
2,441
8,720
3,750
108
504
8,216
0
35,916
L
4,176
642
399
1,377
4,246
1,473
0
1,755
2,491
38,743
0
L
3,434
547
0
2,343
11,763
5,540
0
4,439
6,904
16,671
0
W
Nemesis
TheTommee
Nemesis
6,651
2,338
0
3,602
8,126
4,452
0
871
7,181
0
44,444
L
3,042
1,483
0
1,411
9,254
1,760
0
3,182
5,855
0
15,010
W
7,716
2,988
0
1,516
5,934
2,845
2,282
1,071
4,863
0
38,290
W
Tsukuyomi
daddyrabbit7471
Tsukuyomi
3,965
838
0
688
8,057
2,608
0
1,910
5,995
0
47,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
38,105
262
Minions Killed
394
0
Camps Cleared
0
1,246,751
Distance Traveled
1,332,155
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,189
630
120
9
0
280,490
4
W
Kuzenbo
6,906
531
23
2
0
265,312
7
L
Ravana
6,119
471
62
5
0
288,533
5
L
King Arthur
6,611
509
74
6
0
271,669
2
L
Ra
6,546
504
79
6
0
255,842
2
L
Ares
5,456
420
24
2
0
188,482
0
W
Nemesis
7,946
611
99
8
0
290,188
6
L
Medusa
5,223
402
23
2
0
242,225
1
W
Ullr
7,539
580
65
5
0
225,809
6
W
Tsukuyomi
7,525
579
87
7
0
270,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role