Player Matchup

Thanatos
Thanatos
Martineti__162
Thanatos
Level 85
God Stats
7W - 4L
1,685 SR
Queue Stats
59W - 59L
1,519 Elo+
Party 1
Chiron
Chiron
Raphaa_40
Chiron
Level 120
God Stats
15W - 7L
1,745 SR
Queue Stats
251W - 249L
1,465 Elo+
Solo
Hercules
Hercules
SerCry_69
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
javisock
Sylvanus
Level 107
God Stats
2W - 5L
1,299 SR
Queue Stats
93W - 96L
1,442 Elo+
Party 1
Tiamat
Tiamat
sauceyravioli
Tiamat
Level 78
God Stats
25W - 18L
1,630 SR
Queue Stats
649W - 645L
1,460 Elo+
Solo
Team Averages
Level 99
1,572 SR
1,473 Elo+

VS

Team Averages
Level 89
1,584 SR
1,487 Elo+
Chang'e
Chang'e
ATX-Galaxiz_Foxe
Chang'e
Level 110
God Stats
8W - 3L
1,631 SR
Queue Stats
171W - 135L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
AskedFawn563
Cernunnos
Level 42
God Stats
5W - 6L
1,361 SR
Queue Stats
133W - 157L
1,377 Elo+
Solo
Da Ji
Da Ji
Galaxiz_Leaf
Da Ji
Level 120
God Stats
2W - 1L
1,697 SR
Queue Stats
120W - 79L
1,525 Elo+
Party 2
Sobek
Sobek
Galaxiz_SoSa
Sobek
Level 86
God Stats
16W - 12L
1,676 SR
Queue Stats
107W - 97L
1,495 Elo+
Party 2
Cerberus
Cerberus
Izukia
Cerberus
Level 88
God Stats
7W - 2L
1,557 SR
Queue Stats
41W - 42L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 5 / 0
6,241
446
2,638
10,680
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
Raphaa_40
Chiron
11
2 / 3 / 2
6,764
483
9,056
8,225
2,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
SerCry_69
Hercules
13
0 / 4 / 0
7,545
539
6,199
10,761
6,556
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
javisock
Sylvanus
11
1 / 3 / 2
6,184
442
5,732
11,412
7,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 0
7,643
546
7,530
8,556
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,077
648
8,007
10,002
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
AskedFawn563
Cernunnos
13
2 / 3 / 1
7,214
515
6,372
9,856
2,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 6
8,294
592
10,256
9,197
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 0 / 4
7,091
507
3,617
10,537
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Izukia
Cerberus
15
4 / 0 / 2
8,533
610
6,988
10,006
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
18
18
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Cernunnos
AskedFawn563
Cernunnos
2
3
1
0.83
W
5
0
6
8
W
2
0
4
4
W
Cerberus
Izukia
Cerberus
4
0
2
5
L
Thanatos
0
5
0
0
L
Chiron
Raphaa_40
Chiron
2
3
2
1
L
Hercules
SerCry_69
Hercules
0
4
0
0
L
Sylvanus
javisock
Sylvanus
1
3
2
0.67
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
35,240
49,634
Taken
49,598
25,416
Mitigated
24,999
19,410
Healing
26,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,007
991
2,133
6,464
10,002
3,176
396
5,735
3,843
55,775
0
W
Cernunnos
AskedFawn563
Cernunnos
6,372
3,355
0
4,628
9,856
2,749
1,164
1,649
8,187
0
50,738
W
10,256
3,349
0
1,098
9,197
2,900
0
1,978
7,109
0
47,696
W
3,617
109
222
5,152
10,537
6,289
95
2,442
8,063
15,038
0
W
Cerberus
Izukia
Cerberus
6,988
597
0
6,566
10,006
9,885
279
476
9,530
50,006
0
L
Thanatos
2,638
716
0
6,990
10,680
3,377
0
1,284
9,314
0
35,656
L
Chiron
Raphaa_40
Chiron
9,056
2,954
321
1,937
8,225
2,883
228
2,030
6,083
0
37,603
L
Hercules
SerCry_69
Hercules
6,199
2,215
0
4,047
10,761
6,556
0
5,268
4,881
0
47,556
L
Sylvanus
javisock
Sylvanus
5,732
2,098
398
2,102
11,412
7,964
278
4,337
6,893
23,133
3,696
L
7,530
1,508
0
3,615
8,556
4,636
84
4,507
3,787
48,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
40,209
409
Minions Killed
476
0
Camps Cleared
0
1,148,606
Distance Traveled
1,408,262
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,077
648
135
10
0
284,410
4
W
Cernunnos
7,214
515
104
7
0
229,383
2
W
Da Ji
8,294
592
85
6
0
320,637
3
W
Sobek
7,091
507
22
2
0
302,818
5
W
Cerberus
8,533
610
130
9
0
271,014
4
L
Thanatos
6,241
446
76
5
0
213,228
1
L
Chiron
6,764
483
73
5
0
235,818
4
L
Hercules
7,545
539
118
8
0
227,817
2
L
Sylvanus
6,184
442
41
3
0
230,123
2
L
Tiamat
7,643
546
101
7
0
241,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role