Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Bublinkaa
Horus
Level 153
God Stats
8W - 4L
1,388 SR
Queue Stats
515W - 523L
1,401 Elo+
Solo
Achilles
Achilles
Hanamichii
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,327 Elo+
Party 3
Team Averages
Level 88
1,478 SR
1,445 Elo+

VS

Team Averages
Level 118
1,414 SR
1,389 Elo+
Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Blomsterfinn2
Hercules
Level 99
God Stats
1W - 6L
1,245 SR
Queue Stats
221W - 234L
1,257 Elo+
Party 1
Nike
Nike
Jean Gloehr
Nike
Level 142
God Stats
3W - 3L
1,412 SR
Queue Stats
285W - 290L
1,386 Elo+
Solo
Hades
Hades
Nightshade_St1
Hades
Level 144
God Stats
7W - 3L
1,572 SR
Queue Stats
349W - 375L
1,378 Elo+
Party 1
Raijin
Raijin
tsuciek
Raijin
Level 88
God Stats
4W - 11L
1,341 SR
Queue Stats
396W - 403L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
5 / 5 / 8
9,918
827
27,677
12,800
5,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
 
Olorun
14
3 / 9 / 7
9,104
759
7,412
15,710
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
 
Tyr
15
5 / 6 / 8
8,902
742
16,070
20,578
19,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
Bublinkaa
Horus
14
1 / 7 / 10
9,217
768
5,356
24,597
26,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Hanamichii
Achilles
14
2 / 7 / 11
8,391
699
8,458
18,189
12,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
8 / 4 / 17
10,483
874
16,687
19,314
10,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Blomsterfinn2
Hercules
18
7 / 3 / 16
10,416
868
11,681
15,866
8,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
3 / 2 / 22
9,904
825
13,983
20,196
21,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
11 / 8 / 18
10,950
913
22,324
16,757
11,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
tsuciek
Raijin
18
5 / 1 / 24
10,279
857
14,155
10,660
5,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
131
16
Kills
34
34
Deaths
18
44
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
5
8
1.8
L
Olorun
 
Olorun
3
9
7
0.72
L
Tyr
 
Tyr
5
6
8
1.5
W
Chang'e
 
Chang'e
8
4
17
4.13
W
Hercules
Blomsterfinn2
Hercules
7
3
16
5
L
Horus
Bublinkaa
Horus
1
7
10
0.86
L
Achilles
Hanamichii
Achilles
2
7
11
1.07
W
3
2
22
7
W
11
8
18
2.5
W
Raijin
tsuciek
Raijin
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,973
Damage
78,830
91,874
Taken
82,793
70,547
Mitigated
57,661
33,200
Healing
40,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
27,677
897
1,336
2,791
12,800
5,414
180
6,420
6,376
46,927
0
L
Olorun
 
Olorun
7,412
3,331
2,569
1,758
15,710
7,205
543
11,590
4,120
20,024
0
L
Tyr
 
Tyr
16,070
4,669
1,173
6,181
20,578
19,595
108
11,687
8,891
0
26,245
W
Chang'e
 
Chang'e
16,687
2,234
14,646
8,861
19,314
10,063
1,096
7,334
11,980
30,208
0
W
Hercules
Blomsterfinn2
Hercules
11,681
3,048
2,217
3,676
15,866
8,629
1,355
9,208
6,658
0
15,770
L
Horus
Bublinkaa
Horus
5,356
1,979
6,483
7,202
24,597
26,201
177
11,739
12,858
0
10,630
L
Achilles
Hanamichii
Achilles
8,458
2,294
1,730
1,977
18,189
12,132
0
11,727
6,462
0
16,195
W
13,983
2,486
1,801
819
20,196
21,081
587
6,275
13,921
0
26,437
W
22,324
616
1,678
1,703
16,757
11,997
483
7,718
9,039
29,852
0
W
Raijin
tsuciek
Raijin
14,155
1,244
2,915
2,153
10,660
5,891
1,147
4,554
6,106
35,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,532
Gold Earned
52,032
109
Minions Killed
105
0
Camps Cleared
0
1,052,370
Distance Traveled
1,187,302
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,918
827
45
4
0
210,194
1
L
Olorun
9,104
759
25
2
0
174,367
0
L
Tyr
8,902
742
14
1
0
227,384
0
W
Chang'e
10,483
874
33
3
0
227,572
0
W
Hercules
10,416
868
7
1
0
263,021
2
L
Horus
9,217
768
7
1
0
217,704
1
L
Achilles
8,391
699
18
2
0
222,721
0
W
Nike
9,904
825
17
1
0
256,750
0
W
Hades
10,950
913
10
1
0
189,484
0
W
Raijin
10,279
857
38
3
0
250,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role