Player Matchup

Kukulkan
Kukulkan
Rocketman420774
Kukulkan
Level 20
God Stats
0W - 4L
1,354 SR
Queue Stats
18W - 26L
1,284 Elo+
Party 1
Neith
Neith
StraightFakts
Neith
Level 24
God Stats
1W - 6L
1,303 SR
Queue Stats
496W - 553L
1,375 Elo+
Solo
Thor
Thor
Vinxline
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Solo
King Arthur
King Arthur
blakethekilla15
King Arthur
Level 34
God Stats
2W - 3L
1,317 SR
Queue Stats
12W - 16L
1,319 Elo+
Party 1
Fenrir
Fenrir
laxguy49
Fenrir
Level 27
God Stats
9W - 13L
1,420 SR
Queue Stats
116W - 136L
1,445 Elo+
Solo
Team Averages
Level 21
1,379 SR
1,311 Elo+

VS

Team Averages
Level 22
1,506 SR
1,395 Elo+
Gilgamesh
Gilgamesh
BEASTBOY BOSS8
Gilgamesh
Level 29
God Stats
15W - 10L
1,530 SR
Queue Stats
30W - 28L
1,411 Elo+
Party 2
Cupid
Cupid
Eternal BubbIe
Cupid
Level 22
God Stats
3W - 0L
1,725 SR
Queue Stats
12W - 8L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
beefcramp
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,190 SR
Queue Stats
6W - 4L
1,372 Elo+
Solo
Pele
Pele
disturbeWARRIOR
Pele
Level 27
God Stats
17W - 20L
1,585 SR
Queue Stats
403W - 423L
1,400 Elo+
Solo
Khepri
Khepri
hydroninja03
Khepri
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 2 / 0
5,119
512
3,208
5,408
1,632
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 3
5,077
508
2,214
6,558
1,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
4
0 / 7 / 0
3,844
384
574
5,424
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
blakethekilla15
King Arthur
8
1 / 2 / 0
5,375
538
2,402
7,316
2,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
laxguy49
Fenrir
9
4 / 4 / 0
5,625
563
2,614
7,000
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BEASTBOY BOSS8
Gilgamesh
9
5 / 1 / 0
5,946
595
2,330
3,818
1,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
3 / 1 / 2
5,142
514
3,017
2,732
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
beefcramp
Morgan Le Fay
8
1 / 1 / 3
5,448
545
4,946
5,853
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 2 / 4
6,222
622
5,055
7,362
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
8
2 / 2 / 4
5,479
548
2,133
4,666
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
7
Kills
16
18
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BEASTBOY BOSS8
Gilgamesh
5
1
0
5
W
3
1
2
4
L
Kukulkan
1
2
0
0.5
L
1
3
3
0.83
L
Thor
0
7
0
0
W
Morgan Le Fay
beefcramp
Morgan Le Fay
1
1
3
2.5
L
King Arthur
blakethekilla15
King Arthur
1
2
0
0.5
W
5
2
4
3.5
W
Khepri
2
2
4
2
L
Fenrir
laxguy49
Fenrir
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,012
Damage
17,481
31,706
Taken
24,431
9,410
Mitigated
8,960
8,032
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BEASTBOY BOSS8
Gilgamesh
2,330
811
0
232
3,818
1,521
646
115
3,703
0
16,491
W
3,017
1,453
52
789
2,732
731
608
0
2,732
0
16,008
L
Kukulkan
3,208
669
0
417
5,408
1,632
720
2,821
2,395
20,548
0
L
2,214
1,078
87
2,422
6,558
1,847
0
854
5,704
0
14,182
L
Thor
574
355
0
0
5,424
1,231
0
548
4,836
0
6,545
W
Morgan Le Fay
beefcramp
Morgan Le Fay
4,946
579
0
569
5,853
1,737
1,066
2,378
3,475
22,729
0
L
King Arthur
blakethekilla15
King Arthur
2,402
108
333
2,945
7,316
2,549
223
1,269
6,029
0
22,593
W
5,055
1,663
0
1,746
7,362
2,689
170
715
6,647
0
32,429
W
Khepri
2,133
262
0
528
4,666
2,282
114
0
4,666
12,292
0
L
Fenrir
laxguy49
Fenrir
2,614
861
0
1,828
7,000
2,151
0
1,251
5,663
0
17,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,040
Gold Earned
28,237
157
Minions Killed
200
0
Camps Cleared
0
903,138
Distance Traveled
967,330
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,946
595
36
4
0
220,032
0
W
Cupid
5,142
514
30
3
0
148,637
0
L
Kukulkan
5,119
512
38
4
0
176,276
1
L
Neith
5,077
508
23
2
0
154,388
3
L
Thor
3,844
384
11
1
0
158,596
2
W
Morgan Le Fay
5,448
545
43
4
0
188,638
0
L
King Arthur
5,375
538
50
5
0
208,761
3
W
Pele
6,222
622
65
7
0
226,914
0
W
Khepri
5,479
548
26
3
0
183,109
0
L
Fenrir
5,625
563
35
4
0
205,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role