Player Matchup

Nemesis
Nemesis
AequaliSadMortem
Nemesis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 8L
1,394 Elo+
Party 2
Kali
Kali
IzBa12
Kali
Level 4
God Stats
1W - 3L
1,427 SR
Queue Stats
16W - 14L
1,345 Elo+
Party 2
Ymir
Ymir
turbointer
Ymir
Level 17
God Stats
6W - 10L
1,411 SR
Queue Stats
86W - 80L
1,508 Elo+
Solo
Loki
Loki
xGasior
Loki
Level 4
God Stats
1W - 4L
1,366 SR
Queue Stats
16W - 13L
1,345 Elo+
Party 2
Xbalanque
Xbalanque
xKetav
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,345 Elo+
Party 2
Team Averages
Level 7
1,441 SR
1,387 Elo+

VS

Team Averages
Level 23
1,424 SR
1,467 Elo+
Olorun
Olorun
ComplexVoid
Olorun
Level 26
God Stats
21W - 23L
1,400 SR
Queue Stats
124W - 113L
1,458 Elo+
Solo
Mercury
Mercury
Dafurx87
Mercury
Level 8
God Stats
5W - 3L
1,538 SR
Queue Stats
24W - 22L
1,428 Elo+
Solo
Tyr
Tyr
Odomnu
Tyr
Level 29
God Stats
3W - 2L
1,394 SR
Queue Stats
99W - 96L
1,498 Elo+
Party 1
Cerberus
Cerberus
Talal201
Cerberus
Level 29
God Stats
10W - 8L
1,233 SR
Queue Stats
252W - 282L
1,450 Elo+
Solo
Neith
Neith
milatschka
Neith
Level 21
God Stats
35W - 27L
1,556 SR
Queue Stats
64W - 64L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 4
9,320
424
8,254
17,073
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
IzBa12
Kali
14
1 / 9 / 4
8,644
393
3,454
18,027
6,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 8
11,490
522
13,110
22,373
21,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
xGasior
Loki
15
3 / 10 / 2
9,446
429
7,920
17,554
10,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
xKetav
Xbalanque
17
7 / 10 / 2
10,949
498
13,690
16,705
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
15 / 1 / 6
14,754
671
19,089
17,035
8,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Dafurx87
Mercury
19
9 / 2 / 9
12,736
579
12,421
15,826
7,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Odomnu
Tyr
17
11 / 3 / 7
12,484
567
18,925
20,258
30,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Talal201
Cerberus
16
5 / 6 / 14
12,782
581
10,024
21,119
19,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
1 / 4 / 13
10,289
468
11,929
11,338
4,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
16
Kills
41
42
Deaths
16
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Olorun
15
1
6
18
W
Mercury
Dafurx87
Mercury
9
2
9
6.75
L
Kali
IzBa12
Kali
1
9
4
0.33
W
Tyr
Odomnu
Tyr
11
3
7
4.83
W
Cerberus
Talal201
Cerberus
5
6
14
2
W
Neith
1
4
13
1.88
L
3
4
8
1.75
L
Loki
xGasior
Loki
3
10
2
0.4
L
Xbalanque
xKetav
Xbalanque
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,428
Damage
72,388
91,732
Taken
85,576
53,159
Mitigated
70,093
14,710
Healing
29,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,254
3,856
0
1,477
17,073
6,960
0
5,870
10,893
0
26,965
W
Olorun
19,089
9,560
1,737
11,312
17,035
8,583
9,254
3,115
13,920
121,305
0
W
Mercury
Dafurx87
Mercury
12,421
5,988
0
4,390
15,826
7,306
760
1,794
14,032
0
88,533
L
Kali
IzBa12
Kali
3,454
1,401
0
3,241
18,027
6,881
0
4,200
13,592
0
29,866
W
Tyr
Odomnu
Tyr
18,925
3,083
0
6,510
20,258
30,331
2,605
2,395
17,531
0
70,959
W
Cerberus
Talal201
Cerberus
10,024
444
0
3,357
21,119
19,856
837
3,256
17,863
49,619
0
W
Neith
11,929
4,200
0
1,817
11,338
4,017
2,135
2,718
8,620
0
44,003
L
13,110
2,787
0
5,028
22,373
21,950
296
7,355
14,869
52,718
0
L
Loki
xGasior
Loki
7,920
2,252
0
2,900
17,554
10,914
0
4,417
12,930
0
54,564
L
Xbalanque
xKetav
Xbalanque
13,690
8,436
0
2,064
16,705
6,454
588
8,343
8,272
0
60,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,849
Gold Earned
63,045
354
Minions Killed
600
0
Camps Cleared
0
1,825,933
Distance Traveled
2,111,099
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,320
424
39
2
0
356,106
0
W
Olorun
14,754
671
212
10
0
412,045
4
W
Mercury
12,736
579
119
5
0
491,652
1
L
Kali
8,644
393
48
2
0
381,377
1
W
Tyr
12,484
567
110
5
0
425,087
4
W
Cerberus
12,782
581
91
4
0
386,982
0
W
Neith
10,289
468
68
3
0
395,333
1
L
Ymir
11,490
522
63
3
0
365,067
2
L
Loki
9,446
429
94
4
0
394,559
0
L
Xbalanque
10,949
498
110
5
0
328,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role