Player Matchup

Ra
Ra
CYBER1484
Ra
Level 5
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Bakasura
Bakasura
Giganias1
Bakasura
Level 17
God Stats
1W - 1L
1,294 SR
Queue Stats
6W - 21L
1,426 Elo+
Party 1
Hel
Hel
Pyro6940
Hel
Level 8
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 2L
1,641 Elo+
Party 1
Neith
Neith
Reviatan Sin
Neith
Level 16
God Stats
1W - 5L
1,357 SR
Queue Stats
1W - 5L
1,347 Elo+
Party 1
Tiamat
Tiamat
Volt8572
Tiamat
Level 6
God Stats
0W - 2L
1,709 SR
Queue Stats
1W - 2L
1,641 Elo+
Party 1
Team Averages
Level 10
1,462 SR
1,511 Elo+

VS

Team Averages
Level 49
1,720 SR
1,533 Elo+
Zhong Kui
Zhong Kui
Engli x RoSe
Zhong Kui
Level 89
God Stats
4W - 1L
1,707 SR
Queue Stats
168W - 153L
1,491 Elo+
Party 2
Loki
Loki
JackBoxer5000
Loki
Level 28
God Stats
14W - 7L
1,637 SR
Queue Stats
52W - 39L
1,408 Elo+
Solo
Izanami
Izanami
LuckyWezl
Izanami
Level 103
God Stats
4W - 3L
1,719 SR
Queue Stats
111W - 119L
1,537 Elo+
Party 2
Khepri
Khepri
The Bag Shack
Khepri
Level 17
God Stats
5W - 3L
1,597 SR
Queue Stats
34W - 20L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tisphokunguy
Morgan Le Fay
Level 6
God Stats
8W - 0L
1,940 SR
Queue Stats
19W - 7L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,271
329
849
6,259
2,174
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
Giganias1
Bakasura
5
0 / 9 / 0
4,481
345
683
10,054
3,803
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 9 / 0
4,307
331
1,856
9,261
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 7 / 0
6,113
470
3,226
10,061
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Volt8572
Tiamat
7
0 / 8 / 2
5,180
398
1,760
10,491
4,075
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Engli x RoSe
Zhong Kui
12
7 / 0 / 8
8,090
622
12,675
7,628
6,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
9 / 2 / 6
8,069
621
5,153
5,377
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
LuckyWezl
Izanami
13
8 / 0 / 6
8,521
655
9,304
4,807
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 1 / 9
7,970
613
2,989
5,588
4,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Tisphokunguy
Morgan Le Fay
14
11 / 0 / 7
8,886
684
8,734
5,998
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
74
2
Kills
38
38
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Zhong Kui
Engli x RoSe
Zhong Kui
7
0
8
11
L
Bakasura
Giganias1
Bakasura
0
9
0
0
W
9
2
6
6
W
Izanami
LuckyWezl
Izanami
8
0
6
11
L
0
9
0
0
L
2
7
0
0.29
W
3
1
9
7.5
W
Morgan Le Fay
Tisphokunguy
Morgan Le Fay
11
0
7
14.5
L
Tiamat
Volt8572
Tiamat
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,374
Damage
38,855
46,126
Taken
29,398
16,842
Mitigated
16,280
4,357
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
849
190
279
514
6,259
2,174
0
3,630
2,629
5,628
0
W
Zhong Kui
Engli x RoSe
Zhong Kui
12,675
1,189
0
5,485
7,628
6,167
3,674
1,265
6,209
50,858
0
L
Bakasura
Giganias1
Bakasura
683
571
493
838
10,054
3,803
0
3,788
6,266
0
7,677
W
5,153
1,474
0
1,122
5,377
1,879
132
889
4,428
0
26,864
W
Izanami
LuckyWezl
Izanami
9,304
5,631
246
2,207
4,807
1,930
2,104
369
4,438
0
60,532
L
1,856
911
467
1,014
9,261
4,248
0
5,391
3,870
11,097
0
L
3,226
1,591
0
0
10,061
2,542
120
6,084
3,977
0
11,046
W
2,989
371
119
512
5,588
4,239
803
879
4,646
25,476
0
W
Morgan Le Fay
Tisphokunguy
Morgan Le Fay
8,734
1,017
0
1,091
5,998
2,065
0
823
5,145
53,026
0
L
Tiamat
Volt8572
Tiamat
1,760
402
0
752
10,491
4,075
0
5,505
4,986
8,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
41,536
69
Minions Killed
400
0
Camps Cleared
0
1,070,074
Distance Traveled
1,210,542
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,271
329
7
1
0
159,470
0
W
Zhong Kui
8,090
622
98
8
0
229,668
5
L
Bakasura
4,481
345
20
2
0
240,229
0
W
Loki
8,069
621
57
4
0
258,683
0
W
Izanami
8,521
655
109
8
0
214,020
2
L
Hel
4,307
331
19
1
0
202,628
0
L
Neith
6,113
470
11
1
0
244,542
1
W
Khepri
7,970
613
36
3
0
254,502
0
W
Morgan Le Fay
8,886
684
100
8
0
253,669
4
L
Tiamat
5,180
398
12
1
0
223,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role