Player Matchup

Medusa
Medusa
EffinBobbins
Medusa
Level 155
God Stats
1W - 0L
1,460 SR
Queue Stats
15W - 9L
1,643 Elo+
Party 1
Jormungandr
Jormungandr
EffinJellybean
Jormungandr
Level 83
God Stats
2W - 0L
1,553 SR
Queue Stats
5W - 5L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tahiyaz
Morgan Le Fay
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,534 Elo+
Party 1
Team Averages
Level 100
1,504 SR
1,553 Elo+

VS

Team Averages
Level 59
1,360 SR
1,327 Elo+
Chaac
Chaac
Gorengo619
Chaac
Level 49
God Stats
29W - 63L
1,306 SR
Queue Stats
56W - 120L
1,296 Elo+
Party 2
Gilgamesh
Gilgamesh
Gorengo_
Gilgamesh
Level 88
God Stats
40W - 54L
1,420 SR
Queue Stats
131W - 194L
1,406 Elo+
Party 2
Merlin
Merlin
Limpthon
Merlin
Level 40
God Stats
1W - 9L
1,354 SR
Queue Stats
21W - 36L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
19 / 7 / 4
15,165
892
31,381
19,392
9,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
EffinJellybean
Jormungandr
16
4 / 4 / 13
12,816
754
9,667
18,135
19,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Tahiyaz
Morgan Le Fay
13
2 / 7 / 12
11,082
652
10,121
11,737
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 6 / 11
12,306
724
14,921
24,893
31,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
Gorengo_
Gilgamesh
16
10 / 9 / 4
12,440
732
16,128
20,773
10,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Limpthon
Merlin
14
3 / 10 / 7
10,808
636
8,937
13,684
4,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
25
Kills
18
18
Deaths
25
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
19
7
4
3
W
Jormungandr
EffinJellybean
Jormungandr
4
4
13
2.63
L
Chaac
5
6
11
1.75
L
Gilgamesh
Gorengo_
Gilgamesh
10
9
4
1.33
L
Merlin
Limpthon
Merlin
3
10
7
0.65
W
Morgan Le Fay
Tahiyaz
Morgan Le Fay
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,169
Damage
39,986
49,264
Taken
59,350
33,904
Mitigated
46,836
6,735
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
31,381
18,911
0
5,632
19,392
9,260
2,982
2,787
16,605
0
80,341
W
Jormungandr
EffinJellybean
Jormungandr
9,667
1,966
0
806
18,135
19,509
81
4,290
13,845
23,846
0
L
Chaac
14,921
1,314
411
6,466
24,893
31,717
224
9,800
15,093
0
41,874
L
Gilgamesh
Gorengo_
Gilgamesh
16,128
6,318
734
2,304
20,773
10,986
771
8,050
12,723
0
47,571
L
Merlin
Limpthon
Merlin
8,937
213
0
176
13,684
4,133
420
1,938
11,746
32,653
0
W
Morgan Le Fay
Tahiyaz
Morgan Le Fay
10,121
1,775
0
297
11,737
5,135
491
1,860
9,877
28,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
35,554
163
Minions Killed
162
0
Camps Cleared
0
801,178
Distance Traveled
781,277
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,165
892
98
6
0
255,294
1
W
Jormungandr
12,816
754
27
2
0
304,574
0
L
Chaac
12,306
724
45
3
0
281,338
0
L
Gilgamesh
12,440
732
59
3
0
271,711
1
L
Merlin
10,808
636
58
3
0
228,228
2
W
Morgan Le Fay
11,082
652
38
2
0
241,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role