Player Matchup

Gilgamesh
Gilgamesh
FezTheDracky
Gilgamesh
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,699 Elo+
Party 2
Izanami
Izanami
Lucifer23241
Izanami
Level 7
God Stats
2W - 4L
1,862 SR
Queue Stats
7W - 9L
1,669 Elo+
Solo
Fenrir
Fenrir
RufDesSilbernen
Fenrir
Level 56
God Stats
1W - 1L
1,701 SR
Queue Stats
33W - 13L
1,803 Elo+
Party 2
Ymir
Ymir
jeffreal
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,841 Elo+
Party 2
Merlin
Merlin
karateoma
Merlin
Level 27
God Stats
23W - 31L
1,484 SR
Queue Stats
126W - 131L
1,555 Elo+
Solo
Team Averages
Level 22
1,609 SR
1,713 Elo+

VS

Team Averages
Level 13
1,481 SR
1,680 Elo+
Tsukuyomi
Tsukuyomi
LORDVOVA
Tsukuyomi
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 93L
1,744 Elo+
Party 1
Arachne
Arachne
SUNBATHING
Arachne
Level 25
God Stats
6W - 3L
1,617 SR
Queue Stats
127W - 86L
1,685 Elo+
Solo
Bakasura
Bakasura
Ulquiorra2021
Bakasura
Level 4
God Stats
5W - 7L
1,500 SR
Queue Stats
121W - 129L
1,744 Elo+
Party 1
Camazotz
Camazotz
bibby1
Camazotz
Level 28
God Stats
18W - 18L
1,552 SR
Queue Stats
128W - 110L
1,608 Elo+
Solo
Ah Puch
Ah Puch
budsweedy
Ah Puch
Level 4
God Stats
1W - 0L
1,238 SR
Queue Stats
2W - 0L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FezTheDracky
Gilgamesh
20
4 / 11 / 25
23,856
434
24,568
53,032
64,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Lucifer23241
Izanami
20
5 / 22 / 16
26,452
481
28,650
40,208
12,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
30 / 12 / 9
36,103
656
50,336
55,543
71,690
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
20
3 / 17 / 27
22,004
400
19,284
58,488
88,081
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
karateoma
Merlin
20
14 / 14 / 19
30,574
556
52,097
41,335
33,134
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LORDVOVA
Tsukuyomi
20
21 / 15 / 34
33,439
608
62,545
64,498
70,130
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
SUNBATHING
Arachne
20
14 / 8 / 15
39,992
727
51,419
67,833
48,339
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Ulquiorra2021
Bakasura
20
17 / 13 / 23
32,616
593
31,277
58,275
50,831
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
bibby1
Camazotz
20
23 / 8 / 17
36,405
662
56,605
55,587
51,756
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
budsweedy
Ah Puch
20
0 / 12 / 9
22,236
404
9,912
23,817
8,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
173
56
Kills
75
76
Deaths
56
96
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FezTheDracky
Gilgamesh
4
11
25
1.5
W
Tsukuyomi
LORDVOVA
Tsukuyomi
21
15
34
2.53
L
Izanami
Lucifer23241
Izanami
5
22
16
0.59
L
30
12
9
2.88
W
Arachne
SUNBATHING
Arachne
14
8
15
2.69
W
Bakasura
Ulquiorra2021
Bakasura
17
13
23
2.19
W
Camazotz
bibby1
Camazotz
23
8
17
3.94
W
Ah Puch
budsweedy
Ah Puch
0
12
9
0.38
L
Ymir
3
17
27
0.97
L
Merlin
karateoma
Merlin
14
14
19
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,935
Damage
211,758
248,606
Taken
270,010
269,877
Mitigated
229,570
22,478
Healing
96,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FezTheDracky
Gilgamesh
24,568
3,339
0
4,203
53,032
64,193
81
4,667
47,418
11,189
90,982
W
Tsukuyomi
LORDVOVA
Tsukuyomi
62,545
13,548
0
11,808
64,498
70,130
3,026
18,515
45,983
2,377
256,368
L
Izanami
Lucifer23241
Izanami
28,650
19,679
0
648
40,208
12,779
5,529
2,323
37,144
0
224,520
L
50,336
15,887
0
9,686
55,543
71,690
11,255
5,321
49,050
0
301,769
W
Arachne
SUNBATHING
Arachne
51,419
23,245
0
27,605
67,833
48,339
2,788
16,647
51,186
62,848
342,016
W
Bakasura
Ulquiorra2021
Bakasura
31,277
20,065
0
25,350
58,275
50,831
8,430
17,818
40,403
0
220,473
W
Camazotz
bibby1
Camazotz
56,605
13,676
0
29,171
55,587
51,756
8,898
17,345
38,242
0
343,688
W
Ah Puch
budsweedy
Ah Puch
9,912
1,480
192
2,272
23,817
8,514
978
10,062
13,755
47,278
0
L
Ymir
19,284
3,773
0
4,283
58,488
88,081
616
6,922
49,453
65,967
0
L
Merlin
karateoma
Merlin
52,097
420
0
3,658
41,335
33,134
248
4,289
36,055
279,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

138,989
Gold Earned
164,688
1,415
Minions Killed
1,332
0
Camps Cleared
0
4,548,355
Distance Traveled
4,630,855
39
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
23,856
434
188
3
0
1,008,726
2
W
Tsukuyomi
33,439
608
195
4
0
987,977
6
L
Izanami
26,452
481
336
6
0
806,718
1
L
Fenrir
36,103
656
412
7
0
977,897
12
W
Arachne
39,992
727
460
8
0
1,112,668
5
W
Bakasura
32,616
593
242
4
0
1,026,925
0
W
Camazotz
36,405
662
350
6
0
1,044,164
5
W
Ah Puch
22,236
404
85
2
0
459,121
3
L
Ymir
22,004
400
75
1
0
866,825
2
L
Merlin
30,574
556
404
7
0
888,189
22

Distance Traveled

Minion Kills by Role

Gold Earned by Role