Player Matchup

Rama
Rama
MarshallDoffman
Rama
Level 18
God Stats
6W - 11L
1,346 SR
Queue Stats
42W - 56L
1,326 Elo+
Party 2
Baron Samedi
Baron Samedi
Zeppelintra
Baron Samedi
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 212L
1,449 Elo+
Party 2
Cerberus
Cerberus
mamaciiter
Cerberus
Level 21
God Stats
18W - 16L
1,757 SR
Queue Stats
146W - 151L
1,562 Elo+
Solo
Susano
Susano
reinlich_King0
Susano
Level 21
God Stats
1W - 1L
1,859 SR
Queue Stats
12W - 21L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
wwer99
Cu Chulainn
Level 24
God Stats
11W - 13L
1,597 SR
Queue Stats
47W - 41L
1,548 Elo+
Solo
Team Averages
Level 22
1,612 SR
1,466 Elo+

VS

Team Averages
Level 44
1,451 SR
1,508 Elo+
Hel
Hel
Ilkivalta
Hel
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 70L
1,727 Elo+
Party 1
Kukulkan
Kukulkan
Jotape topp
Kukulkan
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 18L
1,459 Elo+
Solo
King Arthur
King Arthur
LordeGrimHero
King Arthur
Level 21
God Stats
5W - 1L
1,435 SR
Queue Stats
19W - 18L
1,447 Elo+
Solo
Neith
Neith
LuxSaX
Neith
Level 8
God Stats
4W - 2L
1,369 SR
Queue Stats
8W - 7L
1,443 Elo+
Party 1
Cerberus
Cerberus
itzPer3z
Cerberus
Level 27
God Stats
6W - 7L
1,453 SR
Queue Stats
155W - 162L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 6
10,180
848
5,325
3,652
1,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Zeppelintra
Baron Samedi
19
4 / 5 / 9
12,250
1,021
11,543
17,443
5,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
mamaciiter
Cerberus
19
8 / 1 / 10
13,531
1,128
31,615
32,392
27,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 11
12,030
1,003
18,406
19,474
6,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
wwer99
Cu Chulainn
19
5 / 8 / 12
13,130
1,094
21,482
28,475
24,775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

93

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 10
12,525
1,044
21,384
19,567
7,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Jotape topp
Kukulkan
18
4 / 4 / 11
12,059
1,005
24,100
17,101
5,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
LordeGrimHero
King Arthur
18
2 / 5 / 14
11,674
973
12,318
23,149
17,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
LuxSaX
Neith
18
6 / 2 / 10
12,547
1,046
13,789
10,813
3,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
itzPer3z
Cerberus
19
2 / 3 / 18
13,613
1,134
23,135
24,725
26,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
85
20
Kills
22
22
Deaths
20
48
Assists
63
Player
Kills
Deaths
Assists
KDA
W
8
6
10
2.17
W
Kukulkan
Jotape topp
Kukulkan
4
4
11
2.38
W
King Arthur
LordeGrimHero
King Arthur
2
5
14
1.8
W
Neith
LuxSaX
Neith
6
2
10
5.5
L
0
1
6
3
L
Baron Samedi
Zeppelintra
Baron Samedi
4
5
9
1.7
W
Cerberus
itzPer3z
Cerberus
2
3
18
3.67
L
Cerberus
mamaciiter
Cerberus
8
1
10
13
L
3
7
11
1.21
L
Cu Chulainn
wwer99
Cu Chulainn
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,371
Damage
94,726
101,436
Taken
95,355
65,692
Mitigated
59,419
17,920
Healing
32,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,384
1,492
11,811
7,605
19,567
7,060
0
9,806
9,761
38,795
0
W
Kukulkan
Jotape topp
Kukulkan
24,100
3,515
0
0
17,101
5,046
0
8,958
8,143
41,687
0
W
King Arthur
LordeGrimHero
King Arthur
12,318
1,613
546
5,833
23,149
17,175
0
11,740
11,358
0
41,328
W
Neith
LuxSaX
Neith
13,789
7,416
0
2,035
10,813
3,271
0
6,629
4,184
0
27,869
L
5,325
3,687
0
409
3,652
1,070
0
2,726
896
0
11,257
L
Baron Samedi
Zeppelintra
Baron Samedi
11,543
871
4,045
2,251
17,443
5,827
0
12,407
4,976
23,816
0
W
Cerberus
itzPer3z
Cerberus
23,135
2,247
0
4,493
24,725
26,867
0
10,159
14,107
42,355
0
L
Cerberus
mamaciiter
Cerberus
31,615
1,041
0
10,868
32,392
27,674
0
21,251
10,721
47,378
0
L
18,406
5,203
0
0
19,474
6,346
0
13,875
5,419
0
33,386
L
Cu Chulainn
wwer99
Cu Chulainn
21,482
3,183
0
347
28,475
24,775
0
18,360
9,783
10,715
42,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,121
Gold Earned
62,418
201
Minions Killed
272
7
Camps Cleared
7
1,100,260
Distance Traveled
1,200,838
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,525
1,044
42
4
2
262,518
1
W
Kukulkan
12,059
1,005
50
4
2
212,807
0
W
King Arthur
11,674
973
64
5
0
256,912
0
W
Neith
12,547
1,046
38
3
1
222,604
2
L
Rama
10,180
848
18
2
1
124,126
0
L
Baron Samedi
12,250
1,021
27
2
1
251,632
0
W
Cerberus
13,613
1,134
78
7
2
245,997
1
L
Cerberus
13,531
1,128
49
4
2
254,862
0
L
Susano
12,030
1,003
30
3
3
240,465
0
L
Cu Chulainn
13,130
1,094
77
6
0
229,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role