Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Jortson
Bakasura
Level 100
God Stats
1W - 4L
1,288 SR
Queue Stats
549W - 404L
1,549 Elo+
Party 1
Loki
Loki
OG_Sharkk
Loki
Level 107
God Stats
33W - 20L
1,730 SR
Queue Stats
603W - 462L
1,546 Elo+
Party 1
Team Averages
Level 98
1,506 SR
1,531 Elo+

VS

Team Averages
Level 27
1,710 SR
1,523 Elo+
Gilgamesh
Gilgamesh
AfroLemon
Gilgamesh
Level 26
God Stats
33W - 9L
1,898 SR
Queue Stats
341W - 239L
1,643 Elo+
Solo
Nu Wa
Nu Wa
Awmo
Nu Wa
Level 29
God Stats
2W - 1L
1,603 SR
Queue Stats
52W - 49L
1,573 Elo+
Solo
Anhur
Anhur
Smellchin
Anhur
Level 26
God Stats
1W - 0L
1,629 SR
Queue Stats
1W - 1L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 8 / 4
9,546
734
2,608
17,697
8,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Jortson
Bakasura
12
2 / 11 / 3
8,680
668
5,617
17,211
5,381
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
13
3 / 9 / 2
9,034
695
8,691
14,019
4,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AfroLemon
Gilgamesh
15
11 / 2 / 13
11,333
872
14,971
13,270
17,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Awmo
Nu Wa
16
12 / 0 / 13
11,533
887
17,924
6,186
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Smellchin
Anhur
13
5 / 5 / 11
10,051
773
7,263
9,370
4,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
7
Kills
28
28
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
4
0.5
W
Gilgamesh
AfroLemon
Gilgamesh
11
2
13
8.75
W
Nu Wa
Awmo
Nu Wa
12
0
13
18.5
L
Bakasura
Jortson
Bakasura
2
11
3
0.32
L
Loki
3
9
2
0.44
W
Anhur
Smellchin
Anhur
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,916
Damage
40,158
48,927
Taken
28,826
18,786
Mitigated
24,028
4,490
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,608
296
0
401
17,697
8,681
0
6,912
10,515
0
13,204
W
Gilgamesh
AfroLemon
Gilgamesh
14,971
3,624
0
1,647
13,270
17,023
634
0
12,890
1,573
34,278
W
Nu Wa
Awmo
Nu Wa
17,924
4,547
0
3,268
6,186
2,881
916
0
6,064
56,056
0
L
Bakasura
Jortson
Bakasura
5,617
3,508
147
2,078
17,211
5,381
0
5,993
10,891
0
18,111
L
Loki
8,691
1,873
246
1,618
14,019
4,724
0
5,741
8,074
0
38,593
W
Anhur
Smellchin
Anhur
7,263
3,822
0
1,717
9,370
4,124
664
0
8,984
0
31,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
32,917
104
Minions Killed
166
0
Camps Cleared
0
630,705
Distance Traveled
692,778
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,546
734
16
1
0
222,277
1
W
Gilgamesh
11,333
872
34
3
0
250,435
2
W
Nu Wa
11,533
887
77
6
0
235,408
0
L
Bakasura
8,680
668
42
3
0
199,399
0
L
Loki
9,034
695
46
4
0
209,029
0
W
Anhur
10,051
773
55
4
0
206,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role