Player Matchup

Baron Samedi
Baron Samedi
Engli x RoSe
Baron Samedi
Level 89
God Stats
16W - 9L
1,527 SR
Queue Stats
168W - 153L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
The Bag Shack
Zhong Kui
Level 17
God Stats
3W - 1L
1,462 SR
Queue Stats
34W - 20L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tisphokunguy
Morgan Le Fay
Level 6
God Stats
8W - 0L
1,830 SR
Queue Stats
19W - 7L
1,612 Elo+
Party 1
Izanami
Izanami
TwoAngryHats
Izanami
Level 22
God Stats
7W - 6L
1,531 SR
Queue Stats
43W - 31L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
arpao32
Danzaburou
Level 16
God Stats
6W - 9L
1,313 SR
Queue Stats
42W - 48L
1,422 Elo+
Solo
Team Averages
Level 30
1,533 SR
1,514 Elo+

VS

Team Averages
Level 9
1,443 SR
1,320 Elo+
Ah Puch
Ah Puch
BlacknesMonst3r
Ah Puch
Level 3
God Stats
18W - 16L
1,500 SR
Queue Stats
33W - 33L
1,192 Elo+
Solo
Artio
Artio
Chaeyhun-S2
Artio
Level 6
God Stats
2W - 3L
1,288 SR
Queue Stats
4W - 6L
1,238 Elo+
Party 2
Jormungandr
Jormungandr
Diinobiell
Jormungandr
Level 28
God Stats
1W - 2L
1,426 SR
Queue Stats
67W - 62L
1,562 Elo+
Party 2
Olorun
Olorun
KiNg-_-abood-o_O
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,192 Elo+
Solo
Arachne
Arachne
PickleRick_75
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Engli x RoSe
Baron Samedi
10
3 / 0 / 5
6,371
637
6,166
5,600
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
The Bag Shack
Zhong Kui
11
1 / 1 / 0
6,368
637
5,863
6,714
4,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Tisphokunguy
Morgan Le Fay
12
9 / 0 / 0
7,051
705
5,501
3,608
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TwoAngryHats
Izanami
10
6 / 1 / 0
6,595
660
4,858
5,301
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
arpao32
Danzaburou
8
1 / 1 / 6
5,457
546
2,746
4,003
1,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,981
498
4,068
5,780
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

9
0 / 2 / 1
5,604
560
4,033
8,782
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Diinobiell
Jormungandr
7
2 / 2 / 0
5,027
503
1,036
5,301
1,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

4
0 / 7 / 0
3,695
370
645
5,910
1,325
Arachne
7
1 / 6 / 1
4,724
472
4,065
7,686
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
20
Kills
3
3
Deaths
20
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
2
1
0.25
L
Jormungandr
Diinobiell
Jormungandr
2
2
0
1
W
Baron Samedi
Engli x RoSe
Baron Samedi
3
0
5
5.5
L
0
7
0
0
L
Arachne
1
6
1
0.25
W
Zhong Kui
The Bag Shack
Zhong Kui
1
1
0
1
W
Morgan Le Fay
Tisphokunguy
Morgan Le Fay
9
0
0
9
W
Izanami
TwoAngryHats
Izanami
6
1
0
6
W
Danzaburou
arpao32
Danzaburou
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
13,847
25,226
Taken
33,459
11,122
Mitigated
10,417
10,335
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,068
204
0
434
5,780
1,559
0
2,532
3,094
25,327
0
L
4,033
268
0
4,530
8,782
3,161
0
6,181
2,601
28,643
0
L
Jormungandr
Diinobiell
Jormungandr
1,036
394
66
84
5,301
1,988
0
2,177
3,068
15,270
0
W
Baron Samedi
Engli x RoSe
Baron Samedi
6,166
765
0
1,909
5,600
2,378
594
1,859
3,741
32,793
0
L
645
76
0
513
5,910
1,325
0
2,402
3,458
3,066
0
L
Arachne
4,065
3,162
0
681
7,686
2,384
0
3,856
3,708
0
16,547
W
Zhong Kui
The Bag Shack
Zhong Kui
5,863
1,595
0
4,579
6,714
4,361
870
3,788
2,618
39,699
0
W
Morgan Le Fay
Tisphokunguy
Morgan Le Fay
5,501
1,375
0
1,072
3,608
1,246
0
974
2,634
38,870
0
W
Izanami
TwoAngryHats
Izanami
4,858
3,323
0
2,025
5,301
1,794
1,495
1,879
3,422
0
35,498
W
Danzaburou
arpao32
Danzaburou
2,746
1,151
76
674
4,003
1,343
904
974
3,029
0
16,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,842
Gold Earned
24,031
314
Minions Killed
187
0
Camps Cleared
0
929,090
Distance Traveled
912,795
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,981
498
48
5
0
187,156
2
L
Artio
5,604
560
79
8
0
171,551
2
L
Jormungandr
5,027
503
28
3
0
199,878
2
W
Baron Samedi
6,371
637
64
6
0
192,835
1
L
Olorun
3,695
370
2
0
0
150,263
1
L
Arachne
4,724
472
30
3
0
203,947
0
W
Zhong Kui
6,368
637
78
8
0
175,321
0
W
Morgan Le Fay
7,051
705
83
8
0
197,359
1
W
Izanami
6,595
660
68
7
0
175,201
2
W
Danzaburou
5,457
546
21
2
0
188,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role