Player Matchup

Athena
Athena
CarryMeOneechan
Athena
Level 84
God Stats
0W - 1L
1,292 SR
Queue Stats
105W - 81L
1,659 Elo+
Party 3
Rama
Rama
Degro21
Rama
Level 18
God Stats
0W - 1L
1,314 SR
Queue Stats
2W - 1L
1,830 Elo+
Party 3
Merlin
Merlin
Llandshark
Merlin
Level 116
God Stats
14W - 9L
1,615 SR
Queue Stats
153W - 135L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
Magiclevi
Gilgamesh
Level 105
God Stats
44W - 21L
1,786 SR
Queue Stats
209W - 193L
1,600 Elo+
Party 1
King Arthur
King Arthur
rfitz123
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,565 Elo+
Party 1
Team Averages
Level 90
1,501 SR
1,651 Elo+

VS

Team Averages
Level 86
1,478 SR
1,524 Elo+
Sun Wukong
Sun Wukong
DeutscheBank
Sun Wukong
Level 41
God Stats
9W - 5L
1,663 SR
Queue Stats
133W - 107L
1,563 Elo+
Solo
Bacchus
Bacchus
Driftwuz
Bacchus
Level 126
God Stats
16W - 13L
1,581 SR
Queue Stats
181W - 140L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
seatrend13
Morgan Le Fay
Level 125
God Stats
11W - 10L
1,600 SR
Queue Stats
341W - 281L
1,533 Elo+
Party 2
Tsukuyomi
Tsukuyomi
splashq
Tsukuyomi
Level 33
God Stats
7W - 12L
1,057 SR
Queue Stats
260W - 266L
1,475 Elo+
Solo
Skadi
Skadi
thejewinator9000
Skadi
Level 105
God Stats
11W - 10L
1,488 SR
Queue Stats
436W - 404L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,921
493
2,843
8,940
4,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Degro21
Rama
9
0 / 3 / 0
5,397
450
747
4,955
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Llandshark
Merlin
9
1 / 5 / 0
5,473
456
2,085
6,227
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Magiclevi
Gilgamesh
10
3 / 2 / 2
6,512
543
5,348
9,377
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
rfitz123
King Arthur
10
1 / 4 / 2
5,772
481
6,202
10,774
5,391
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeutscheBank
Sun Wukong
14
3 / 2 / 2
7,895
658
8,857
10,086
6,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Driftwuz
Bacchus
10
3 / 0 / 3
6,653
554
3,443
4,401
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
seatrend13
Morgan Le Fay
12
5 / 1 / 2
7,431
619
8,533
4,972
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
splashq
Tsukuyomi
10
2 / 3 / 3
6,123
510
3,076
5,548
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 2
6,776
565
4,131
3,522
994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
15
15
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Rama
Degro21
Rama
0
3
0
0
W
Sun Wukong
DeutscheBank
Sun Wukong
3
2
2
2
W
Bacchus
Driftwuz
Bacchus
3
0
3
4.5
L
Merlin
Llandshark
Merlin
1
5
0
0.2
L
Gilgamesh
Magiclevi
Gilgamesh
3
2
2
2
L
King Arthur
rfitz123
King Arthur
1
4
2
0.5
W
Morgan Le Fay
seatrend13
Morgan Le Fay
5
1
2
6
W
Tsukuyomi
splashq
Tsukuyomi
2
3
3
1.17
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,225
Damage
28,040
40,273
Taken
28,529
16,890
Mitigated
14,982
9,772
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,843
1,260
0
2,483
8,940
4,483
0
3,568
5,242
16,855
0
L
Rama
Degro21
Rama
747
450
0
607
4,955
1,336
0
1,397
3,508
0
22,276
W
Sun Wukong
DeutscheBank
Sun Wukong
8,857
2,021
0
3,288
10,086
6,422
368
394
9,692
0
56,133
W
Bacchus
Driftwuz
Bacchus
3,443
290
0
1,277
4,401
3,915
0
827
3,574
16,972
0
L
Merlin
Llandshark
Merlin
2,085
200
0
589
6,227
2,051
0
2,976
2,937
29,470
0
L
Gilgamesh
Magiclevi
Gilgamesh
5,348
1,094
0
3,026
9,377
3,629
0
3,028
6,291
0
30,727
L
King Arthur
rfitz123
King Arthur
6,202
600
0
3,067
10,774
5,391
0
455
10,319
0
28,458
W
Morgan Le Fay
seatrend13
Morgan Le Fay
8,533
1,320
0
1,319
4,972
2,049
0
2,068
2,904
47,265
0
W
Tsukuyomi
splashq
Tsukuyomi
3,076
531
0
1,249
5,548
1,602
0
690
4,858
0
18,733
W
4,131
2,145
0
1,269
3,522
994
1,330
949
2,573
0
34,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
34,878
253
Minions Killed
360
0
Camps Cleared
0
1,118,925
Distance Traveled
1,086,300
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,921
493
29
2
0
252,276
5
L
Rama
5,397
450
51
4
0
188,814
1
W
Sun Wukong
7,895
658
119
10
0
208,892
1
W
Bacchus
6,653
554
31
3
0
225,491
1
L
Merlin
5,473
456
65
5
0
196,414
3
L
Gilgamesh
6,512
543
54
5
0
258,651
2
L
King Arthur
5,772
481
54
5
0
222,770
1
W
Morgan Le Fay
7,431
619
84
7
0
230,730
2
W
Tsukuyomi
6,123
510
41
3
0
232,471
0
W
Skadi
6,776
565
85
7
0
188,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role