Player Matchup

Bellona
Bellona
Billardoo
Bellona
Level 29
God Stats
85W - 86L
1,618 SR
Queue Stats
168W - 176L
1,673 Elo+
Solo
Artemis
Artemis
ElTarras
Artemis
Level 5
God Stats
2W - 3L
1,651 SR
Queue Stats
10W - 10L
1,715 Elo+
Solo
Ullr
Ullr
ImNewSoiFeed
Ullr
Level 28
God Stats
3W - 6L
1,517 SR
Queue Stats
189W - 152L
1,570 Elo+
Solo
Medusa
Medusa
octacxnt
Medusa
Level 97
God Stats
20W - 4L
1,958 SR
Queue Stats
161W - 29L
1,962 Elo+
Party 2
Thanatos
Thanatos
Уебак228
Thanatos
Level 4
God Stats
1W - 1L
1,789 SR
Queue Stats
5W - 4L
1,845 Elo+
Party 2
Team Averages
Level 33
1,706 SR
1,753 Elo+

VS

Team Averages
Level 47
1,533 SR
1,552 Elo+
Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
GetClappedLuL
Nemesis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
594W - 384L
1,694 Elo+
Party 1
Gilgamesh
Gilgamesh
Tocateja
Gilgamesh
Level 28
God Stats
10W - 4L
1,665 SR
Queue Stats
150W - 133L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Billardoo
Bellona
7
2 / 0 / 1
3,914
783
2,052
2,982
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
ElTarras
Artemis
5
0 / 2 / 0
3,058
612
696
3,111
524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,430
486
0
0
0
Medusa
octacxnt
Medusa
5
0 / 1 / 0
3,300
660
1,238
3,215
936
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Уебак228
Thanatos
4
1 / 1 / 0
3,179
636
139
1,486
521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 0 / 1
4,197
839
1,050
1,851
391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
 
Athena
5
1 / 0 / 1
3,651
730
1,187
1,749
642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
 
Sol
6
0 / 0 / 1
3,510
702
2,111
2,071
580
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
7
1 / 0 / 0
3,887
777
332
2,089
521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Tocateja
Gilgamesh
5
0 / 3 / 0
3,265
653
453
2,932
873
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
1
1.5
W
Athena
 
Athena
1
0
1
1.5
W
Sol
 
Sol
0
0
1
0.5
L
Bellona
Billardoo
Bellona
2
0
1
2.5
L
Artemis
ElTarras
Artemis
0
2
0
0
W
Nemesis
1
0
0
1
L
0
0
0
0
W
Gilgamesh
Tocateja
Gilgamesh
0
3
0
0
L
Medusa
octacxnt
Medusa
0
1
0
0
L
Thanatos
Уебак228
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,125
Damage
5,133
10,794
Taken
10,692
3,331
Mitigated
3,007
3,735
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,050
727
0
750
1,851
391
1,689
0
1,851
0
22,018
W
Athena
 
Athena
1,187
486
0
732
1,749
642
0
0
1,749
4,939
0
W
Sol
 
Sol
2,111
816
0
1,257
2,071
580
459
0
2,071
16,646
0
L
Bellona
Billardoo
Bellona
2,052
705
0
1,464
2,982
1,350
0
510
2,472
0
15,847
L
Artemis
ElTarras
Artemis
696
356
0
370
3,111
524
0
685
2,426
0
8,485
W
Nemesis
332
126
0
240
2,089
521
37
0
2,089
0
14,861
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Tocateja
Gilgamesh
453
118
0
280
2,932
873
0
0
2,932
0
6,418
L
Medusa
octacxnt
Medusa
1,238
642
0
1,000
3,215
936
0
2,103
1,112
0
13,280
L
Thanatos
Уебак228
Thanatos
139
59
0
901
1,486
521
30
0
1,486
0
7,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,881
Gold Earned
18,510
105
Minions Killed
158
0
Camps Cleared
0
314,635
Distance Traveled
506,125
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,197
839
53
11
0
82,472
2
W
Athena
3,651
730
11
2
0
119,555
2
W
Sol
3,510
702
33
7
0
87,651
1
L
Bellona
3,914
783
39
8
0
94,497
2
L
Artemis
3,058
612
17
3
0
87,312
0
W
Nemesis
3,887
777
43
9
0
124,357
1
L
Ullr
2,430
486
0
0
0
329
0
W
Gilgamesh
3,265
653
18
4
0
92,090
1
L
Medusa
3,300
660
32
6
0
79,371
3
L
Thanatos
3,179
636
17
3
0
53,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role