Player Matchup

Khepri
Khepri
 
Khepri
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
LEBZO
Chiron
Level 86
God Stats
42W - 25L
1,667 SR
Queue Stats
405W - 318L
1,615 Elo+
Party 1
Raijin
Raijin
Mike27R
Raijin
Level 156
God Stats
18W - 8L
1,623 SR
Queue Stats
368W - 315L
1,719 Elo+
Party 1
Gilgamesh
Gilgamesh
Qumuqy
Gilgamesh
Level 98
God Stats
36W - 24L
1,549 SR
Queue Stats
715W - 617L
1,570 Elo+
Party 1
Pele
Pele
ValhallasHall
Pele
Level 43
God Stats
17W - 10L
1,644 SR
Queue Stats
157W - 107L
1,666 Elo+
Party 1
Team Averages
Level 107
1,597 SR
1,614 Elo+

VS

Team Averages
Level 61
1,500 SR
1,530 Elo+
Set
Set
DDog135
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
Hyviel
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Josharian
Ymir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
XTheAsgardianX
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,648 Elo+
Party 2
Cthulhu
Cthulhu
lanksterman
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 0 / 13
6,420
535
2,932
7,296
4,117
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
LEBZO
Chiron
11
6 / 1 / 1
6,963
580
3,712
5,443
1,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Mike27R
Raijin
14
13 / 1 / 4
8,445
704
12,691
4,535
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Qumuqy
Gilgamesh
13
1 / 1 / 0
7,722
644
4,204
6,210
3,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 0 / 5
6,948
579
5,107
7,486
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
8
1 / 5 / 1
5,310
443
1,477
8,148
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Hyviel
Tiamat
8
0 / 6 / 1
5,314
443
1,122
7,314
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
7
0 / 8 / 2
4,837
403
3,086
9,346
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
XTheAsgardianX
Gilgamesh
11
1 / 1 / 0
6,158
513
2,411
7,734
4,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
lanksterman
Cthulhu
7
1 / 5 / 1
5,274
440
5,048
7,229
3,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
25
Kills
3
3
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
13
6.5
L
Set
1
5
1
0.3
L
Tiamat
Hyviel
Tiamat
0
6
1
0.08
L
Ymir
0
8
2
0.13
W
Chiron
LEBZO
Chiron
6
1
1
6.5
W
Raijin
Mike27R
Raijin
13
1
4
15
W
Gilgamesh
Qumuqy
Gilgamesh
1
1
0
1
W
5
0
5
7.5
L
Gilgamesh
XTheAsgardianX
Gilgamesh
1
1
0
1
L
Cthulhu
lanksterman
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,646
Damage
13,144
30,970
Taken
39,771
12,902
Mitigated
16,775
10,080
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,932
414
0
625
7,296
4,117
0
2,689
4,301
10,863
0
L
Set
1,477
517
0
2,190
8,148
2,244
0
4,015
4,001
0
17,149
L
Tiamat
Hyviel
Tiamat
1,122
78
0
952
7,314
2,878
0
4,369
2,730
20,677
0
L
Ymir
3,086
1,109
0
294
9,346
4,273
0
3,225
6,055
15,385
0
W
Chiron
LEBZO
Chiron
3,712
1,369
454
1,818
5,443
1,696
542
2,687
2,636
0
32,240
W
Raijin
Mike27R
Raijin
12,691
1,623
0
1,594
4,535
1,478
0
1,977
2,387
61,883
0
W
Gilgamesh
Qumuqy
Gilgamesh
4,204
766
0
1,905
6,210
3,181
0
140
6,070
2,580
49,595
W
5,107
1,153
0
3,684
7,486
2,430
0
1,290
6,122
0
43,809
L
Gilgamesh
XTheAsgardianX
Gilgamesh
2,411
697
0
2,212
7,734
4,067
0
116
7,618
1,346
31,512
L
Cthulhu
lanksterman
Cthulhu
5,048
472
141
594
7,229
3,313
0
3,404
3,570
14,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,498
Gold Earned
26,893
417
Minions Killed
221
0
Camps Cleared
0
1,174,418
Distance Traveled
1,109,277
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,420
535
15
1
0
240,430
3
L
Set
5,310
443
35
3
0
230,324
0
L
Tiamat
5,314
443
56
5
0
211,329
0
L
Ymir
4,837
403
19
2
0
222,054
0
W
Chiron
6,963
580
66
6
0
225,027
1
W
Raijin
8,445
704
118
10
0
219,293
4
W
Gilgamesh
7,722
644
138
12
0
219,340
6
W
Pele
6,948
579
80
7
0
270,328
5
L
Gilgamesh
6,158
513
87
7
0
208,785
2
L
Cthulhu
5,274
440
24
2
0
236,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role