Player Matchup

Kuzenbo
Kuzenbo
Cupshortycake
Kuzenbo
Level 28
God Stats
10W - 5L
1,778 SR
Queue Stats
70W - 63L
1,565 Elo+
Solo
Anubis
Anubis
MarceloTheRock
Anubis
Level 97
God Stats
0W - 1L
1,878 SR
Queue Stats
221W - 178L
1,573 Elo+
Party 1
Erlang Shen
Erlang Shen
PIayboiVonte
Erlang Shen
Level 29
God Stats
3W - 1L
1,725 SR
Queue Stats
99W - 86L
1,525 Elo+
Solo
Neith
Neith
PotatoGodKenji
Neith
Level 6
God Stats
1W - 3L
1,512 SR
Queue Stats
26W - 25L
1,484 Elo+
Solo
Hercules
Hercules
Vlad6924
Hercules
Level 6
God Stats
10W - 10L
1,666 SR
Queue Stats
17W - 11L
1,705 Elo+
Party 1
Team Averages
Level 33
1,712 SR
1,570 Elo+

VS

Team Averages
Level 43
1,584 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
Japakslll
Tsukuyomi
Level 17
God Stats
13W - 14L
1,475 SR
Queue Stats
694W - 612L
1,570 Elo+
Party 2
Fafnir
Fafnir
PleaseNo1
Fafnir
Level 28
God Stats
11W - 6L
1,578 SR
Queue Stats
52W - 42L
1,553 Elo+
Solo
Poseidon
Poseidon
criZZle PsEiDoN
Poseidon
Level 146
God Stats
4W - 5L
1,452 SR
Queue Stats
410W - 366L
1,578 Elo+
Party 3
Olorun
Olorun
l238720
Olorun
Level 5
God Stats
2W - 1L
1,720 SR
Queue Stats
9W - 5L
1,495 Elo+
Party 3
King Arthur
King Arthur
wT_O_PAI_TA_ONN
King Arthur
Level 20
God Stats
54W - 39L
1,696 SR
Queue Stats
204W - 202L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
3 / 6 / 5
10,681
427
7,147
14,566
15,836
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 7 / 5
11,301
452
14,627
20,981
10,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
PIayboiVonte
Erlang Shen
20
4 / 6 / 5
12,282
491
12,436
26,065
14,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 9 / 5
10,152
406
8,218
16,118
5,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Vlad6924
Hercules
20
4 / 4 / 0
12,856
514
14,136
29,524
34,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Japakslll
Tsukuyomi
20
10 / 3 / 8
13,177
527
21,778
16,701
10,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
PleaseNo1
Fafnir
18
5 / 3 / 12
12,517
501
10,112
24,590
29,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
20
10 / 2 / 9
15,082
603
22,347
12,187
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
l238720
Olorun
20
6 / 4 / 5
12,698
508
12,570
14,903
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
wT_O_PAI_TA_ONN
King Arthur
18
1 / 3 / 5
11,260
450
16,472
25,089
17,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
15
Kills
32
32
Deaths
15
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
3
6
5
0.92
W
Tsukuyomi
Japakslll
Tsukuyomi
10
3
8
4.67
L
2
7
5
0.64
L
Erlang Shen
PIayboiVonte
Erlang Shen
4
6
5
1.08
W
Fafnir
PleaseNo1
Fafnir
5
3
12
3.67
L
2
9
5
0.5
L
Hercules
Vlad6924
Hercules
4
4
0
1
W
Poseidon
10
2
9
7.25
W
Olorun
l238720
Olorun
6
4
5
2.13
W
King Arthur
wT_O_PAI_TA_ONN
King Arthur
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,564
Damage
83,279
107,254
Taken
93,470
82,047
Mitigated
69,201
30,020
Healing
33,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
7,147
3,350
693
1,581
14,566
15,836
128
8,590
5,976
30,394
0
W
Tsukuyomi
Japakslll
Tsukuyomi
21,778
5,175
0
5,518
16,701
10,765
0
4,319
12,382
0
105,251
L
14,627
587
0
8,881
20,981
10,908
0
11,427
9,554
82,096
0
L
Erlang Shen
PIayboiVonte
Erlang Shen
12,436
6,629
0
3,005
26,065
14,869
442
7,473
17,956
0
116,824
W
Fafnir
PleaseNo1
Fafnir
10,112
1,770
0
7,165
24,590
29,975
459
7,214
17,376
33,025
0
L
8,218
3,525
0
3,701
16,118
5,517
199
11,209
4,909
0
54,639
L
Hercules
Vlad6924
Hercules
14,136
4,104
0
12,159
29,524
34,917
72
5,108
24,416
0
81,120
W
Poseidon
22,347
2,425
0
3,649
12,187
4,341
633
5,815
6,372
138,406
0
W
Olorun
l238720
Olorun
12,570
6,038
62
4,721
14,903
6,848
1,160
3,946
10,957
94,271
6,493
W
King Arthur
wT_O_PAI_TA_ONN
King Arthur
16,472
1,777
0
11,928
25,089
17,272
162
1,071
24,018
0
74,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,272
Gold Earned
64,734
586
Minions Killed
692
0
Camps Cleared
0
2,325,944
Distance Traveled
2,498,257
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,681
427
38
2
0
516,640
11
W
Tsukuyomi
13,177
527
142
6
0
565,261
1
L
Anubis
11,301
452
139
6
0
416,461
1
L
Erlang Shen
12,282
491
152
6
0
503,251
4
W
Fafnir
12,517
501
42
2
0
482,461
2
L
Neith
10,152
406
98
4
0
406,755
3
L
Hercules
12,856
514
159
6
0
482,837
4
W
Poseidon
15,082
603
217
9
0
535,707
1
W
Olorun
12,698
508
165
7
0
456,480
4
W
King Arthur
11,260
450
126
5
0
458,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role