Player Matchup

Kuzenbo
Kuzenbo
Alexgp10
Kuzenbo
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,624 Elo+
Party 2
Chernobog
Chernobog
LolisEveryWhere
Chernobog
Level 29
God Stats
15W - 2L
1,684 SR
Queue Stats
112W - 43L
1,766 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Markitos956
Morgan Le Fay
Level 148
God Stats
19W - 10L
1,539 SR
Queue Stats
381W - 208L
1,695 Elo+
Party 2
Team Averages
Level 97
1,574 SR
1,695 Elo+

VS

Team Averages
Level 76
1,563 SR
1,612 Elo+
Ullr
Ullr
Po-sei-down-
Ullr
Level 13
God Stats
3W - 2L
1,613 SR
Queue Stats
26W - 6L
1,777 Elo+
Party 1
Cthulhu
Cthulhu
Rapierclown73
Cthulhu
Level 127
God Stats
0W - 3L
1,575 SR
Queue Stats
120W - 110L
1,536 Elo+
Solo
Ra
Ra
TT_Sabotix_Verus
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alexgp10
Kuzenbo
11
3 / 2 / 3
8,640
785
5,247
10,605
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
LolisEveryWhere
Chernobog
12
5 / 3 / 5
8,899
809
9,181
9,979
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Markitos956
Morgan Le Fay
12
2 / 2 / 7
8,437
767
14,880
7,720
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,266
661
5,080
12,826
4,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
11
4 / 2 / 2
8,119
738
7,367
11,900
8,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 3
7,830
712
8,488
8,152
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
7
7
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Alexgp10
Kuzenbo
3
2
3
2.25
W
Chernobog
LolisEveryWhere
Chernobog
5
3
5
2.5
W
Morgan Le Fay
Markitos956
Morgan Le Fay
2
2
7
2.75
L
1
5
4
0.6
L
Cthulhu
4
2
2
2.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,308
Damage
20,935
28,304
Taken
32,878
14,705
Mitigated
16,465
8,933
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Alexgp10
Kuzenbo
5,247
2,079
0
3,031
10,605
8,985
243
4,880
5,060
14,631
0
W
Chernobog
LolisEveryWhere
Chernobog
9,181
5,793
0
2,721
9,979
3,183
1,379
6,231
3,236
0
35,952
W
Morgan Le Fay
Markitos956
Morgan Le Fay
14,880
916
0
3,181
7,720
2,537
1,240
3,243
4,153
38,568
0
L
5,080
1,906
0
907
12,826
4,705
0
6,665
5,683
0
18,967
L
Cthulhu
7,367
307
0
2,139
11,900
8,916
0
7,168
4,421
22,211
0
L
8,488
284
1,617
2,314
8,152
2,844
0
5,243
2,647
24,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,976
Gold Earned
23,215
135
Minions Killed
108
0
Camps Cleared
0
604,629
Distance Traveled
606,029
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,640
785
11
1
0
204,471
3
W
Chernobog
8,899
809
62
6
0
183,063
0
W
Morgan Le Fay
8,437
767
62
6
0
217,095
3
L
Ullr
7,266
661
37
3
0
187,597
2
L
Cthulhu
8,119
738
29
3
0
225,563
0
L
Ra
7,830
712
42
4
0
192,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role