Player Matchup

Nox
Nox
GhostlyOrca BR
Nox
Level 74
God Stats
48W - 65L
1,363 SR
Queue Stats
121W - 129L
1,452 Elo+
Solo
Amaterasu
Amaterasu
TheSanndman
Amaterasu
Level 108
God Stats
5W - 6L
1,531 SR
Queue Stats
147W - 158L
1,489 Elo+
Solo
Anubis
Anubis
Xxx2xFaCexxX
Anubis
Level 58
God Stats
8W - 10L
1,520 SR
Queue Stats
377W - 453L
1,360 Elo+
Solo
Neith
Neith
bikobiko
Neith
Level 146
God Stats
2W - 2L
1,338 SR
Queue Stats
126W - 130L
1,424 Elo+
Party 1
Kali
Kali
ritzyquotient
Kali
Level 90
God Stats
11W - 16L
1,366 SR
Queue Stats
60W - 71L
1,427 Elo+
Party 1
Team Averages
Level 95
1,424 SR
1,430 Elo+

VS

Team Averages
Level 64
1,650 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
Gwyneveres_Guard
Morgan Le Fay
Level 48
God Stats
1W - 5L
1,764 SR
Queue Stats
42W - 71L
1,319 Elo+
Party 3
Ares
Ares
RUDEBOY1916
Ares
Level 100
God Stats
8W - 2L
1,685 SR
Queue Stats
233W - 205L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
SolidHurdle8496
Cthulhu
Level 28
God Stats
39W - 27L
1,581 SR
Queue Stats
242W - 144L
1,615 Elo+
Party 2
Da Ji
Da Ji
SovietKoneko
Da Ji
Level 43
God Stats
4W - 9L
1,333 SR
Queue Stats
14W - 29L
1,192 Elo+
Party 3
Chiron
Chiron
StubbyMcDFace
Chiron
Level 99
God Stats
8W - 8L
1,890 SR
Queue Stats
380W - 323L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
10,165
1,017
11,799
14,841
7,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
TheSanndman
Amaterasu
16
2 / 6 / 6
9,790
979
9,271
20,580
17,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
15
1 / 13 / 4
9,187
919
10,375
18,270
8,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
bikobiko
Neith
16
1 / 9 / 8
9,840
984
11,004
18,487
7,441
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 10 / 4
9,583
958
11,614
20,908
8,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gwyneveres_Guard
Morgan Le Fay
18
4 / 2 / 24
11,056
1,106
14,948
8,060
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 1 / 29
12,269
1,227
10,780
15,685
12,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 0 / 33
12,766
1,277
19,629
14,907
10,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 6 / 12
10,541
1,054
11,697
12,084
5,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
25 / 0 / 15
15,005
1,501
30,968
10,091
4,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
159
9
Kills
46
46
Deaths
9
26
Assists
113
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
Morgan Le Fay
Gwyneveres_Guard
Morgan Le Fay
4
2
24
8
W
5
1
29
19.5
W
7
0
33
23.5
W
5
6
12
1.83
W
25
0
15
32.5
L
Amaterasu
TheSanndman
Amaterasu
2
6
6
0.83
L
Anubis
1
13
4
0.23
L
Neith
bikobiko
Neith
1
9
8
0.56
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,063
Damage
88,022
93,086
Taken
60,827
49,578
Mitigated
37,769
11,243
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,799
438
0
546
14,841
7,424
0
6,969
7,722
42,710
0
W
Morgan Le Fay
Gwyneveres_Guard
Morgan Le Fay
14,948
2,788
398
964
8,060
4,534
0
3,627
4,433
28,479
851
W
10,780
1,014
0
366
15,685
12,839
0
5,409
10,156
18,736
0
W
19,629
727
1,105
4,010
14,907
10,550
0
6,527
7,793
52,588
0
W
11,697
5,823
243
2,059
12,084
5,521
0
4,524
7,404
0
19,082
W
30,968
21,259
1,581
3,964
10,091
4,325
0
2,087
7,944
0
42,179
L
Amaterasu
TheSanndman
Amaterasu
9,271
4,628
384
3,034
20,580
17,026
0
10,179
10,078
0
18,946
L
Anubis
10,375
404
0
1,411
18,270
8,777
0
9,300
8,772
21,443
0
L
Neith
bikobiko
Neith
11,004
3,822
0
2,034
18,487
7,441
0
8,223
10,144
0
30,691
L
11,614
7,112
498
3,336
20,908
8,910
0
9,433
11,325
0
18,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,565
Gold Earned
61,637
166
Minions Killed
177
4
Camps Cleared
8
875,478
Distance Traveled
924,537
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,165
1,017
63
6
2
187,214
0
W
Morgan Le Fay
11,056
1,106
42
4
0
173,842
0
W
Ares
12,269
1,227
18
2
4
212,456
3
W
Cthulhu
12,766
1,277
72
7
0
201,136
0
W
Da Ji
10,541
1,054
12
1
3
140,640
1
W
Chiron
15,005
1,501
33
3
1
196,463
0
L
Amaterasu
9,790
979
27
3
1
190,341
0
L
Anubis
9,187
919
21
2
0
164,288
4
L
Neith
9,840
984
32
3
1
153,839
0
L
Kali
9,583
958
23
2
0
179,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role