Player Matchup

Fenrir
Fenrir
Boolin_Izeek
Fenrir
Level 8
God Stats
4W - 1L
1,564 SR
Queue Stats
22W - 18L
1,172 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CALL_DUTYTTV
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,187 SR
Queue Stats
8W - 6L
1,474 Elo+
Solo
Bacchus
Bacchus
th3offswitch
Bacchus
Level 91
God Stats
9W - 12L
1,659 SR
Queue Stats
175W - 249L
1,234 Elo+
Solo
Team Averages
Level 54
1,470 SR
1,294 Elo+

VS

Team Averages
Level 54
1,589 SR
1,298 Elo+
Gilgamesh
Gilgamesh
ChaiPeeLatte
Gilgamesh
Level 36
God Stats
19W - 14L
1,477 SR
Queue Stats
23W - 29L
1,293 Elo+
Solo
Neith
Neith
SURRAZE
Neith
Level 25
God Stats
1W - 1L
1,690 SR
Queue Stats
15W - 16L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
jabessevilan
Baron Samedi
Level 102
God Stats
0W - 1L
1,602 SR
Queue Stats
25W - 19L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 7 / 11
12,268
613
8,225
21,240
12,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
CALL_DUTYTTV
Morgan Le Fay
20
19 / 2 / 7
16,719
836
37,322
18,870
9,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
th3offswitch
Bacchus
18
5 / 6 / 15
13,827
691
10,175
18,867
16,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaiPeeLatte
Gilgamesh
16
3 / 11 / 8
12,031
602
12,066
24,058
8,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
SURRAZE
Neith
16
1 / 8 / 10
12,216
611
10,044
17,470
6,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
jabessevilan
Baron Samedi
17
10 / 7 / 3
14,179
709
18,509
21,358
8,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
26
Kills
14
15
Deaths
26
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
7
11
1.07
W
Morgan Le Fay
CALL_DUTYTTV
Morgan Le Fay
19
2
7
11.25
L
Gilgamesh
ChaiPeeLatte
Gilgamesh
3
11
8
0.64
L
Neith
SURRAZE
Neith
1
8
10
0.75
L
Baron Samedi
jabessevilan
Baron Samedi
10
7
3
1.64
W
Bacchus
th3offswitch
Bacchus
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,722
Damage
40,619
58,977
Taken
62,886
38,515
Mitigated
23,375
16,250
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,225
2,209
880
2,885
21,240
12,251
1,486
5,947
15,293
0
32,490
W
Morgan Le Fay
CALL_DUTYTTV
Morgan Le Fay
37,322
2,428
0
7,195
18,870
9,393
175
6,435
12,435
111,085
0
L
Gilgamesh
ChaiPeeLatte
Gilgamesh
12,066
3,869
0
1,472
24,058
8,857
924
17,157
6,385
0
37,858
L
Neith
SURRAZE
Neith
10,044
4,159
182
865
17,470
6,062
0
11,319
5,739
0
39,827
L
Baron Samedi
jabessevilan
Baron Samedi
18,509
927
1,887
6,518
21,358
8,456
612
17,664
3,265
56,131
0
W
Bacchus
th3offswitch
Bacchus
10,175
878
318
4,972
18,867
16,871
608
6,127
12,740
29,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,814
Gold Earned
38,426
214
Minions Killed
191
0
Camps Cleared
0
1,048,471
Distance Traveled
841,726
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,268
613
28
1
0
374,686
6
W
Morgan Le Fay
16,719
836
148
7
0
373,327
3
L
Gilgamesh
12,031
602
62
3
0
286,223
3
L
Neith
12,216
611
47
2
0
272,251
1
L
Baron Samedi
14,179
709
82
4
0
283,252
1
W
Bacchus
13,827
691
38
2
0
300,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role