Player Matchup

Izanami
Izanami
Lucrazy1213
Izanami
Level 68
God Stats
1W - 1L
1,611 SR
Queue Stats
8W - 10L
1,570 Elo+
Party 2
Pele
Pele
OppsTheGod
Pele
Level 113
God Stats
2W - 5L
1,299 SR
Queue Stats
39W - 41L
1,514 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Papa Tanders
Cu Chulainn
Level 53
God Stats
0W - 2L
1,650 SR
Queue Stats
1W - 4L
1,522 Elo+
Party 2
Discordia
Discordia
Saboo108
Discordia
Level 69
God Stats
0W - 1L
1,752 SR
Queue Stats
4W - 9L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
itssagebro
Cthulhu
Level 68
God Stats
2W - 4L
1,639 SR
Queue Stats
8W - 9L
1,579 Elo+
Party 2
Team Averages
Level 74
1,590 SR
1,529 Elo+

VS

Team Averages
Level 89
1,612 SR
1,561 Elo+
Hun Batz
Hun Batz
CoyoteCepheid
Hun Batz
Level 73
God Stats
2W - 0L
1,717 SR
Queue Stats
42W - 37L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FtsbOhemio
Morgan Le Fay
Level 78
God Stats
3W - 2L
1,786 SR
Queue Stats
218W - 171L
1,612 Elo+
Party 3
Baron Samedi
Baron Samedi
Toxick911
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 70L
1,543 Elo+
Party 1
Apollo
Apollo
iColdDream
Apollo
Level 69
God Stats
2W - 7L
1,371 SR
Queue Stats
175W - 137L
1,541 Elo+
Party 1
Ares
Ares
meyisosca
Ares
Level 120
God Stats
4W - 0L
1,688 SR
Queue Stats
231W - 193L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lucrazy1213
Izanami
14
4 / 6 / 1
9,221
512
6,510
12,572
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 10 / 1
7,222
401
6,365
17,953
6,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Papa Tanders
Cu Chulainn
11
0 / 9 / 0
7,076
393
5,577
23,119
11,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Saboo108
Discordia
14
1 / 7 / 1
8,214
456
9,345
14,385
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
itssagebro
Cthulhu
12
2 / 6 / 3
7,847
436
12,182
17,925
11,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CoyoteCepheid
Hun Batz
18
4 / 2 / 8
11,518
640
10,528
12,594
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
FtsbOhemio
Morgan Le Fay
18
6 / 1 / 7
11,644
647
14,178
12,123
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Toxick911
Baron Samedi
18
8 / 0 / 8
12,938
719
10,485
10,591
13,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
iColdDream
Apollo
18
12 / 3 / 7
12,343
686
19,580
16,057
6,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
7 / 2 / 10
10,739
597
10,705
20,927
25,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
8
Kills
37
38
Deaths
8
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CoyoteCepheid
Hun Batz
4
2
8
4
W
Morgan Le Fay
FtsbOhemio
Morgan Le Fay
6
1
7
9.5
L
Izanami
Lucrazy1213
Izanami
4
6
1
0.75
L
1
10
1
0.15
L
Cu Chulainn
Papa Tanders
Cu Chulainn
0
9
0
0
L
Discordia
Saboo108
Discordia
1
7
1
0.21
W
Baron Samedi
Toxick911
Baron Samedi
8
0
8
12
W
Apollo
iColdDream
Apollo
12
3
7
5.17
L
Cthulhu
itssagebro
Cthulhu
2
6
3
0.58
W
Ares
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,979
Damage
65,476
85,954
Taken
72,292
37,589
Mitigated
55,931
17,404
Healing
29,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CoyoteCepheid
Hun Batz
10,528
3,870
0
1,865
12,594
5,351
1,928
1,437
11,095
0
92,817
W
Morgan Le Fay
FtsbOhemio
Morgan Le Fay
14,178
326
0
5,711
12,123
4,944
3,315
6,726
4,692
77,309
0
L
Izanami
Lucrazy1213
Izanami
6,510
4,833
0
2,722
12,572
4,046
471
3,173
9,399
0
50,452
L
6,365
1,448
0
3,090
17,953
6,143
0
7,842
10,111
0
39,570
L
Cu Chulainn
Papa Tanders
Cu Chulainn
5,577
1,297
0
2,878
23,119
11,101
30
10,997
12,122
0
35,175
L
Discordia
Saboo108
Discordia
9,345
321
0
2,407
14,385
5,047
0
6,269
8,116
47,656
0
W
Baron Samedi
Toxick911
Baron Samedi
10,485
1,327
2,154
6,049
10,591
13,624
750
2,023
8,508
63,103
0
W
Apollo
iColdDream
Apollo
19,580
12,847
0
7,317
16,057
6,671
4,763
4,661
10,904
0
103,984
L
Cthulhu
itssagebro
Cthulhu
12,182
1,903
1,004
5,303
17,925
11,252
168
7,087
10,838
36,662
0
W
Ares
10,705
655
0
6,500
20,927
25,341
224
7,004
13,316
26,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
59,182
360
Minions Killed
585
0
Camps Cleared
0
1,451,897
Distance Traveled
1,738,474
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,518
640
147
8
0
403,757
1
W
Morgan Le Fay
11,644
647
146
8
0
335,135
5
L
Izanami
9,221
512
98
5
0
268,197
2
L
Pele
7,222
401
72
4
0
277,943
3
L
Cu Chulainn
7,076
393
67
4
0
264,080
0
L
Discordia
8,214
456
75
4
0
321,477
1
W
Baron Samedi
12,938
719
118
7
0
314,077
2
W
Apollo
12,343
686
146
8
0
338,227
3
L
Cthulhu
7,847
436
48
3
0
320,200
1
W
Ares
10,739
597
28
2
0
347,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role