Player Matchup

Awilix
Awilix
Silver IV
OddHypno
Awilix
Silver IV
Level 86
God Stats
1W - 1L
1,298 SR
Queue Stats
37W - 44L
1,159 MMR
Party 3
Sol
Sol
Gold V
OmegaSalix
Sol
Gold V
Level 84
God Stats
9W - 2L
1,667 SR
Queue Stats
174W - 169L
1,277 MMR
Party 1
Guan Yu
Guan Yu
Gold III
PepeBamBam
Guan Yu
Gold III
Level 126
God Stats
19W - 10L
1,696 SR
Queue Stats
131W - 128L
1,402 MMR
Solo
Anhur
Anhur
Gold II
TerpMagician
Anhur
Gold II
Level 137
God Stats
4W - 2L
1,518 SR
Queue Stats
198W - 197L
1,647 MMR
Party 3
Mulan
Mulan
Gold III
Unholysight
Mulan
Gold III
Level 114
God Stats
3W - 1L
1,517 SR
Queue Stats
248W - 244L
1,533 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,539 SR
1,404 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,600 SR
1,405 MMR
Danzaburou
Danzaburou
Silver IV
Chocolisto
Danzaburou
Silver IV
Level 129
God Stats
0W - 1L
1,776 SR
Queue Stats
14W - 20L
1,416 MMR
Solo
Cthulhu
Cthulhu
Bronze III
OffSweat
Cthulhu
Bronze III
Level 39
God Stats
0W - 1L
1,514 SR
Queue Stats
5W - 7L
1,345 MMR
Party 2
Vulcan
Vulcan
Bronze III
Siruped
Vulcan
Bronze III
Level 60
God Stats
1W - 1L
1,515 SR
Queue Stats
1W - 2L
1,459 MMR
Party 2
King Arthur
King Arthur
Silver IV
Zefers
King Arthur
Silver IV
Level 63
God Stats
1W - 3L
1,384 SR
Queue Stats
37W - 39L
1,425 MMR
Party 4
Fenrir
Fenrir
Silver V
ZoroForHokage
Fenrir
Silver V
Level 77
God Stats
2W - 2L
1,814 SR
Queue Stats
52W - 55L
1,378 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
OddHypno
Awilix
14
4 / 0 / 4
7,925
566
4,704
6,946
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 0 / 1
8,596
614
6,642
5,586
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
PepeBamBam
Guan Yu
13
3 / 3 / 1
7,696
550
7,668
12,957
9,697
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 3 / 5
6,985
499
5,587
7,102
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 7
6,298
450
5,813
8,195
3,606
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaLokiTiamatTyrGilgamesh

VS

Bans
TsukuyomiYmirSetScyllaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chocolisto
Danzaburou
11
0 / 2 / 0
6,147
439
2,148
5,918
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
OffSweat
Cthulhu
10
2 / 4 / 0
5,896
421
5,091
10,793
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
Siruped
Vulcan
11
0 / 4 / 0
6,370
455
4,691
6,139
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Zefers
King Arthur
12
2 / 3 / 1
7,286
520
7,702
12,149
5,394
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 2
7,142
510
4,701
9,991
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
6
6
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chocolisto
Danzaburou
0
2
0
0
W
Awilix
OddHypno
Awilix
4
0
4
6
L
Cthulhu
OffSweat
Cthulhu
2
4
0
0.5
W
7
0
1
7.5
W
Guan Yu
PepeBamBam
Guan Yu
3
3
1
1.17
L
Vulcan
Siruped
Vulcan
0
4
0
0
W
1
3
5
1.17
W
1
0
7
4.5
L
King Arthur
Zefers
King Arthur
2
3
1
0.83
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,414
Damage
24,333
40,786
Taken
44,990
19,236
Mitigated
17,083
11,718
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chocolisto
Danzaburou
2,148
716
0
2,467
5,918
1,405
440
0
5,918
0
35,621
W
Awilix
OddHypno
Awilix
4,704
1,162
0
231
6,946
2,407
0
1,554
5,332
0
54,414
L
Cthulhu
OffSweat
Cthulhu
5,091
362
0
2,487
10,793
4,458
0
1,100
9,693
17,776
0
W
6,642
2,207
0
3,467
5,586
1,693
448
3,471
2,115
60,870
0
W
Guan Yu
PepeBamBam
Guan Yu
7,668
638
105
5,274
12,957
9,697
265
0
12,957
4,668
39,605
L
Vulcan
Siruped
Vulcan
4,691
734
0
525
6,139
2,070
0
3,822
2,317
37,879
0
W
5,587
3,415
0
532
7,102
1,833
0
2,712
4,060
0
42,684
W
5,813
787
0
2,109
8,195
3,606
0
1,475
6,540
0
23,374
L
King Arthur
Zefers
King Arthur
7,702
1,034
0
3,286
12,149
5,394
0
1,010
11,139
0
40,356
L
4,701
875
0
3,842
9,991
3,756
0
1,720
8,271
0
48,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,500
Gold Earned
32,841
447
Minions Killed
365
0
Camps Cleared
0
1,374,710
Distance Traveled
1,289,433
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,147
439
71
5
0
227,174
5
W
Awilix
7,925
566
90
6
0
308,936
5
L
Cthulhu
5,896
421
33
2
0
245,291
2
W
Sol
8,596
614
126
9
0
259,643
1
W
Guan Yu
7,696
550
97
7
0
296,048
7
L
Vulcan
6,370
455
80
6
0
255,129
0
W
Anhur
6,985
499
89
6
0
231,853
1
W
Mulan
6,298
450
45
3
0
278,230
4
L
King Arthur
7,286
520
94
7
0
259,719
4
L
Fenrir
7,142
510
87
6
0
302,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role