Player Matchup

Nu Wa
Nu Wa
Buuuuuuuunni
Nu Wa
Level 16
God Stats
14W - 16L
1,560 SR
Queue Stats
50W - 35L
1,576 Elo+
Solo
Kukulkan
Kukulkan
Rugged Zebra
Kukulkan
Level 13
God Stats
56W - 42L
1,647 SR
Queue Stats
140W - 120L
1,600 Elo+
Solo
Artemis
Artemis
TheSmugThugDoug
Artemis
Level 28
God Stats
45W - 42L
1,528 SR
Queue Stats
186W - 172L
1,517 Elo+
Solo
Jing Wei
Jing Wei
miguel_kelvin_YT
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,628 Elo+
Solo
Ah Puch
Ah Puch
xXKITOnlineXx
Ah Puch
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 18L
1,684 Elo+
Solo
Team Averages
Level 14
1,547 SR
1,601 Elo+

VS

Team Averages
Level 14
1,644 SR
1,627 Elo+
Anubis
Anubis
B4L_DODOBUTTER
Anubis
Level 25
God Stats
2W - 2L
1,706 SR
Queue Stats
320W - 321L
1,613 Elo+
Solo
Nemesis
Nemesis
JamToms420
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,628 Elo+
Solo
Zeus
Zeus
ThePhenom1313
Zeus
Level 28
God Stats
178W - 79L
1,735 SR
Queue Stats
600W - 336L
1,675 Elo+
Solo
Ares
Ares
ThreshHold557
Ares
Level 6
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 5L
1,669 Elo+
Solo
Janus
Janus
xx-_L1L1TH_-xx
Janus
Level 7
God Stats
9W - 8L
1,521 SR
Queue Stats
219W - 235L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 17
10,643
1,064
14,384
4,146
1,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Rugged Zebra
Kukulkan
18
15 / 1 / 8
12,572
1,257
15,646
6,457
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 6 / 11
10,501
1,050
11,437
12,975
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 5 / 10
9,070
907
7,718
12,421
4,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
17
7 / 3 / 14
11,414
1,141
14,889
11,828
4,464
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

264

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,421
842
2,438
7,298
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
JamToms420
Nemesis
14
0 / 10 / 5
8,841
884
1,887
13,586
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
8 / 6 / 7
11,666
1,167
23,456
16,125
5,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 8 / 9
9,954
995
4,893
21,014
20,944
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 4 / 5
11,687
1,169
11,644
13,502
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
44
31
Kills
16
16
Deaths
31
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
3
1
17
11.5
L
Nemesis
JamToms420
Nemesis
0
10
5
0.25
W
Kukulkan
Rugged Zebra
Kukulkan
15
1
8
19
L
8
6
7
1.92
W
5
6
11
1.75
L
1
8
9
0.69
W
1
5
10
1.2
W
Ah Puch
7
3
14
4.67
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,074
Damage
44,318
47,827
Taken
71,525
17,383
Mitigated
38,784
5,159
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,438
136
0
320
7,298
3,125
0
5,312
1,986
9,452
0
W
14,384
2,805
0
0
4,146
1,456
0
3,469
677
39,257
0
L
Nemesis
JamToms420
Nemesis
1,887
584
0
898
13,586
4,823
0
7,873
5,713
0
3,986
W
Kukulkan
Rugged Zebra
Kukulkan
15,646
660
0
0
6,457
2,281
0
4,375
2,082
41,841
0
L
23,456
1,933
0
584
16,125
5,304
0
9,952
6,173
36,587
0
W
11,437
7,312
486
1,556
12,975
4,663
0
12,164
811
0
19,854
L
4,893
269
0
0
21,014
20,944
0
13,036
7,978
19,146
0
W
7,718
5,934
0
0
12,421
4,519
0
10,945
1,476
0
12,266
W
Ah Puch
14,889
1,659
0
3,117
11,828
4,464
0
11,478
350
31,751
0
L
11,644
0
0
663
13,502
4,588
0
8,746
4,756
45,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,200
Gold Earned
50,569
175
Minions Killed
161
6
Camps Cleared
4
945,142
Distance Traveled
697,668
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,421
842
13
1
0
63,063
0
W
Nu Wa
10,643
1,064
40
4
2
200,774
1
L
Nemesis
8,841
884
1
0
1
111,823
3
W
Kukulkan
12,572
1,257
72
7
1
218,792
0
L
Zeus
11,666
1,167
31
3
1
194,758
0
W
Artemis
10,501
1,050
15
2
2
139,171
0
L
Ares
9,954
995
17
2
1
143,500
1
W
Jing Wei
9,070
907
13
1
1
200,481
1
W
Ah Puch
11,414
1,141
35
4
0
185,924
0
L
Janus
11,687
1,169
99
10
1
184,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role