Player Matchup

Yemoja
Yemoja
Drvppyy--
Yemoja
Level 13
God Stats
13W - 8L
1,505 SR
Queue Stats
45W - 55L
1,343 Elo+
Party 1
Izanami
Izanami
ItsLandenPlays
Izanami
Level 49
God Stats
3W - 2L
1,368 SR
Queue Stats
145W - 162L
1,357 Elo+
Party 1
Arachne
Arachne
Jxhly-
Arachne
Level 25
God Stats
8W - 8L
1,240 SR
Queue Stats
226W - 251L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
NeesDK
Kukulkan
Level 3
God Stats
1W - 1L
1,272 SR
Queue Stats
2W - 4L
1,192 Elo+
Solo
Bakasura
Bakasura
RunUp_Topher
Bakasura
Level 16
God Stats
4W - 5L
1,343 SR
Queue Stats
101W - 131L
1,230 Elo+
Party 1
Team Averages
Level 21
1,345 SR
1,294 Elo+

VS

Team Averages
Level 24
1,513 SR
1,332 Elo+
Kuzenbo
Kuzenbo
Bigoledookie968
Kuzenbo
Level 28
God Stats
9W - 6L
1,656 SR
Queue Stats
60W - 61L
1,378 Elo+
Solo
Medusa
Medusa
Juney_Swango
Medusa
Level 17
God Stats
7W - 11L
1,496 SR
Queue Stats
14W - 27L
1,302 Elo+
Solo
Chaac
Chaac
PennisRodmane
Chaac
Level 28
God Stats
43W - 54L
1,440 SR
Queue Stats
95W - 101L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZunlloBuller
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 83L
1,310 Elo+
Solo
Neith
Neith
pabloscar04
Neith
Level 27
God Stats
79W - 95L
1,475 SR
Queue Stats
122W - 137L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drvppyy--
Yemoja
15
0 / 4 / 10
10,245
445
2,997
11,895
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 3 / 0
12,539
545
14,596
17,517
7,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Jxhly-
Arachne
18
10 / 2 / 7
12,633
549
15,060
14,644
5,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
NeesDK
Kukulkan
16
3 / 7 / 4
10,050
437
13,265
12,310
4,812
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
RunUp_Topher
Bakasura
15
2 / 10 / 5
9,593
417
6,892
18,780
9,142
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 3
11,217
488
9,143
19,058
14,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
9
1 / 1 / 4
7,766
338
2,107
4,566
1,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 7 / 4
9,928
432
11,326
20,464
22,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
ZunlloBuller
Morgan Le Fay
18
12 / 7 / 0
12,198
530
16,967
17,054
8,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 5
10,361
450
12,856
16,986
6,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
24
Kills
25
26
Deaths
25
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Yemoja
Drvppyy--
Yemoja
0
4
10
1.25
W
9
3
0
3
L
Medusa
1
1
4
3
W
Arachne
Jxhly-
Arachne
10
2
7
6.75
W
Kukulkan
NeesDK
Kukulkan
3
7
4
0.71
L
4
7
4
0.86
W
Bakasura
RunUp_Topher
Bakasura
2
10
5
0.45
L
Morgan Le Fay
ZunlloBuller
Morgan Le Fay
12
7
0
1.71
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,810
Damage
52,399
75,146
Taken
78,128
34,937
Mitigated
52,976
20,380
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,143
2,790
164
3,749
19,058
14,139
509
1,705
17,353
75,236
0
W
Yemoja
Drvppyy--
Yemoja
2,997
932
1,706
1,870
11,895
8,034
761
6,797
5,038
17,060
0
W
14,596
9,607
978
6,938
17,517
7,206
1,030
6,862
10,595
0
93,981
L
Medusa
2,107
757
0
1,000
4,566
1,338
180
1,372
3,194
0
15,887
W
Arachne
Jxhly-
Arachne
15,060
11,047
0
4,015
14,644
5,743
0
5,437
9,117
0
65,784
W
Kukulkan
NeesDK
Kukulkan
13,265
986
0
2,268
12,310
4,812
855
4,836
7,264
52,305
0
L
11,326
1,150
0
7,806
20,464
22,609
1,211
5,321
14,533
0
45,450
W
Bakasura
RunUp_Topher
Bakasura
6,892
5,114
0
2,605
18,780
9,142
1,928
2,178
16,062
0
31,222
L
Morgan Le Fay
ZunlloBuller
Morgan Le Fay
16,967
1,897
0
3,426
17,054
8,292
604
1,841
15,213
76,888
0
L
12,856
5,593
0
7,334
16,986
6,598
1,551
5,939
10,963
0
60,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,060
Gold Earned
51,470
459
Minions Killed
441
0
Camps Cleared
0
2,104,250
Distance Traveled
1,666,120
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,217
488
110
5
0
412,640
1
W
Yemoja
10,245
445
33
1
0
396,952
0
W
Izanami
12,539
545
165
7
0
411,809
1
L
Medusa
7,766
338
39
2
0
185,544
0
W
Arachne
12,633
549
97
4
0
512,926
0
W
Kukulkan
10,050
437
75
3
0
401,169
2
L
Chaac
9,928
432
75
3
0
302,378
7
W
Bakasura
9,593
417
89
4
0
381,394
1
L
Morgan Le Fay
12,198
530
107
5
0
382,929
0
L
Neith
10,361
450
110
5
0
382,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role