Player Matchup

Gilgamesh
Gilgamesh
Capt_Redfield_
Gilgamesh
Level 27
God Stats
29W - 20L
1,467 SR
Queue Stats
71W - 66L
1,415 Elo+
Party 1
Arachne
Arachne
JonboyMahbooty
Arachne
Level 23
God Stats
47W - 37L
1,489 SR
Queue Stats
75W - 70L
1,383 Elo+
Party 1
Chang'e
Chang'e
NAMOR20
Chang'e
Level 28
God Stats
95W - 76L
1,492 SR
Queue Stats
110W - 99L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Superbrowntoast
Kukulkan
Level 8
God Stats
7W - 4L
1,677 SR
Queue Stats
12W - 11L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
winterfox124
Danzaburou
Level 26
God Stats
52W - 37L
1,454 SR
Queue Stats
69W - 65L
1,415 Elo+
Party 1
Team Averages
Level 22
1,516 SR
1,447 Elo+

VS

Team Averages
Level 12
1,584 SR
1,413 Elo+
Odin
Odin
BarefootMonk148
Odin
Level 14
God Stats
1W - 3L
1,444 SR
Queue Stats
7W - 11L
1,449 Elo+
Solo
Ratatoskr
Ratatoskr
BetchImASquirrel
Ratatoskr
Level 19
God Stats
16W - 12L
1,694 SR
Queue Stats
82W - 91L
1,373 Elo+
Party 2
Raijin
Raijin
HiiiPower101
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,410 Elo+
Solo
Hachiman
Hachiman
Senpai-Sneaky
Hachiman
Level 8
God Stats
7W - 4L
1,530 SR
Queue Stats
20W - 28L
1,418 Elo+
Party 2
Artemis
Artemis
Ubikof
Artemis
Level 4
God Stats
0W - 1L
1,752 SR
Queue Stats
3W - 4L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capt_Redfield_
Gilgamesh
20
10 / 5 / 11
16,988
515
20,504
26,063
25,011
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
29 / 5 / 5
21,335
647
44,188
29,291
18,879
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
NAMOR20
Chang'e
20
3 / 11 / 3
18,356
556
14,204
30,204
13,578
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
20
0 / 7 / 14
15,031
455
7,515
16,363
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
winterfox124
Danzaburou
20
4 / 5 / 2
16,916
513
6,772
14,032
6,450
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 10
16,906
512
14,397
29,988
32,439
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
20
14 / 11 / 9
17,818
540
21,962
28,329
18,885
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
14
2 / 7 / 5
11,766
357
6,886
12,436
3,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Senpai-Sneaky
Hachiman
20
6 / 10 / 6
16,089
488
17,840
25,023
11,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Ubikof
Artemis
20
5 / 8 / 6
14,928
452
11,827
25,241
9,672
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
68
46
Kills
32
33
Deaths
46
35
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
10
10
1
L
Ratatoskr
14
11
9
1.68
W
Gilgamesh
Capt_Redfield_
Gilgamesh
10
5
11
3.1
L
Raijin
2
7
5
0.64
W
29
5
5
6.3
W
Chang'e
NAMOR20
Chang'e
3
11
3
0.41
L
Hachiman
Senpai-Sneaky
Hachiman
6
10
6
0.9
W
Kukulkan
0
7
14
1
L
Artemis
Ubikof
Artemis
5
8
6
1
W
Danzaburou
winterfox124
Danzaburou
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,183
Damage
72,912
115,953
Taken
121,017
71,031
Mitigated
76,599
22,888
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,397
3,236
0
387
29,988
32,439
1,020
5,500
24,290
15,617
53,552
L
Ratatoskr
21,962
5,561
0
950
28,329
18,885
102
6,707
21,430
0
126,999
W
Gilgamesh
Capt_Redfield_
Gilgamesh
20,504
7,173
0
988
26,063
25,011
1,241
2,176
23,887
0
117,907
L
Raijin
6,886
413
99
1,475
12,436
3,886
804
3,192
9,028
43,589
0
W
44,188
35,111
0
8,812
29,291
18,879
4,510
2,756
26,535
0
134,692
W
Chang'e
NAMOR20
Chang'e
14,204
385
342
10,000
30,204
13,578
3,151
4,459
25,745
139,592
0
L
Hachiman
Senpai-Sneaky
Hachiman
17,840
8,917
0
4,752
25,023
11,717
1,539
2,916
22,105
0
88,434
W
Kukulkan
7,515
1,372
0
1,674
16,363
7,113
2,697
1,587
14,776
63,266
0
L
Artemis
Ubikof
Artemis
11,827
6,834
0
10,068
25,241
9,672
2,098
2,738
22,445
0
101,923
W
Danzaburou
winterfox124
Danzaburou
6,772
2,597
0
1,072
14,032
6,450
5,132
128
13,904
0
93,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,626
Gold Earned
77,507
749
Minions Killed
666
0
Camps Cleared
0
2,990,826
Distance Traveled
2,442,750
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
16,906
512
120
4
0
656,977
0
L
Ratatoskr
17,818
540
156
5
0
634,265
3
W
Gilgamesh
16,988
515
114
3
0
719,889
1
L
Raijin
11,766
357
80
2
0
267,697
0
W
Arachne
21,335
647
165
5
0
697,288
0
W
Chang'e
18,356
556
230
7
0
504,367
0
L
Hachiman
16,089
488
160
5
0
456,742
0
W
Kukulkan
15,031
455
83
3
0
512,091
0
L
Artemis
14,928
452
150
5
0
427,069
9
W
Danzaburou
16,916
513
157
5
0
557,191
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role