Player Matchup

Ra
Ra
BalldersBaller
Ra
Level 60
God Stats
2W - 0L
1,923 SR
Queue Stats
99W - 114L
1,323 Elo+
Solo
Cthulhu
Cthulhu
Eci6161
Cthulhu
Level 46
God Stats
27W - 12L
1,746 SR
Queue Stats
42W - 23L
1,701 Elo+
Party 1
Gilgamesh
Gilgamesh
xZ_dFuZe-RezXiiZ
Gilgamesh
Level 86
God Stats
11W - 8L
1,687 SR
Queue Stats
43W - 21L
1,704 Elo+
Party 1
Team Averages
Level 64
1,785 SR
1,576 Elo+

VS

Team Averages
Level 143
1,600 SR
1,496 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
coper
Hercules
Level 127
God Stats
1W - 1L
1,769 SR
Queue Stats
6W - 11L
1,480 Elo+
Party 2
Thanatos
Thanatos
gab3303
Thanatos
Level 141
God Stats
7W - 11L
1,530 SR
Queue Stats
429W - 437L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
11,015
648
6,383
10,798
3,735
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Eci6161
Cthulhu
18
7 / 1 / 7
13,392
788
12,610
19,774
20,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
15
4 / 5 / 8
11,354
668
11,378
19,202
12,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
6 / 3 / 3
11,962
704
23,119
9,809
4,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
coper
Hercules
15
2 / 4 / 5
11,853
697
12,557
17,654
19,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
gab3303
Thanatos
12
1 / 7 / 4
9,633
567
6,712
11,120
5,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
13
Kills
9
9
Deaths
14
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
3
3
2.5
W
2
3
11
2.5
W
Cthulhu
Eci6161
Cthulhu
7
1
7
10.5
L
Hercules
coper
Hercules
2
4
5
1.13
L
Thanatos
gab3303
Thanatos
1
7
4
0.43
W
Gilgamesh
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
42,388
49,774
Taken
38,583
36,528
Mitigated
29,443
18,950
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
23,119
7,341
0
375
9,809
4,210
0
6,609
3,200
88,312
0
W
6,383
389
3,371
2,877
10,798
3,735
747
6,015
4,783
30,609
0
W
Cthulhu
Eci6161
Cthulhu
12,610
1,025
1,804
6,907
19,774
20,336
427
8,837
10,937
51,689
0
L
Hercules
coper
Hercules
12,557
4,894
0
3,220
17,654
19,295
0
8,762
8,892
0
29,858
L
Thanatos
gab3303
Thanatos
6,712
2,044
0
5,241
11,120
5,938
0
5,080
6,040
0
25,638
W
Gilgamesh
11,378
1,602
0
3,991
19,202
12,457
752
8,267
10,935
5,346
38,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,761
Gold Earned
33,448
188
Minions Killed
207
0
Camps Cleared
0
958,024
Distance Traveled
893,994
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,962
704
132
8
0
327,827
0
W
Ra
11,015
648
58
3
0
292,810
1
W
Cthulhu
13,392
788
80
5
0
333,665
2
L
Hercules
11,853
697
43
3
0
311,469
1
L
Thanatos
9,633
567
32
2
0
254,698
3
W
Gilgamesh
11,354
668
50
3
0
331,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role