Player Matchup

Ravana
Ravana
 
Ravana
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dandes2915
Zeus
Level 4
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Devovorga
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,373 Elo+
Solo
Skadi
Skadi
Gabuganu
Skadi
Level 8
God Stats
4W - 3L
1,284 SR
Queue Stats
21W - 14L
1,668 Elo+
Solo
Janus
Janus
albertx1403
Janus
Level 14
God Stats
9W - 8L
1,489 SR
Queue Stats
16W - 15L
1,413 Elo+
Solo
Team Averages
Level 12
1,412 SR
1,441 Elo+

VS

Team Averages
Level 16
1,532 SR
1,487 Elo+
Yemoja
Yemoja
Akashiee
Yemoja
Level 10
God Stats
7W - 5L
1,680 SR
Queue Stats
20W - 15L
1,605 Elo+
Solo
Hercules
Hercules
Tales9616
Hercules
Level 13
God Stats
0W - 2L
1,293 SR
Queue Stats
21W - 39L
1,354 Elo+
Solo
Arachne
Arachne
XbilauTortoX
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,670 Elo+
Solo
Anubis
Anubis
bossfelps
Anubis
Level 26
God Stats
4W - 6L
1,481 SR
Queue Stats
166W - 227L
1,313 Elo+
Solo
Medusa
Medusa
igu_iluminati
Medusa
Level 27
God Stats
4W - 3L
1,706 SR
Queue Stats
195W - 217L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
14 / 4 / 13
15,091
629
19,442
13,884
7,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 10 / 4
10,607
442
11,861
12,025
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Devovorga
Morgan Le Fay
3
0 / 0 / 0
6,067
253
0
0
0
Skadi
Gabuganu
Skadi
20
9 / 3 / 7
14,737
614
16,253
16,186
5,127
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 5 / 11
14,878
620
26,245
15,492
4,079
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akashiee
Yemoja
16
2 / 6 / 8
12,202
508
7,917
23,702
20,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Tales9616
Hercules
14
2 / 5 / 1
9,036
377
4,509
18,136
16,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
XbilauTortoX
Arachne
14
7 / 12 / 1
10,466
436
7,658
16,835
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
bossfelps
Anubis
19
6 / 12 / 4
12,552
523
14,358
23,062
10,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 4
11,417
476
7,801
15,827
5,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
39
Kills
22
22
Deaths
39
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
14
4
13
5.13
L
Yemoja
Akashiee
Yemoja
2
6
8
1
W
1
10
4
0.3
W
Morgan Le Fay
Devovorga
Morgan Le Fay
0
0
0
0
W
Skadi
Gabuganu
Skadi
9
3
7
4.17
L
Hercules
Tales9616
Hercules
2
5
1
0.5
L
Arachne
XbilauTortoX
Arachne
7
12
1
0.63
W
15
5
11
4.1
L
Anubis
bossfelps
Anubis
6
12
4
0.67
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,801
Damage
42,243
57,587
Taken
97,562
19,097
Mitigated
59,862
16,320
Healing
25,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
19,442
5,168
0
4,092
13,884
7,034
3,559
3,807
9,857
0
92,630
L
Yemoja
Akashiee
Yemoja
7,917
2,662
2,759
2,265
23,702
20,648
0
9,928
13,774
38,942
0
W
11,861
1,625
219
432
12,025
2,857
2,104
5,223
6,802
46,806
0
W
Morgan Le Fay
Devovorga
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
Gabuganu
Skadi
16,253
10,455
0
7,411
16,186
5,127
6,589
4,711
11,198
0
121,692
L
Hercules
Tales9616
Hercules
4,509
929
0
5,732
18,136
16,377
620
7,694
10,442
8,823
25,907
L
Arachne
XbilauTortoX
Arachne
7,658
5,534
0
1,505
16,835
6,245
736
4,862
11,973
0
36,501
W
26,245
721
244
3,922
15,492
4,079
2,691
8,180
6,845
95,420
0
L
Anubis
bossfelps
Anubis
14,358
490
0
8,315
23,062
10,648
0
13,253
9,809
71,524
0
L
7,801
2,762
0
4,838
15,827
5,944
320
2,369
13,458
0
66,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,380
Gold Earned
55,673
541
Minions Killed
423
0
Camps Cleared
0
1,745,444
Distance Traveled
1,859,076
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,091
629
147
6
0
492,811
0
L
Yemoja
12,202
508
49
2
0
405,526
5
W
Zeus
10,607
442
69
3
0
380,816
0
W
Morgan Le Fay
6,067
253
0
0
0
0
0
W
Skadi
14,737
614
191
8
0
435,542
2
L
Hercules
9,036
377
67
3
0
376,595
1
L
Arachne
10,466
436
71
3
0
389,688
2
W
Janus
14,878
620
134
6
0
436,275
0
L
Anubis
12,552
523
122
5
0
351,090
1
L
Medusa
11,417
476
114
5
0
336,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role