Player Matchup

Nemesis
Nemesis
Antistasis
Nemesis
Level 3
God Stats
0W - 1L
1,837 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Geb
Geb
DerKifferQC
Geb
Level 26
God Stats
9W - 10L
1,712 SR
Queue Stats
139W - 132L
1,443 Elo+
Solo
Merlin
Merlin
Royal619
Merlin
Level 127
God Stats
4W - 6L
1,567 SR
Queue Stats
167W - 152L
1,498 Elo+
Party 1
Team Averages
Level 52
1,705 SR
1,480 Elo+

VS

Team Averages
Level 68
1,627 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
Grevus117
Morgan Le Fay
Level 155
God Stats
10W - 8L
1,704 SR
Queue Stats
220W - 217L
1,573 Elo+
Solo
Fenrir
Fenrir
RedPandaKun
Fenrir
Level 25
God Stats
5W - 6L
1,481 SR
Queue Stats
42W - 51L
1,534 Elo+
Party 2
Medusa
Medusa
footballfreak64
Medusa
Level 25
God Stats
11W - 7L
1,696 SR
Queue Stats
36W - 49L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Antistasis
Nemesis
12
3 / 10 / 3
9,703
606
4,783
16,518
6,167
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 12 / 4
9,717
607
7,220
27,624
17,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Royal619
Merlin
16
4 / 6 / 5
11,319
707
18,027
16,324
6,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grevus117
Morgan Le Fay
17
10 / 1 / 16
12,498
781
23,214
13,673
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
9 / 4 / 16
12,068
754
13,543
15,628
11,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
9 / 4 / 14
12,419
776
17,121
12,806
4,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
7
Kills
28
28
Deaths
9
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Antistasis
Nemesis
3
10
3
0.45
L
0
12
4
0.17
W
Morgan Le Fay
Grevus117
Morgan Le Fay
10
1
16
18
W
Fenrir
9
4
16
4.25
L
Merlin
Royal619
Merlin
4
6
5
1.08
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,030
Damage
53,878
60,466
Taken
42,107
30,326
Mitigated
21,264
8,671
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Antistasis
Nemesis
4,783
1,541
0
1,255
16,518
6,167
0
7,038
8,946
0
10,164
L
7,220
282
0
2,316
27,624
17,812
0
6,512
20,286
18,561
0
W
Morgan Le Fay
Grevus117
Morgan Le Fay
23,214
1,643
444
8,181
13,673
5,489
620
8,353
5,320
72,199
0
W
Fenrir
13,543
3,554
703
3,067
15,628
11,302
292
7,267
8,361
0
31,338
L
Merlin
Royal619
Merlin
18,027
905
0
5,100
16,324
6,347
388
8,362
7,298
62,062
0
W
17,121
11,123
0
1,706
12,806
4,473
1,650
9,627
3,179
0
52,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
36,985
118
Minions Killed
184
0
Camps Cleared
0
804,510
Distance Traveled
880,312
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,703
606
12
1
0
279,139
0
L
Geb
9,717
607
23
1
0
245,535
2
W
Morgan Le Fay
12,498
781
81
5
0
301,047
1
W
Fenrir
12,068
754
23
1
0
307,644
0
L
Merlin
11,319
707
83
5
0
279,836
0
W
Medusa
12,419
776
80
5
0
271,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role