Player Matchup

Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold V
ShizzDaNizz
Khepri
Gold V
Level 31
God Stats
4W - 0L
1,805 SR
Queue Stats
12W - 8L
1,646 MMR
Party 1
Persephone
Persephone
Gold I
UptownOutrage
Persephone
Gold I
Level 86
God Stats
3W - 4L
1,299 SR
Queue Stats
237W - 227L
1,619 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
shieri17
Cu Chulainn
Gold II
Level 155
God Stats
46W - 29L
1,682 SR
Queue Stats
353W - 339L
1,606 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 94
1,557 SR
1,574 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,694 SR
1,613 MMR
Cernunnos
Cernunnos
Gold II
Fineesse God
Cernunnos
Gold II
Level 155
God Stats
0W - 7L
1,561 SR
Queue Stats
144W - 141L
1,604 MMR
Solo
Arachne
Arachne
Gold II
MrBrooks89
Arachne
Gold II
Level 106
God Stats
44W - 28L
1,649 SR
Queue Stats
100W - 97L
1,620 MMR
Solo
Guan Yu
Guan Yu
Gold II
OnlyHands
Guan Yu
Gold II
Level 160
God Stats
6W - 9L
1,719 SR
Queue Stats
380W - 383L
1,620 MMR
Solo
Scylla
Scylla
Platinum IV
jargothekilla
Scylla
Platinum IV
Level 121
God Stats
2W - 1L
1,803 SR
Queue Stats
228W - 235L
1,630 MMR
Solo
Yemoja
Yemoja
Gold IV
jorgeihm
Yemoja
Gold IV
Level 142
God Stats
2W - 1L
1,737 SR
Queue Stats
180W - 177L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
6 / 6 / 4
14,819
593
13,220
22,339
13,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
 
Apollo
20
3 / 1 / 7
14,475
579
19,284
14,732
7,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
19
2 / 1 / 14
14,370
575
11,445
20,448
24,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
UptownOutrage
Persephone
20
3 / 1 / 6
15,400
616
18,335
10,260
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
shieri17
Cu Chulainn
20
8 / 4 / 3
15,938
638
35,388
28,996
21,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetGilgameshAthenaTiamatTsukuyomi

VS

Bans
DanzaburouKing ArthurSobekAwilixYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fineesse God
Cernunnos
19
1 / 3 / 0
11,606
464
15,363
20,076
10,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
MrBrooks89
Arachne
20
8 / 4 / 1
13,162
526
18,186
30,422
14,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
OnlyHands
Guan Yu
18
2 / 4 / 5
11,801
472
13,309
36,123
48,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 6 / 2
11,185
447
11,973
16,995
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
jorgeihm
Yemoja
15
0 / 5 / 2
10,178
407
5,599
20,126
20,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
22
Kills
13
13
Deaths
22
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
6
4
1.33
W
Apollo
 
Apollo
3
1
7
6.5
L
Cernunnos
Fineesse God
Cernunnos
1
3
0
0.33
L
Arachne
MrBrooks89
Arachne
8
4
1
2.13
L
Guan Yu
OnlyHands
Guan Yu
2
4
5
1.13
W
Khepri
2
1
14
9
W
Persephone
UptownOutrage
Persephone
3
1
6
6
L
2
6
2
0.5
L
Yemoja
jorgeihm
Yemoja
0
5
2
0.2
W
Cu Chulainn
shieri17
Cu Chulainn
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,672
Damage
64,430
96,775
Taken
123,742
70,837
Mitigated
101,699
28,736
Healing
51,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,220
2,587
0
4,442
22,339
13,566
1,410
1,468
20,577
0
125,039
W
Apollo
 
Apollo
19,284
13,160
0
8,318
14,732
7,713
8,419
2,809
11,811
0
130,118
L
Cernunnos
Fineesse God
Cernunnos
15,363
6,619
0
8,692
20,076
10,807
993
4,509
15,567
0
100,535
L
Arachne
MrBrooks89
Arachne
18,186
13,586
0
6,895
30,422
14,720
66
4,570
25,852
0
115,197
L
Guan Yu
OnlyHands
Guan Yu
13,309
1,736
4,211
18,543
36,123
48,770
0
3,610
32,513
0
69,889
W
Khepri
11,445
1,351
0
1,558
20,448
24,114
659
4,751
15,572
36,151
0
W
Persephone
UptownOutrage
Persephone
18,335
1,098
0
3,212
10,260
4,170
3,352
5,669
4,560
114,487
0
L
11,973
820
0
1,875
16,995
6,444
264
7,758
9,237
74,890
0
L
Yemoja
jorgeihm
Yemoja
5,599
1,791
6,052
5,193
20,126
20,958
182
9,333
10,793
32,724
0
W
Cu Chulainn
shieri17
Cu Chulainn
35,388
7,127
0
11,206
28,996
21,274
2,172
2,874
25,572
0
129,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,002
Gold Earned
57,932
830
Minions Killed
647
0
Camps Cleared
0
2,433,340
Distance Traveled
2,271,053
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,819
593
176
7
0
470,060
5
W
Apollo
14,475
579
193
8
0
507,007
4
L
Cernunnos
11,606
464
173
7
0
405,335
0
L
Arachne
13,162
526
168
7
0
502,749
2
L
Guan Yu
11,801
472
128
5
0
481,757
5
W
Khepri
14,370
575
41
2
0
499,985
6
W
Persephone
15,400
616
218
9
0
499,284
16
L
Scylla
11,185
447
132
5
0
447,662
7
L
Yemoja
10,178
407
46
2
0
433,550
4
W
Cu Chulainn
15,938
638
202
8
0
457,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role