Player Matchup

Izanami
Izanami
Godhost
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,277 Elo+
Party 1
Ymir
Ymir
Kräuterork32
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,259 Elo+
Party 1
Thor
Thor
WilliWalze
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,420 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,319 Elo+

VS

Team Averages
Level 22
1,426 SR
1,332 Elo+
Tiamat
Tiamat
KcDzombie
Tiamat
Level 28
God Stats
9W - 9L
1,278 SR
Queue Stats
48W - 75L
1,378 Elo+
Solo
Apollo
Apollo
Meruam
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,256 Elo+
Solo
Fenrir
Fenrir
aliiltir
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Godhost
Izanami
16
7 / 5 / 11
11,102
854
11,130
9,115
3,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 5 / 12
10,435
803
5,161
15,965
15,178
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
7 / 6 / 9
10,971
844
10,243
10,209
4,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KcDzombie
Tiamat
13
5 / 5 / 9
10,068
774
9,642
9,439
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
Meruam
Apollo
13
4 / 7 / 10
9,684
745
9,021
11,420
3,986
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
aliiltir
Fenrir
12
7 / 7 / 6
9,475
729
7,879
11,650
3,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
19
Kills
16
16
Deaths
19
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
Godhost
Izanami
7
5
11
2.5
L
Tiamat
KcDzombie
Tiamat
5
5
9
1.9
W
5
5
12
2.2
L
Apollo
Meruam
Apollo
4
7
10
1.29
W
7
6
9
1.92
L
Fenrir
aliiltir
Fenrir
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
26,542
35,289
Taken
32,509
22,245
Mitigated
12,739
2,595
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Godhost
Izanami
11,130
7,933
0
1,243
9,115
3,058
1,894
1,374
7,628
0
51,429
L
Tiamat
KcDzombie
Tiamat
9,642
687
327
2,080
9,439
4,979
288
1,621
7,818
31,800
0
W
5,161
1,317
615
707
15,965
15,178
295
3,973
11,648
14,945
0
L
Apollo
Meruam
Apollo
9,021
5,130
171
171
11,420
3,986
855
2,289
9,131
0
28,289
W
10,243
3,384
0
30
10,209
4,009
594
3,517
6,371
0
29,157
L
Fenrir
aliiltir
Fenrir
7,879
2,511
0
460
11,650
3,774
0
1,251
10,399
0
17,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
29,227
138
Minions Killed
116
0
Camps Cleared
0
685,625
Distance Traveled
658,696
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,102
854
95
7
0
232,770
2
L
Tiamat
10,068
774
54
4
0
229,728
2
W
Ymir
10,435
803
14
1
0
206,588
2
L
Apollo
9,684
745
46
4
0
190,556
1
W
Thor
10,971
844
29
2
0
246,267
1
L
Fenrir
9,475
729
16
1
0
238,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role