Player Matchup

Gilgamesh
Gilgamesh
Platinum V
I SPAC380UN8 UK
Gilgamesh
Platinum V
Level 125
God Stats
5W - 3L
1,773 SR
Queue Stats
136W - 131L
1,555 MMR
Solo
Janus
Janus
Gold I
Pitatek
Janus
Gold I
Level 102
God Stats
47W - 41L
1,607 SR
Queue Stats
414W - 417L
1,748 MMR
Party 2
Bastet
Bastet
Gold IV
Rash_lamenace
Bastet
Gold IV
Level 105
God Stats
18W - 17L
1,550 SR
Queue Stats
309W - 315L
1,415 MMR
Party 2
Horus
Horus
Gold V
THE-NEMESiiiS
Horus
Gold V
Level 105
God Stats
25W - 21L
1,587 SR
Queue Stats
191W - 190L
1,427 MMR
Party 3
Apollo
Apollo
Gold II
biagiafede1
Apollo
Gold II
Level 86
God Stats
1W - 1L
1,479 SR
Queue Stats
108W - 113L
1,564 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,599 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,562 SR
1,540 MMR
Danzaburou
Danzaburou
Gold I
HHCurry
Danzaburou
Gold I
Level 103
God Stats
56W - 54L
1,595 SR
Queue Stats
104W - 98L
1,638 MMR
Party 1
Chang'e
Chang'e
Gold III
IIMusey
Chang'e
Gold III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,541 MMR
Solo
Ra
Ra
Gold III
Vespergatsch
Ra
Gold III
Level 104
God Stats
12W - 17L
1,422 SR
Queue Stats
102W - 99L
1,501 MMR
Party 1
Ymir
Ymir
Gold IV
VoiDepth
Ymir
Gold IV
Level 88
God Stats
15W - 10L
1,643 SR
Queue Stats
48W - 52L
1,476 MMR
Solo
Loki
Loki
Gold II
floripes_666
Loki
Gold II
Level 125
God Stats
52W - 38L
1,652 SR
Queue Stats
304W - 307L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I SPAC380UN8 UK
Gilgamesh
20
3 / 6 / 5
13,960
517
17,567
26,075
32,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Pitatek
Janus
20
4 / 3 / 7
12,486
462
21,858
15,248
6,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 3 / 5
12,801
474
16,041
20,071
9,303
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 3 / 8
10,223
379
8,905
28,441
25,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
18
1 / 5 / 6
10,847
402
7,449
17,506
7,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatKing ArthurAthenaChironPersephone

VS

Bans
ScyllaCerberusSobekSetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HHCurry
Danzaburou
20
4 / 3 / 9
15,175
562
18,715
23,746
11,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
IIMusey
Chang'e
20
8 / 6 / 5
15,269
566
21,120
27,663
13,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
0 / 3 / 11
14,299
530
12,930
12,964
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
16
0 / 3 / 12
12,090
448
13,246
27,121
32,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 2 / 5
14,666
543
13,851
18,219
9,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
17
Kills
20
20
Deaths
17
31
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HHCurry
Danzaburou
4
3
9
2.83
L
Gilgamesh
I SPAC380UN8 UK
Gilgamesh
3
6
5
0.92
W
Chang'e
IIMusey
Chang'e
8
6
5
1.75
L
Janus
Pitatek
Janus
4
3
7
2.5
L
9
3
5
3.83
L
0
3
8
1.33
W
0
3
11
1.83
W
Ymir
0
3
12
2
L
Apollo
1
5
6
0.8
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,820
Damage
79,862
107,341
Taken
109,713
81,676
Mitigated
73,093
33,776
Healing
54,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HHCurry
Danzaburou
18,715
10,068
0
9,423
23,746
11,262
3,909
5,955
17,791
0
118,661
L
Gilgamesh
I SPAC380UN8 UK
Gilgamesh
17,567
4,220
0
3,727
26,075
32,615
0
12,844
13,231
930
105,339
W
Chang'e
IIMusey
Chang'e
21,120
440
4,962
14,983
27,663
13,352
3,167
2,421
25,242
99,210
0
L
Janus
Pitatek
Janus
21,858
540
87
4,866
15,248
6,831
0
9,065
6,183
116,189
0
L
16,041
4,701
0
3,830
20,071
9,303
0
8,124
11,947
0
90,723
L
8,905
3,552
3,134
11,216
28,441
25,814
0
11,736
16,705
0
30,488
W
12,930
402
8,616
5,947
12,964
7,025
1,616
4,526
8,438
141,381
0
W
Ymir
13,246
2,277
0
4,793
27,121
32,177
122
7,451
19,670
28,113
0
L
Apollo
7,449
5,262
0
6,916
17,506
7,113
88
5,527
11,979
0
79,097
W
13,851
4,943
0
5,845
18,219
9,277
1,895
2,269
15,950
0
103,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,317
Gold Earned
71,499
669
Minions Killed
750
0
Camps Cleared
0
2,638,819
Distance Traveled
2,610,117
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,175
562
182
7
0
452,822
1
L
Gilgamesh
13,960
517
183
7
0
495,718
2
W
Chang'e
15,269
566
153
6
0
529,248
2
L
Janus
12,486
462
208
8
0
552,883
9
L
Bastet
12,801
474
121
4
0
586,466
5
L
Horus
10,223
379
42
2
0
540,422
12
W
Ra
14,299
530
245
9
0
555,720
5
W
Ymir
12,090
448
19
1
0
492,652
6
L
Apollo
10,847
402
115
4
0
463,330
1
W
Loki
14,666
543
151
6
0
579,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role