Player Matchup

Hercules
Hercules
Bilyat
Hercules
Level 8
God Stats
1W - 2L
1,239 SR
Queue Stats
16W - 19L
1,453 Elo+
Solo
Aphrodite
Aphrodite
Gregorutti
Aphrodite
Level 13
God Stats
1W - 2L
1,488 SR
Queue Stats
8W - 7L
1,509 Elo+
Solo
Hachiman
Hachiman
Homer7362
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,754 Elo+
Party 1
Hel
Hel
RadialNillo
Hel
Level 129
God Stats
2W - 3L
1,525 SR
Queue Stats
93W - 89L
1,535 Elo+
Party 1
Fenrir
Fenrir
Sebad23
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 97L
1,470 Elo+
Solo
Team Averages
Level 32
1,450 SR
1,544 Elo+

VS

Team Averages
Level 19
1,399 SR
1,469 Elo+
Tyr
Tyr
BufadorDeKills
Tyr
Level 7
God Stats
1W - 1L
1,263 SR
Queue Stats
6W - 5L
1,410 Elo+
Solo
Heimdallr
Heimdallr
Octa2702
Heimdallr
Level 28
God Stats
9W - 17L
1,388 SR
Queue Stats
31W - 31L
1,435 Elo+
Party 2
Yemoja
Yemoja
SpiderMint
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
teban21
Baron Samedi
Level 25
God Stats
30W - 23L
1,507 SR
Queue Stats
96W - 94L
1,475 Elo+
Solo
Thanatos
Thanatos
zepiiikeno
Thanatos
Level 7
God Stats
3W - 4L
1,337 SR
Queue Stats
6W - 5L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bilyat
Hercules
19
4 / 1 / 6
12,254
438
11,620
19,108
17,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Gregorutti
Aphrodite
16
1 / 5 / 8
11,013
393
8,928
16,243
13,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Homer7362
Hachiman
15
0 / 11 / 3
9,677
346
4,022
19,810
5,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 7 / 8
13,627
487
24,839
29,445
23,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Sebad23
Fenrir
19
6 / 10 / 4
12,961
463
12,619
24,226
10,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 5
14,199
507
7,427
12,281
13,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Octa2702
Heimdallr
19
5 / 4 / 10
13,013
465
23,024
21,671
10,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
SpiderMint
Yemoja
20
6 / 0 / 17
14,891
532
8,990
11,229
13,014
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
teban21
Baron Samedi
18
8 / 7 / 10
13,421
479
24,422
21,740
11,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
zepiiikeno
Thanatos
20
12 / 5 / 7
15,522
554
19,471
24,204
11,545
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
83
18
Kills
34
34
Deaths
18
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bilyat
Hercules
4
1
6
7
W
3
2
5
2.75
L
Aphrodite
Gregorutti
Aphrodite
1
5
8
1
L
Hachiman
Homer7362
Hachiman
0
11
3
0.14
W
Heimdallr
Octa2702
Heimdallr
5
4
10
2.5
L
7
7
8
1.57
L
Fenrir
Sebad23
Fenrir
6
10
4
0.8
W
Yemoja
SpiderMint
Yemoja
6
0
17
14.5
W
Baron Samedi
teban21
Baron Samedi
8
7
10
1.86
W
Thanatos
zepiiikeno
Thanatos
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,028
Damage
83,334
108,832
Taken
91,125
70,467
Mitigated
60,028
44,894
Healing
44,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bilyat
Hercules
11,620
2,055
0
8,727
19,108
17,401
951
6,947
12,161
13,438
46,679
W
7,427
1,424
0
3,278
12,281
13,304
5,273
1,817
10,464
0
73,943
L
Aphrodite
Gregorutti
Aphrodite
8,928
1,414
6,979
7,174
16,243
13,318
0
5,287
10,956
46,439
0
L
Hachiman
Homer7362
Hachiman
4,022
2,162
0
924
19,810
5,638
544
6,804
13,006
0
31,999
W
Heimdallr
Octa2702
Heimdallr
23,024
12,040
837
7,662
21,671
10,482
2,404
9,711
11,960
0
96,503
L
24,839
1,682
5,502
10,633
29,445
23,824
0
9,045
20,400
89,906
0
L
Fenrir
Sebad23
Fenrir
12,619
3,549
0
4,955
24,226
10,286
0
5,329
18,897
0
80,277
W
Yemoja
SpiderMint
Yemoja
8,990
2,221
5,632
3,267
11,229
13,014
604
5,578
5,651
56,319
0
W
Baron Samedi
teban21
Baron Samedi
24,422
1,597
1,825
5,566
21,740
11,683
2,503
10,897
10,843
78,643
0
W
Thanatos
zepiiikeno
Thanatos
19,471
7,018
0
16,247
24,204
11,545
566
8,018
16,186
0
153,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,532
Gold Earned
71,046
467
Minions Killed
628
0
Camps Cleared
0
2,649,940
Distance Traveled
2,586,474
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,254
438
98
4
0
525,337
0
W
Tyr
14,199
507
148
5
0
561,091
7
L
Aphrodite
11,013
393
76
3
0
564,201
5
L
Hachiman
9,677
346
61
2
0
513,645
0
W
Heimdallr
13,013
465
141
5
0
478,311
1
L
Hel
13,627
487
129
5
0
532,309
0
L
Fenrir
12,961
463
103
4
0
514,448
2
W
Yemoja
14,891
532
65
2
0
539,547
3
W
Baron Samedi
13,421
479
99
4
0
482,245
2
W
Thanatos
15,522
554
175
6
0
525,280
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role