Player Matchup

Tyr
Tyr
 
Tyr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Binx444
Janus
Level 42
God Stats
10W - 14L
1,463 SR
Queue Stats
15W - 21L
1,436 Elo+
Solo
Mercury
Mercury
Bumble32bee
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
JacktheReaper63
Merlin
Level 21
God Stats
0W - 2L
1,477 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
TheDancing7
Izanami
Level 24
God Stats
1W - 2L
1,740 SR
Queue Stats
1W - 7L
1,330 Elo+
Solo
Team Averages
Level 30
1,536 SR
1,453 Elo+

VS

Team Averages
Level 94
1,625 SR
1,626 Elo+
Ne Zha
Ne Zha
Crista Lauda
Ne Zha
Level 43
God Stats
120W - 113L
1,480 SR
Queue Stats
159W - 156L
1,415 Elo+
Solo
Rama
Rama
HRnSN
Rama
Level 157
God Stats
10W - 3L
1,837 SR
Queue Stats
453W - 265L
1,693 Elo+
Party 1
Jormungandr
Jormungandr
OsomaBinLaid
Jormungandr
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 90L
1,665 Elo+
Party 1
Kukulkan
Kukulkan
ceruleanosprey
Kukulkan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 98L
1,693 Elo+
Party 1
Sylvanus
Sylvanus
mitchyyyy
Sylvanus
Level 45
God Stats
24W - 16L
1,811 SR
Queue Stats
137W - 68L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 7 / 4
6,090
761
2,946
10,541
7,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Binx444
Janus
10
1 / 3 / 1
5,662
708
9,264
6,590
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Mercury
Bumble32bee
Mercury
10
1 / 9 / 2
5,519
690
1,319
9,785
3,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 5 / 2
5,845
731
2,193
7,715
2,767
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
TheDancing7
Izanami
11
3 / 6 / 2
6,840
855
3,095
8,834
3,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 2 / 9
7,629
954
4,333
5,356
2,009
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
HRnSN
Rama
15
14 / 0 / 13
10,194
1,274
21,997
7,462
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
OsomaBinLaid
Jormungandr
13
5 / 4 / 17
8,346
1,043
6,175
7,576
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
13
6 / 0 / 9
7,909
989
3,752
2,027
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
mitchyyyy
Sylvanus
12
2 / 3 / 13
6,856
857
3,266
7,807
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
91
7
Kills
30
30
Deaths
9
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
7
4
0.43
L
Janus
Binx444
Janus
1
3
1
0.5
L
Mercury
Bumble32bee
Mercury
1
9
2
0.22
W
Ne Zha
3
2
9
3.75
W
Rama
HRnSN
Rama
14
0
13
20.5
L
1
5
2
0.4
W
Jormungandr
OsomaBinLaid
Jormungandr
5
4
17
3.38
L
Izanami
TheDancing7
Izanami
3
6
2
0.67
W
Kukulkan
6
0
9
10.5
W
Sylvanus
mitchyyyy
Sylvanus
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,817
Damage
39,523
43,465
Taken
30,228
19,283
Mitigated
15,588
2,136
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,946
835
0
1,047
10,541
7,376
0
4,886
5,523
0
12,716
L
Janus
Binx444
Janus
9,264
344
0
547
6,590
2,259
0
1,753
4,837
19,911
0
L
Mercury
Bumble32bee
Mercury
1,319
775
0
94
9,785
3,737
31
3,445
6,186
0
3,470
W
Ne Zha
4,333
1,918
0
1,083
5,356
2,009
0
1,257
4,025
0
24,442
W
Rama
HRnSN
Rama
21,997
19,859
0
5,527
7,462
2,884
1,605
2,965
4,349
0
35,475
L
2,193
348
0
0
7,715
2,767
0
1,574
6,069
10,674
0
W
Jormungandr
OsomaBinLaid
Jormungandr
6,175
2,049
0
962
7,576
4,373
251
3,023
3,807
17,310
0
L
Izanami
TheDancing7
Izanami
3,095
1,717
0
448
8,834
3,144
0
1,478
7,312
0
9,089
W
Kukulkan
3,752
273
0
289
2,027
780
363
515
1,440
22,505
0
W
Sylvanus
mitchyyyy
Sylvanus
3,266
1,012
1,491
2,456
7,807
5,542
306
3,438
4,203
12,070
1,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
40,934
84
Minions Killed
189
4
Camps Cleared
9
584,156
Distance Traveled
752,431
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,090
761
24
3
0
129,695
1
L
Janus
5,662
708
21
3
1
147,538
1
L
Mercury
5,519
690
3
0
1
115,203
0
W
Ne Zha
7,629
954
50
6
5
161,725
2
W
Rama
10,194
1,274
42
5
2
149,821
1
L
Merlin
5,845
731
21
3
2
102,013
0
W
Jormungandr
8,346
1,043
22
3
1
149,019
2
L
Izanami
6,840
855
15
2
0
89,707
0
W
Kukulkan
7,909
989
53
7
1
167,388
0
W
Sylvanus
6,856
857
22
3
0
124,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role