Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Charmygx
Apollo
Level 8
God Stats
10W - 10L
1,543 SR
Queue Stats
24W - 19L
1,565 Elo+
Party 1
Sobek
Sobek
Glaceman
Sobek
Level 7
God Stats
6W - 1L
1,705 SR
Queue Stats
10W - 9L
1,494 Elo+
Party 1
Chang'e
Chang'e
Seventeenx98
Chang'e
Level 29
God Stats
3W - 3L
1,221 SR
Queue Stats
151W - 161L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
canforgetya890
Nu Wa
Level 10
God Stats
6W - 4L
1,811 SR
Queue Stats
29W - 27L
1,536 Elo+
Party 1
Team Averages
Level 20
1,556 SR
1,520 Elo+

VS

Team Averages
Level 20
1,692 SR
1,593 Elo+
Mercury
Mercury
LOLOPOPO98
Mercury
Level 11
God Stats
5W - 14L
1,690 SR
Queue Stats
22W - 36L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Subzero72602
Baron Samedi
Level 29
God Stats
3W - 2L
1,990 SR
Queue Stats
231W - 229L
1,617 Elo+
Solo
Ymir
Ymir
Wrath0GX
Ymir
Level 26
God Stats
21W - 19L
1,688 SR
Queue Stats
95W - 92L
1,662 Elo+
Solo
Ah Puch
Ah Puch
kamina101
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,644 Elo+
Party 2
Hachiman
Hachiman
lilpiolin
Hachiman
Level 29
God Stats
32W - 25L
1,591 SR
Queue Stats
126W - 111L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
11 / 3 / 7
11,664
555
10,707
14,785
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Charmygx
Apollo
19
9 / 4 / 3
12,292
585
14,045
13,786
4,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Glaceman
Sobek
13
1 / 2 / 12
9,619
458
4,783
15,428
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Seventeenx98
Chang'e
14
1 / 5 / 7
9,195
438
3,555
14,775
6,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 4 / 10
11,214
534
15,838
10,688
4,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LOLOPOPO98
Mercury
18
0 / 1 / 4
10,173
484
4,198
15,043
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Subzero72602
Baron Samedi
15
6 / 7 / 0
9,891
471
11,034
13,415
5,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
8 / 4 / 5
10,936
521
9,513
18,085
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
kamina101
Ah Puch
13
0 / 12 / 0
8,091
385
5,001
14,423
4,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
lilpiolin
Hachiman
16
3 / 4 / 9
10,123
482
10,828
11,862
3,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
28
Kills
17
18
Deaths
28
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
3
7
4.83
W
Apollo
Charmygx
Apollo
9
4
3
2.63
W
Sobek
Glaceman
Sobek
1
2
12
3.5
L
Mercury
LOLOPOPO98
Mercury
0
1
4
2
W
Chang'e
Seventeenx98
Chang'e
1
5
7
0.9
L
Baron Samedi
Subzero72602
Baron Samedi
6
7
0
0.86
L
Ymir
8
4
5
2.63
W
6
4
10
2.75
L
Ah Puch
kamina101
Ah Puch
0
12
0
0
L
Hachiman
lilpiolin
Hachiman
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,928
Damage
40,574
69,462
Taken
72,828
35,897
Mitigated
34,267
30,233
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,707
2,078
0
11,346
14,785
6,150
889
4,836
9,794
0
63,414
W
Apollo
Charmygx
Apollo
14,045
7,753
0
5,954
13,786
4,975
6,107
3,597
10,149
0
98,620
W
Sobek
Glaceman
Sobek
4,783
307
0
4,536
15,428
13,897
66
5,010
10,291
22,047
0
L
Mercury
LOLOPOPO98
Mercury
4,198
981
0
250
15,043
6,279
674
4,088
10,955
0
93,635
W
Chang'e
Seventeenx98
Chang'e
3,555
473
1,027
5,711
14,775
6,739
488
6,344
8,094
36,296
0
L
Baron Samedi
Subzero72602
Baron Samedi
11,034
890
386
3,021
13,415
5,816
1,035
6,208
7,207
53,975
0
L
Ymir
9,513
2,238
686
3,312
18,085
14,153
0
5,295
12,790
41,740
0
W
15,838
4,503
0
1,659
10,688
4,136
2,765
5,024
5,586
68,408
0
L
Ah Puch
kamina101
Ah Puch
5,001
680
0
252
14,423
4,368
1,639
4,388
10,035
36,245
0
L
Hachiman
lilpiolin
Hachiman
10,828
4,590
0
3,548
11,862
3,651
147
4,197
7,665
0
75,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,984
Gold Earned
49,214
476
Minions Killed
487
0
Camps Cleared
0
1,900,624
Distance Traveled
1,827,328
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,664
555
88
4
0
431,820
10
W
Apollo
12,292
585
141
7
0
416,000
0
W
Sobek
9,619
458
46
2
0
369,842
6
L
Mercury
10,173
484
150
7
0
430,583
0
W
Chang'e
9,195
438
68
3
0
333,076
6
L
Baron Samedi
9,891
471
86
4
0
288,764
7
L
Ymir
10,936
521
70
3
0
388,952
0
W
Nu Wa
11,214
534
133
6
0
349,886
2
L
Ah Puch
8,091
385
62
3
0
332,708
0
L
Hachiman
10,123
482
119
6
0
386,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role