Player Matchup

Anhur
Anhur
Babaloores
Anhur
Level 130
God Stats
1W - 2L
1,712 SR
Queue Stats
114W - 118L
1,547 Elo+
Party 1
Xing Tian
Xing Tian
NationalArmy
Xing Tian
Level 121
God Stats
3W - 2L
1,934 SR
Queue Stats
40W - 29L
1,632 Elo+
Party 1
Scylla
Scylla
Righteous999614
Scylla
Level 35
God Stats
11W - 11L
1,462 SR
Queue Stats
68W - 67L
1,481 Elo+
Party 1
Team Averages
Level 95
1,703 SR
1,554 Elo+

VS

Team Averages
Level 43
1,675 SR
1,506 Elo+
Ymir
Ymir
Sagekeyboard585
Ymir
Level 26
God Stats
2W - 2L
1,710 SR
Queue Stats
8W - 10L
1,491 Elo+
Solo
Ne Zha
Ne Zha
T1Nate
Ne Zha
Level 100
God Stats
9W - 4L
1,817 SR
Queue Stats
206W - 223L
1,525 Elo+
Solo
Nemesis
Nemesis
XanatusReapers
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
8 / 2 / 5
9,013
819
9,273
7,655
3,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
NationalArmy
Xing Tian
11
2 / 2 / 9
8,042
731
5,212
10,905
10,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 2 / 10
8,412
765
7,196
6,400
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 1
8,896
809
4,776
12,341
4,330
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
T1Nate
Ne Zha
12
1 / 2 / 5
8,159
742
7,453
12,222
3,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 6 / 0
6,178
562
996
5,832
1,293
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
6
6
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
8
2
5
5.25
L
Xing Tian
NationalArmy
Xing Tian
2
2
9
3.25
L
3
2
10
4
W
5
6
1
0.92
W
Ne Zha
T1Nate
Ne Zha
1
2
5
1.75
W
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,681
Damage
13,225
24,960
Taken
30,395
15,902
Mitigated
9,508
3,960
Healing
2,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
9,273
5,444
0
2,193
7,655
3,125
1,348
1,503
6,152
0
31,699
L
Xing Tian
NationalArmy
Xing Tian
5,212
240
0
725
10,905
10,414
0
2,651
8,254
11,940
0
L
7,196
548
0
1,042
6,400
2,363
1,111
622
5,778
25,024
0
W
4,776
283
0
450
12,341
4,330
0
4,851
7,199
14,870
0
W
Ne Zha
T1Nate
Ne Zha
7,453
1,111
0
1,544
12,222
3,885
0
5,195
6,841
0
37,954
W
996
45
0
84
5,832
1,293
0
1,793
3,947
0
5,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,467
Gold Earned
23,233
107
Minions Killed
72
0
Camps Cleared
0
526,603
Distance Traveled
506,279
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,013
819
57
5
0
161,639
0
L
Xing Tian
8,042
731
6
1
0
189,414
4
L
Scylla
8,412
765
44
4
0
175,550
0
W
Ymir
8,896
809
19
2
0
200,782
3
W
Ne Zha
8,159
742
42
4
0
224,352
3
W
Nemesis
6,178
562
11
1
0
81,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role