Player Matchup

Medusa
Medusa
Silver I
Dororô
Medusa
Silver I
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,678 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
Jiñchūriki
Gilgamesh
Platinum IV
Level 155
God Stats
4W - 3L
1,841 SR
Queue Stats
508W - 510L
1,599 MMR
Solo
Bacchus
Bacchus
Gold I
Neightwulf
Bacchus
Gold I
Level 159
God Stats
10W - 3L
1,710 SR
Queue Stats
168W - 161L
1,601 MMR
Solo
Nu Wa
Nu Wa
Gold I
TheSerqet
Nu Wa
Gold I
Level 157
God Stats
33W - 18L
1,685 SR
Queue Stats
735W - 733L
1,662 MMR
Solo
Hun Batz
Hun Batz
Silver I
Yüliy
Hun Batz
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,580 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,647 SR
1,624 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,665 SR
1,625 MMR
Loki
Loki
Gold II
Ketomix
Loki
Gold II
Level 157
God Stats
0W - 5L
1,744 SR
Queue Stats
322W - 313L
1,637 MMR
Solo
Janus
Janus
Platinum IV
PandaPeluda
Janus
Platinum IV
Level 155
God Stats
51W - 45L
1,635 SR
Queue Stats
361W - 362L
1,624 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
Reevedsoogeil
Jormungandr
Gold IV
Level 46
God Stats
2W - 2L
1,516 SR
Queue Stats
25W - 23L
1,662 MMR
Solo
Artemis
Artemis
Gold I
elSUKODOMINA
Artemis
Gold I
Level 149
God Stats
74W - 58L
1,626 SR
Queue Stats
348W - 333L
1,616 MMR
Party 2
Athena
Athena
Bronze III
ºOni
Athena
Bronze III
Level 62
God Stats
0W - 1L
1,804 SR
Queue Stats
4W - 6L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dororô
Medusa
20
4 / 3 / 6
14,748
615
16,570
17,020
7,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Jiñchūriki
Gilgamesh
20
5 / 2 / 11
14,723
613
16,707
23,059
19,526
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Neightwulf
Bacchus
19
3 / 2 / 16
14,771
615
9,123
20,342
26,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
TheSerqet
Nu Wa
20
7 / 3 / 15
15,094
629
15,673
9,016
3,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Yüliy
Hun Batz
20
10 / 4 / 10
15,038
627
22,246
17,248
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetTsukuyomiTiamatAnhurPersephone

VS

Bans
FenrirNikeChironOsirisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ketomix
Loki
18
5 / 5 / 3
11,533
481
9,141
18,816
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 5 / 3
12,108
505
11,841
16,125
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Reevedsoogeil
Jormungandr
16
2 / 8 / 3
10,831
451
12,074
23,754
22,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
elSUKODOMINA
Artemis
20
3 / 5 / 2
13,830
576
13,163
19,104
12,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
ºOni
Athena
13
0 / 6 / 2
8,860
369
4,509
22,639
18,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
29
Kills
14
14
Deaths
29
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dororô
Medusa
4
3
6
2.33
W
Gilgamesh
Jiñchūriki
Gilgamesh
5
2
11
5.25
L
Loki
Ketomix
Loki
5
5
3
1.3
W
Bacchus
Neightwulf
Bacchus
3
2
16
5.5
L
4
5
3
1.1
L
Jormungandr
Reevedsoogeil
Jormungandr
2
8
3
0.44
W
Nu Wa
TheSerqet
Nu Wa
7
3
15
4.83
W
Hun Batz
Yüliy
Hun Batz
10
4
10
3.75
L
Artemis
elSUKODOMINA
Artemis
3
5
2
0.8
L
Athena
ºOni
Athena
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,319
Damage
50,728
86,685
Taken
100,438
63,372
Mitigated
67,542
25,863
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dororô
Medusa
16,570
9,543
0
5,120
17,020
7,198
7,276
4,645
12,223
0
141,727
W
Gilgamesh
Jiñchūriki
Gilgamesh
16,707
5,744
0
9,959
23,059
19,526
919
11,572
11,345
7,846
99,993
L
Loki
Ketomix
Loki
9,141
2,680
0
5,964
18,816
8,005
0
3,759
14,873
0
91,247
W
Bacchus
Neightwulf
Bacchus
9,123
1,080
0
7,639
20,342
26,286
440
5,752
14,455
43,178
0
L
11,841
512
0
3,487
16,125
5,960
0
3,571
12,284
102,281
0
L
Jormungandr
Reevedsoogeil
Jormungandr
12,074
2,595
58
3,290
23,754
22,573
602
4,566
18,958
64,614
0
W
Nu Wa
TheSerqet
Nu Wa
15,673
3,449
0
2,011
9,016
3,211
4,466
2,736
6,172
95,454
0
W
Hun Batz
Yüliy
Hun Batz
22,246
7,124
0
1,134
17,248
7,151
223
4,942
12,176
0
122,868
L
Artemis
elSUKODOMINA
Artemis
13,163
6,611
0
2,440
19,104
12,309
0
5,677
13,225
4,195
92,783
L
Athena
ºOni
Athena
4,509
1,956
0
1,562
22,639
18,695
0
7,266
15,083
18,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,374
Gold Earned
57,162
695
Minions Killed
686
0
Camps Cleared
0
2,380,725
Distance Traveled
2,265,255
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,748
615
224
9
0
461,953
5
W
Gilgamesh
14,723
613
130
5
0
481,332
4
L
Loki
11,533
481
153
6
0
511,208
2
W
Bacchus
14,771
615
51
2
0
477,456
6
L
Janus
12,108
505
195
8
0
482,706
4
L
Jormungandr
10,831
451
125
5
0
382,601
4
W
Nu Wa
15,094
629
144
6
0
465,152
12
W
Hun Batz
15,038
627
146
6
0
494,832
6
L
Artemis
13,830
576
192
8
0
436,744
6
L
Athena
8,860
369
21
1
0
451,996
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role