Player Matchup

Anubis
Anubis
MathsSweat2
Anubis
Level 21
God Stats
80W - 90L
1,396 SR
Queue Stats
130W - 163L
1,386 Elo+
Party 3
The Morrigan
The Morrigan
YASTERDAM
The Morrigan
Level 29
God Stats
19W - 19L
1,501 SR
Queue Stats
80W - 99L
1,432 Elo+
Party 2
Odin
Odin
millsy3
Odin
Level 74
God Stats
3W - 5L
1,230 SR
Queue Stats
373W - 376L
1,432 Elo+
Party 3
Hel
Hel
oniyani
Hel
Level 68
God Stats
20W - 15L
1,547 SR
Queue Stats
43W - 53L
1,408 Elo+
Party 2
Arachne
Arachne
wilesy24
Arachne
Level 60
God Stats
5W - 12L
1,418 SR
Queue Stats
207W - 198L
1,413 Elo+
Party 3
Team Averages
Level 50
1,418 SR
1,414 Elo+

VS

Team Averages
Level 45
1,407 SR
1,329 Elo+
Anubis
Anubis
Deniskaaa1
Anubis
Level 49
God Stats
10W - 12L
1,394 SR
Queue Stats
14W - 31L
1,297 Elo+
Party 4
Arachne
Arachne
Gameone76
Arachne
Level 61
God Stats
3W - 0L
1,645 SR
Queue Stats
12W - 19L
1,312 Elo+
Party 1
Ra
Ra
Ismirschlecht
Ra
Level 46
God Stats
1W - 0L
1,312 SR
Queue Stats
2W - 1L
1,285 Elo+
Solo
Artemis
Artemis
L1L0
Artemis
Level 40
God Stats
3W - 4L
1,237 SR
Queue Stats
12W - 21L
1,329 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
oropo1
Morgan Le Fay
Level 29
God Stats
10W - 9L
1,449 SR
Queue Stats
37W - 44L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 15 / 13
14,781
477
27,551
35,214
18,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
YASTERDAM
The Morrigan
20
2 / 12 / 12
13,805
445
13,158
19,958
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
millsy3
Odin
20
15 / 8 / 13
16,420
530
22,120
27,642
32,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
20
4 / 8 / 15
14,280
461
8,500
28,856
17,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
wilesy24
Arachne
20
18 / 11 / 8
16,787
542
24,821
36,375
15,515
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deniskaaa1
Anubis
20
14 / 8 / 17
18,829
607
32,474
29,550
15,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Gameone76
Arachne
20
14 / 10 / 7
20,437
659
22,630
36,118
18,914
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
2 / 13 / 13
15,246
492
9,381
16,340
12,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
L1L0
Artemis
20
16 / 6 / 12
18,079
583
34,040
25,372
9,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Morgan Le Fay
oropo1
Morgan Le Fay
20
8 / 10 / 13
16,463
531
21,628
24,284
8,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
116
47
Kills
54
54
Deaths
47
61
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anubis
Deniskaaa1
Anubis
14
8
17
2.81
W
Arachne
Gameone76
Arachne
14
10
7
1.75
W
2
13
13
0.65
W
Artemis
L1L0
Artemis
16
6
12
3.67
L
Anubis
8
15
13
0.97
L
The Morrigan
YASTERDAM
The Morrigan
2
12
12
0.67
L
Odin
millsy3
Odin
15
8
13
2.69
L
Hel
4
8
15
1.44
W
Morgan Le Fay
oropo1
Morgan Le Fay
8
10
13
1.45
L
Arachne
wilesy24
Arachne
18
11
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,150
Damage
120,153
148,045
Taken
131,664
91,763
Mitigated
65,051
49,164
Healing
52,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Deniskaaa1
Anubis
32,474
740
303
15,130
29,550
15,279
1,916
12,112
17,438
130,397
0
W
Arachne
Gameone76
Arachne
22,630
15,015
0
16,133
36,118
18,914
1,759
12,060
23,978
0
198,578
W
9,381
461
2,190
1,023
16,340
12,322
0
3,204
13,056
48,638
0
W
Artemis
L1L0
Artemis
34,040
23,264
443
11,777
25,372
9,892
2,934
11,345
13,947
0
127,975
L
Anubis
27,551
598
0
13,055
35,214
18,660
580
12,894
22,212
78,346
0
L
The Morrigan
YASTERDAM
The Morrigan
13,158
2,949
0
3,172
19,958
6,763
511
9,145
10,431
81,761
4,645
L
Odin
millsy3
Odin
22,120
7,364
0
617
27,642
32,914
344
11,856
15,480
0
80,477
L
Hel
8,500
237
8,766
13,340
28,856
17,911
1,474
12,083
16,715
80,176
0
W
Morgan Le Fay
oropo1
Morgan Le Fay
21,628
1,475
378
5,600
24,284
8,644
0
10,111
14,093
94,900
0
L
Arachne
wilesy24
Arachne
24,821
15,654
0
10,214
36,375
15,515
18
16,802
19,469
0
103,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,073
Gold Earned
89,054
673
Minions Killed
730
0
Camps Cleared
0
2,552,864
Distance Traveled
2,597,164
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,829
607
143
5
0
521,591
3
W
Arachne
20,437
659
239
8
0
562,973
3
W
Ra
15,246
492
94
3
0
472,603
2
W
Artemis
18,079
583
136
4
0
548,470
1
L
Anubis
14,781
477
118
4
0
458,901
0
L
The Morrigan
13,805
445
151
5
0
483,098
1
L
Odin
16,420
530
143
5
0
556,572
3
L
Hel
14,280
461
109
4
0
539,208
6
W
Morgan Le Fay
16,463
531
118
4
0
491,527
19
L
Arachne
16,787
542
152
5
0
515,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role