Player Matchup

Da Ji
Da Ji
Ghostsniper5797
Da Ji
Level 7
God Stats
2W - 5L
1,148 SR
Queue Stats
2W - 10L
1,016 Elo+
Party 3
Heimdallr
Heimdallr
HollowSky8010
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
LostKing6667359
Cerberus
Level 9
God Stats
9W - 7L
1,274 SR
Queue Stats
11W - 17L
1,146 Elo+
Party 3
Ra
Ra
Rolltide0001
Ra
Level 109
God Stats
1W - 2L
1,735 SR
Queue Stats
15W - 13L
1,153 Elo+
Party 2
Nemesis
Nemesis
rondaddy26
Nemesis
Level 3
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 3L
901 Elo+
Party 2
Team Averages
Level 27
1,386 SR
1,143 Elo+

VS

Team Averages
Level 41
1,426 SR
1,340 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
kill109
Heimdallr
Level 26
God Stats
2W - 4L
1,093 SR
Queue Stats
75W - 111L
1,329 Elo+
Solo
Guan Yu
Guan Yu
tadco
Guan Yu
Level 129
God Stats
2W - 0L
1,724 SR
Queue Stats
4W - 9L
1,241 Elo+
Party 1
Thor
Thor
textel
Thor
Level 8
God Stats
4W - 8L
1,336 SR
Queue Stats
5W - 14L
1,228 Elo+
Party 1
Zeus
Zeus
wictor3000
Zeus
Level 16
God Stats
15W - 13L
1,475 SR
Queue Stats
18W - 18L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 3
10,223
852
10,067
16,768
5,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
HollowSky8010
Heimdallr
16
0 / 8 / 3
10,248
854
3,122
13,063
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
17
5 / 6 / 3
12,054
1,005
10,577
24,178
6,189
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
5 / 4 / 6
12,417
1,035
25,681
20,194
7,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
rondaddy26
Nemesis
16
0 / 8 / 6
10,243
854
5,170
19,972
7,629
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
8 / 2 / 18
13,040
1,087
20,289
12,240
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
kill109
Heimdallr
20
12 / 0 / 20
14,262
1,189
19,159
8,976
4,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
tadco
Guan Yu
19
7 / 2 / 19
12,471
1,039
13,563
16,520
20,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
textel
Thor
18
1 / 7 / 14
11,250
938
8,067
15,166
4,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 1 / 16
13,365
1,114
26,640
7,211
2,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
124
12
Kills
37
37
Deaths
12
21
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
2
18
8.5
L
2
11
3
0.32
L
Heimdallr
HollowSky8010
Heimdallr
0
8
3
0.19
L
Cerberus
5
6
3
1.08
L
5
4
6
2
W
Heimdallr
kill109
Heimdallr
12
0
20
22
L
Nemesis
rondaddy26
Nemesis
0
8
6
0.38
W
Guan Yu
tadco
Guan Yu
7
2
19
8.25
W
Thor
textel
Thor
1
7
14
1.14
W
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,617
Damage
87,718
94,175
Taken
60,113
31,096
Mitigated
36,976
11,718
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
20,289
2,000
620
2,607
12,240
4,831
0
7,524
4,716
51,395
0
L
10,067
2,616
0
0
16,768
5,533
0
7,948
8,820
0
15,378
L
Heimdallr
HollowSky8010
Heimdallr
3,122
1,565
0
0
13,063
4,160
0
5,362
7,697
0
19,335
L
Cerberus
10,577
758
0
4,413
24,178
6,189
0
14,350
9,828
48,288
0
L
25,681
3,551
1,378
4,270
20,194
7,585
0
11,335
8,856
59,262
0
W
Heimdallr
kill109
Heimdallr
19,159
5,764
0
0
8,976
4,322
0
3,556
5,420
0
43,235
L
Nemesis
rondaddy26
Nemesis
5,170
767
0
1,657
19,972
7,629
0
8,480
11,492
89
11,307
W
Guan Yu
tadco
Guan Yu
13,563
2,612
1,132
3,756
16,520
20,540
0
11,056
5,464
585
16,885
W
Thor
textel
Thor
8,067
902
0
0
15,166
4,906
0
9,524
4,964
0
18,081
W
26,640
2,399
279
3,030
7,211
2,377
0
4,687
2,524
47,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,185
Gold Earned
64,388
282
Minions Killed
214
3
Camps Cleared
3
1,020,521
Distance Traveled
1,128,747
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,040
1,087
60
5
0
205,706
0
L
Da Ji
10,223
852
12
1
0
125,324
0
L
Heimdallr
10,248
854
33
3
2
180,326
1
L
Cerberus
12,054
1,005
142
12
0
209,370
2
L
Ra
12,417
1,035
82
7
1
266,165
1
W
Heimdallr
14,262
1,189
68
6
0
224,333
0
L
Nemesis
10,243
854
13
1
0
239,336
1
W
Guan Yu
12,471
1,039
11
1
2
235,657
0
W
Thor
11,250
938
23
2
1
247,277
0
W
Zeus
13,365
1,114
52
4
0
215,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role