Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze III
Mozzup
Tiamat
Bronze III
Level 160
God Stats
1W - 1L
1,752 SR
Queue Stats
19W - 10L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
imbandk
Tyr
Bronze III
Level 77
God Stats
1W - 0L
1,695 SR
Queue Stats
2W - 3L
1,533 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,649 SR
1,511 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,499 SR
1,500 MMR
Ra
Ra
Silver I
 
Ra
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
AlucardITA
Athena
Gold V
Level 60
God Stats
3W - 4L
1,497 SR
Queue Stats
9W - 16L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 2 / 6
8,933
744
8,478
6,042
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Mozzup
Tiamat
14
4 / 2 / 6
8,921
743
10,307
4,461
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
13
2 / 2 / 6
8,245
687
5,597
7,907
4,329
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThothAphroditeScyllaGilgameshDiscordia

VS

Bans
NoxZeusCabrakanAgniSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 4 / 3
8,451
704
4,994
8,900
6,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
 
Cupid
12
2 / 2 / 4
7,961
663
5,359
6,056
2,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
AlucardITA
Athena
11
1 / 4 / 5
8,321
693
2,249
13,887
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
6
6
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
6
3.5
L
Ra
 
Ra
3
4
3
1.13
L
Cupid
 
Cupid
2
2
4
2
L
Athena
AlucardITA
Athena
1
4
5
0.88
W
Tiamat
Mozzup
Tiamat
4
2
6
3.5
W
Tyr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
12,602
18,410
Taken
28,843
10,287
Mitigated
18,759
6,382
Healing
9,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,478
3,927
0
1,104
6,042
2,418
12
3,126
2,760
0
39,652
L
Ra
 
Ra
4,994
1,010
575
2,898
8,900
6,195
0
4,143
4,439
36,510
0
L
Cupid
 
Cupid
5,359
2,604
751
2,536
6,056
2,295
450
1,776
4,172
0
29,870
L
Athena
AlucardITA
Athena
2,249
529
0
2,517
13,887
10,269
0
3,718
9,925
8,865
0
W
Tiamat
Mozzup
Tiamat
10,307
1,100
0
1,504
4,461
3,540
595
1,420
2,882
37,059
0
W
Tyr
5,597
938
0
3,774
7,907
4,329
851
2,262
5,525
0
15,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
24,733
151
Minions Killed
159
0
Camps Cleared
0
627,010
Distance Traveled
636,380
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,933
744
76
6
0
198,927
1
L
Ra
8,451
704
58
5
0
224,973
5
L
Cupid
7,961
663
80
7
0
205,776
2
L
Athena
8,321
693
21
2
0
205,631
5
W
Tiamat
8,921
743
57
5
0
212,274
1
W
Tyr
8,245
687
18
2
0
215,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role