Player Matchup

Rama
Rama
C0-MR
Rama
Level 19
God Stats
1W - 1L
1,434 SR
Queue Stats
9W - 5L
1,444 Elo+
Party 1
Ymir
Ymir
Gemay
Ymir
Level 22
God Stats
9W - 11L
1,351 SR
Queue Stats
157W - 139L
1,413 Elo+
Solo
Kukulkan
Kukulkan
LW-qq
Kukulkan
Level 25
God Stats
3W - 0L
1,452 SR
Queue Stats
4W - 3L
1,097 Elo+
Party 1
Ao Kuang
Ao Kuang
NG_SH_7_3
Ao Kuang
Level 7
God Stats
1W - 1L
1,547 SR
Queue Stats
4W - 1L
1,232 Elo+
Party 1
Set
Set
kivigoethe
Set
Level 18
God Stats
2W - 3L
1,475 SR
Queue Stats
31W - 26L
1,519 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,341 Elo+

VS

Team Averages
Level 13
1,330 SR
1,350 Elo+
Neith
Neith
Animal2463
Neith
Level 12
God Stats
60W - 64L
1,397 SR
Queue Stats
215W - 206L
1,272 Elo+
Solo
Merlin
Merlin
Astolfo4653
Merlin
Level 15
God Stats
7W - 8L
1,323 SR
Queue Stats
24W - 34L
1,521 Elo+
Solo
Nemesis
Nemesis
DOGS iEnVy
Nemesis
Level 13
God Stats
0W - 1L
1,318 SR
Queue Stats
3W - 7L
1,262 Elo+
Solo
Achilles
Achilles
FabioZed
Achilles
Level 8
God Stats
5W - 7L
1,329 SR
Queue Stats
22W - 34L
1,248 Elo+
Solo
Janus
Janus
PimpiePump
Janus
Level 17
God Stats
0W - 3L
1,283 SR
Queue Stats
35W - 27L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
C0-MR
Rama
19
3 / 5 / 20
12,540
1,045
23,016
16,137
6,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Gemay
Ymir
20
6 / 2 / 24
14,033
1,169
12,613
17,577
22,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
LW-qq
Kukulkan
20
11 / 1 / 15
13,435
1,120
14,748
6,458
2,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
NG_SH_7_3
Ao Kuang
20
10 / 3 / 16
13,479
1,123
19,473
17,314
6,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
11 / 5 / 10
13,929
1,161
18,575
11,968
6,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 7 / 3
11,373
948
7,034
18,817
13,717
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
18
8 / 9 / 5
13,045
1,087
18,540
18,464
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
DOGS iEnVy
Nemesis
17
3 / 13 / 5
11,466
956
11,894
25,381
10,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
FabioZed
Achilles
17
0 / 7 / 9
10,539
878
8,774
22,533
27,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
19
3 / 5 / 8
12,495
1,041
15,207
10,093
4,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
46
41
Kills
16
16
Deaths
41
85
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
2
7
3
0.5
L
Merlin
8
9
5
1.17
W
Rama
C0-MR
Rama
3
5
20
2.6
L
Nemesis
DOGS iEnVy
Nemesis
3
13
5
0.42
L
Achilles
FabioZed
Achilles
0
7
9
0.64
W
Ymir
Gemay
Ymir
6
2
24
9
W
Kukulkan
LW-qq
Kukulkan
11
1
15
18.5
W
Ao Kuang
NG_SH_7_3
Ao Kuang
10
3
16
6
L
Janus
3
5
8
1.4
W
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,425
Damage
61,449
69,454
Taken
95,288
44,865
Mitigated
62,986
12,840
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,034
3,630
0
1,708
18,817
13,717
0
9,590
9,227
0
34,286
L
Merlin
18,540
1,069
0
578
18,464
7,364
0
7,994
10,470
24,137
0
W
Rama
C0-MR
Rama
23,016
21,483
0
4,558
16,137
6,697
0
8,831
6,950
0
37,656
L
Nemesis
DOGS iEnVy
Nemesis
11,894
4,834
231
2,131
25,381
10,860
0
14,739
10,642
0
17,867
L
Achilles
FabioZed
Achilles
8,774
3,206
0
1,552
22,533
27,016
0
11,100
11,433
0
19,713
W
Ymir
Gemay
Ymir
12,613
1,494
0
0
17,577
22,213
0
7,404
9,928
46,946
0
W
Kukulkan
LW-qq
Kukulkan
14,748
2,567
0
352
6,458
2,819
0
3,591
2,712
41,231
0
W
Ao Kuang
NG_SH_7_3
Ao Kuang
19,473
5,038
0
7,027
17,314
6,892
0
6,225
10,616
27,487
0
L
Janus
15,207
1,420
405
680
10,093
4,029
0
3,411
6,682
47,927
0
W
18,575
9,631
0
903
11,968
6,244
0
6,356
5,272
0
31,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,416
Gold Earned
58,918
229
Minions Killed
189
9
Camps Cleared
4
1,056,830
Distance Traveled
998,387
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,373
948
59
5
1
168,883
3
L
Merlin
13,045
1,087
14
1
2
218,647
1
W
Rama
12,540
1,045
27
2
1
194,613
0
L
Nemesis
11,466
956
7
1
0
200,494
0
L
Achilles
10,539
878
23
2
1
192,800
1
W
Ymir
14,033
1,169
88
7
0
234,626
0
W
Kukulkan
13,435
1,120
77
6
0
192,308
0
W
Ao Kuang
13,479
1,123
21
2
2
233,066
0
L
Janus
12,495
1,041
86
7
0
217,563
0
W
Set
13,929
1,161
16
1
6
202,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role