Player Matchup

Anubis
Anubis
Almigthy_M
Anubis
Level 40
God Stats
50W - 78L
1,396 SR
Queue Stats
168W - 257L
1,331 Elo+
Solo
Terra
Terra
Mlmf
Terra
Level 45
God Stats
1W - 2L
1,160 SR
Queue Stats
44W - 74L
1,320 Elo+
Solo
Izanami
Izanami
Mr John 148465
Izanami
Level 39
God Stats
5W - 9L
1,586 SR
Queue Stats
75W - 91L
1,405 Elo+
Solo
Team Averages
Level 41
1,381 SR
1,352 Elo+

VS

Team Averages
Level 39
1,379 SR
1,301 Elo+
King Arthur
King Arthur
M3TALHEAD6346
King Arthur
Level 9
God Stats
1W - 2L
1,275 SR
Queue Stats
4W - 7L
1,123 Elo+
Party 1
Apollo
Apollo
ProudSphere9178
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
U121102289245
Scylla
Level 100
God Stats
4W - 12L
1,362 SR
Queue Stats
164W - 247L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Almigthy_M
Anubis
15
11 / 0 / 10
10,217
929
10,650
7,175
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
Mlmf
Terra
7
0 / 0 / 6
6,915
629
644
2,183
961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
12 / 2 / 8
10,590
963
14,863
8,332
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
M3TALHEAD6346
King Arthur
9
0 / 10 / 1
6,556
596
3,127
13,612
6,124
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 9 / 1
6,629
603
3,325
10,062
2,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 6 / 0
7,710
701
5,139
9,783
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
23
Kills
2
2
Deaths
25
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Almigthy_M
Anubis
11
0
10
16
L
King Arthur
M3TALHEAD6346
King Arthur
0
10
1
0.05
W
Terra
Mlmf
Terra
0
0
6
3
W
12
2
8
8
L
0
9
1
0.06
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
11,591
17,690
Taken
33,457
7,039
Mitigated
11,078
7,438
Healing
839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Almigthy_M
Anubis
10,650
1,153
453
4,227
7,175
3,008
491
2,169
4,946
32,061
0
L
King Arthur
M3TALHEAD6346
King Arthur
3,127
1,060
0
150
13,612
6,124
0
4,242
9,045
0
11,323
W
Terra
Mlmf
Terra
644
42
668
948
2,183
961
259
652
1,531
1,869
0
W
14,863
11,398
0
1,142
8,332
3,070
2,400
2,318
5,924
0
51,654
L
3,325
1,944
0
689
10,062
2,579
0
3,220
6,508
0
15,727
L
5,139
222
0
0
9,783
2,375
0
2,949
6,610
23,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,722
Gold Earned
20,895
141
Minions Killed
98
0
Camps Cleared
0
443,184
Distance Traveled
463,380
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,217
929
61
6
0
198,473
0
L
King Arthur
6,556
596
17
2
0
163,017
1
W
Terra
6,915
629
2
0
0
78,032
0
W
Izanami
10,590
963
78
7
0
166,679
0
L
Apollo
6,629
603
28
3
0
143,494
0
L
Scylla
7,710
701
53
5
0
156,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role