Player Matchup

Nemesis
Nemesis
Ifuro
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,378 Elo+
Party 3
Anhur
Anhur
NoMaineoAnhur
Anhur
Level 4
God Stats
12W - 5L
1,505 SR
Queue Stats
27W - 15L
1,456 Elo+
Solo
Guan Yu
Guan Yu
SmmiterianO
Guan Yu
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 22L
1,399 Elo+
Solo
Ares
Ares
Talanico
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,210 Elo+
Party 3
Sol
Sol
Zhuglre
Sol
Level 15
God Stats
1W - 0L
1,285 SR
Queue Stats
21W - 37L
1,512 Elo+
Solo
Team Averages
Level 7
1,458 SR
1,391 Elo+

VS

Team Averages
Level 18
1,420 SR
1,304 Elo+
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
NetunoBlack
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2
Merlin
Merlin
TheXerife
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 1
Guan Yu
Guan Yu
WindowsMCL
Guan Yu
Level 4
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 4L
1,167 Elo+
Party 2
Loki
Loki
h3mpsy
Loki
Level 28
God Stats
2W - 1L
1,297 SR
Queue Stats
5W - 6L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ifuro
Nemesis
15
2 / 3 / 6
10,017
557
3,687
13,329
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
10 / 2 / 2
11,898
661
11,995
10,683
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SmmiterianO
Guan Yu
16
5 / 1 / 4
10,834
602
10,028
13,258
15,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
13
1 / 4 / 12
9,597
533
3,558
12,462
12,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
15
5 / 6 / 4
10,317
573
8,436
11,502
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 5 / 9
8,590
477
5,667
10,896
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 6
6,333
352
3,025
6,417
606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
TheXerife
Merlin
13
2 / 5 / 8
8,120
451
6,958
10,347
3,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
WindowsMCL
Guan Yu
12
0 / 5 / 1
6,925
385
1,493
10,718
7,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
h3mpsy
Loki
16
11 / 4 / 3
10,121
562
13,193
15,436
5,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
23
Kills
15
16
Deaths
24
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
5
9
1.3
W
Nemesis
Ifuro
Nemesis
2
3
6
1.67
L
0
5
6
0.6
W
10
2
2
5.5
W
Guan Yu
SmmiterianO
Guan Yu
5
1
4
7
W
Ares
1
4
12
1.75
L
Merlin
TheXerife
Merlin
2
5
8
1.2
L
Guan Yu
WindowsMCL
Guan Yu
0
5
1
0.1
W
Sol
5
6
4
1.17
L
Loki
h3mpsy
Loki
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,704
Damage
30,336
61,234
Taken
53,814
41,490
Mitigated
24,487
16,957
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,667
944
727
1,128
10,896
7,934
0
4,178
6,718
21,454
0
W
Nemesis
Ifuro
Nemesis
3,687
1,285
0
1,240
13,329
6,251
1,375
1,858
11,471
0
63,904
L
3,025
1,712
0
750
6,417
606
0
407
6,010
0
17,451
W
11,995
5,967
0
3,189
10,683
4,073
6,763
2,533
8,150
0
79,759
W
Guan Yu
SmmiterianO
Guan Yu
10,028
1,357
1,945
5,331
13,258
15,339
2,646
1,174
12,084
0
55,917
W
Ares
3,558
547
0
1,165
12,462
12,038
1,314
3,940
8,522
9,930
0
L
Merlin
TheXerife
Merlin
6,958
548
0
1,031
10,347
3,193
0
3,858
6,489
35,504
0
L
Guan Yu
WindowsMCL
Guan Yu
1,493
314
155
1,455
10,718
7,532
0
551
10,167
0
23,941
W
Sol
8,436
1,613
0
4,087
11,502
3,789
4,753
3,120
8,382
53,137
0
L
Loki
h3mpsy
Loki
13,193
2,870
0
5,106
15,436
5,222
0
3,000
12,436
0
69,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,663
Gold Earned
40,089
466
Minions Killed
286
0
Camps Cleared
0
1,631,497
Distance Traveled
1,418,784
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,590
477
28
2
0
319,750
6
W
Nemesis
10,017
557
91
5
0
340,366
2
L
Skadi
6,333
352
31
2
0
151,877
1
W
Anhur
11,898
661
153
9
0
298,576
5
W
Guan Yu
10,834
602
116
6
0
378,883
8
W
Ares
9,597
533
8
0
0
286,828
3
L
Merlin
8,120
451
75
4
0
312,802
0
L
Guan Yu
6,925
385
43
2
0
277,129
2
W
Sol
10,317
573
98
5
0
326,844
0
L
Loki
10,121
562
109
6
0
357,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role