Player Matchup

Arachne
Arachne
EddiFreddi
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,343 Elo+
Party 2
Neith
Neith
JaviOnFayer
Neith
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 12L
1,101 Elo+
Solo
Izanami
Izanami
NastyaPOshlaya
Izanami
Level 26
God Stats
32W - 11L
1,691 SR
Queue Stats
92W - 84L
1,416 Elo+
Party 2
Cabrakan
Cabrakan
TheSloppySalad
Cabrakan
Level 28
God Stats
8W - 3L
1,185 SR
Queue Stats
11W - 8L
1,190 Elo+
Party 3
Kukulkan
Kukulkan
Zephyas
Kukulkan
Level 19
God Stats
4W - 6L
1,540 SR
Queue Stats
21W - 21L
1,275 Elo+
Party 3
Team Averages
Level 25
1,483 SR
1,265 Elo+

VS

Team Averages
Level 18
1,401 SR
1,302 Elo+
Zeus
Zeus
Céberus
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,337 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KayleAston
Morgan Le Fay
Level 27
God Stats
7W - 13L
1,288 SR
Queue Stats
80W - 106L
1,236 Elo+
Solo
Guan Yu
Guan Yu
Kiparis8
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,368 Elo+
Solo
Thor
Thor
LuciousLad
Thor
Level 17
God Stats
6W - 7L
1,219 SR
Queue Stats
31W - 66L
1,290 Elo+
Solo
Set
Set
maesekin
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EddiFreddi
Arachne
14
3 / 2 / 4
8,272
517
4,094
10,262
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 1
8,937
559
6,778
6,257
2,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 5 / 2
9,258
579
7,554
10,054
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
13
10 / 2 / 4
8,984
562
10,560
15,367
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Zephyas
Kukulkan
12
5 / 1 / 6
7,933
496
4,805
3,169
1,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 9 / 1
7,771
486
8,919
9,425
3,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
KayleAston
Morgan Le Fay
9
2 / 10 / 2
6,721
420
7,364
11,772
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Kiparis8
Guan Yu
13
1 / 2 / 0
7,912
495
2,646
9,890
8,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 0
7,049
441
2,569
7,625
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 8 / 1
6,199
387
5,141
9,771
3,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
30
Kills
9
11
Deaths
30
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
9
1
0.39
W
Arachne
EddiFreddi
Arachne
3
2
4
2.5
W
5
1
1
5.5
L
Morgan Le Fay
KayleAston
Morgan Le Fay
2
10
2
0.3
L
Guan Yu
Kiparis8
Guan Yu
1
2
0
0.5
L
2
1
0
2
W
7
5
2
1.6
W
Cabrakan
10
2
4
6
W
Kukulkan
Zephyas
Kukulkan
5
1
6
8
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,791
Damage
26,639
45,109
Taken
48,483
20,487
Mitigated
21,583
10,298
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,919
2,479
0
872
9,425
3,043
0
6,656
2,769
32,844
0
W
Arachne
EddiFreddi
Arachne
4,094
2,784
0
2,020
10,262
4,355
217
2,236
7,936
0
43,657
W
6,778
3,677
0
1,940
6,257
2,228
1,866
0
6,257
0
47,879
L
Morgan Le Fay
KayleAston
Morgan Le Fay
7,364
201
0
890
11,772
3,746
444
1,737
10,035
25,623
0
L
Guan Yu
Kiparis8
Guan Yu
2,646
784
0
3,544
9,890
8,923
157
0
9,890
0
37,001
L
2,569
137
0
3,038
7,625
2,369
0
0
7,625
0
31,365
W
7,554
4,120
0
1,642
10,054
3,346
2,976
4,782
4,830
0
58,929
W
Cabrakan
10,560
1,465
0
4,305
15,367
9,479
831
7,887
7,438
35,670
0
W
Kukulkan
Zephyas
Kukulkan
4,805
481
0
391
3,169
1,079
1,190
804
2,365
30,702
0
L
5,141
2,154
0
641
9,771
3,502
0
6,972
2,799
0
22,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
35,652
407
Minions Killed
285
0
Camps Cleared
0
1,469,221
Distance Traveled
1,278,813
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,771
486
65
4
0
258,979
1
W
Arachne
8,272
517
83
5
0
325,666
4
W
Neith
8,937
559
100
6
0
288,997
0
L
Morgan Le Fay
6,721
420
33
2
0
244,723
0
L
Guan Yu
7,912
495
95
6
0
294,787
8
L
Thor
7,049
441
59
4
0
256,249
0
W
Izanami
9,258
579
118
7
0
249,071
7
W
Cabrakan
8,984
562
52
3
0
300,700
3
W
Kukulkan
7,933
496
54
3
0
304,787
1
L
Set
6,199
387
33
2
0
224,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role