Player Matchup

Artemis
Artemis
Front3r
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,430 Elo+
Solo
Arachne
Arachne
JohnPreston
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,454 Elo+
Party 2
Yemoja
Yemoja
SibilTala
Yemoja
Level 15
God Stats
1W - 1L
1,297 SR
Queue Stats
20W - 32L
1,289 Elo+
Solo
Neith
Neith
ganster
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Pele
Pele
kezdi
Pele
Level 17
God Stats
3W - 4L
1,486 SR
Queue Stats
11W - 10L
1,437 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,422 Elo+

VS

Team Averages
Level 14
1,411 SR
1,338 Elo+
Hera
Hera
Chapachah
Hera
Level 18
God Stats
7W - 6L
1,347 SR
Queue Stats
45W - 41L
1,384 Elo+
Party 1
Achilles
Achilles
Dasuve
Achilles
Level 28
God Stats
16W - 10L
1,211 SR
Queue Stats
42W - 33L
1,388 Elo+
Party 1
Ullr
Ullr
EasygoingBug80
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Nemesis
Nemesis
IProstoTak
Nemesis
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,089 Elo+
Solo
Ra
Ra
PapaPapzak
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 42L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Front3r
Artemis
20
5 / 3 / 26
13,792
919
26,842
11,612
5,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
JohnPreston
Arachne
20
13 / 3 / 13
14,505
967
26,871
23,217
13,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
SibilTala
Yemoja
20
2 / 0 / 28
15,072
1,005
9,360
13,689
15,215
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
ganster
Neith
20
14 / 2 / 15
15,574
1,038
33,932
15,619
7,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
kezdi
Pele
20
3 / 5 / 18
13,088
873
10,897
16,469
7,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
4 / 5 / 7
13,859
924
24,776
21,834
7,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Dasuve
Achilles
20
8 / 3 / 5
14,854
990
24,137
26,649
34,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
0 / 12 / 3
11,648
777
2,004
21,508
7,673
Nemesis
IProstoTak
Nemesis
19
1 / 10 / 9
12,664
844
13,593
27,803
11,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 7 / 7
13,032
869
12,061
17,596
6,865
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
44
37
Kills
13
13
Deaths
37
100
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hera
4
5
7
1.5
L
Achilles
Dasuve
Achilles
8
3
5
3.5
L
0
12
3
0.13
W
Artemis
Front3r
Artemis
5
3
26
6
L
Nemesis
IProstoTak
Nemesis
1
10
9
0.55
W
Arachne
JohnPreston
Arachne
13
3
13
6.5
L
0
7
7
0.5
W
Yemoja
SibilTala
Yemoja
2
0
28
16
W
Neith
ganster
Neith
14
2
15
10.75
W
Pele
kezdi
Pele
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,902
Damage
76,571
80,606
Taken
115,390
49,625
Mitigated
68,301
24,725
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
24,776
4,624
0
2,508
21,834
7,563
0
1,854
19,980
55,171
0
L
Achilles
Dasuve
Achilles
24,137
4,801
0
4,428
26,649
34,218
0
2,228
24,421
1,359
30,224
L
2,004
1,075
0
35
21,508
7,673
0
1,654
19,854
0
5,384
W
Artemis
Front3r
Artemis
26,842
14,169
0
2,330
11,612
5,797
0
6,835
4,551
0
47,433
L
Nemesis
IProstoTak
Nemesis
13,593
4,180
0
2,432
27,803
11,982
0
1,764
26,039
0
22,115
W
Arachne
JohnPreston
Arachne
26,871
16,710
0
6,946
23,217
13,695
0
6,158
16,243
0
36,893
L
12,061
314
444
1,008
17,596
6,865
0
1,860
15,736
71,155
0
W
Yemoja
SibilTala
Yemoja
9,360
1,260
4,229
2,483
13,689
15,215
0
8,645
4,742
26,743
0
W
Neith
ganster
Neith
33,932
18,828
0
4,758
15,619
7,512
0
7,079
8,098
0
64,229
W
Pele
kezdi
Pele
10,897
1,409
1,576
2,403
16,469
7,406
0
8,145
7,828
0
39,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,031
Gold Earned
66,057
231
Minions Killed
274
4
Camps Cleared
3
1,273,059
Distance Traveled
1,265,304
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,859
924
73
5
0
257,676
0
L
Achilles
14,854
990
27
2
1
303,708
0
L
Ullr
11,648
777
10
1
2
194,927
5
W
Artemis
13,792
919
46
3
1
211,095
4
L
Nemesis
12,664
844
13
1
0
271,845
0
W
Arachne
14,505
967
28
2
1
298,274
1
L
Ra
13,032
869
151
10
0
237,148
0
W
Yemoja
15,072
1,005
28
2
0
267,515
0
W
Neith
15,574
1,038
56
4
1
213,064
0
W
Pele
13,088
873
73
5
1
283,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role