Player Matchup

Gilgamesh
Gilgamesh
Bundlebee
Gilgamesh
Level 158
God Stats
19W - 26L
1,534 SR
Queue Stats
790W - 741L
1,568 Elo+
Party 2
King Arthur
King Arthur
Cords123824
King Arthur
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
206W - 205L
1,540 Elo+
Party 3
Artio
Artio
SuperKawaiiGod
Artio
Level 126
God Stats
3W - 2L
1,231 SR
Queue Stats
373W - 338L
1,595 Elo+
Party 2
Tiamat
Tiamat
WolasKaas
Tiamat
Level 65
God Stats
13W - 11L
1,613 SR
Queue Stats
229W - 284L
1,349 Elo+
Solo
Anhur
Anhur
kollpy
Anhur
Level 96
God Stats
11W - 5L
1,648 SR
Queue Stats
450W - 431L
1,552 Elo+
Party 3
Team Averages
Level 107
1,505 SR
1,521 Elo+

VS

Team Averages
Level 93
1,505 SR
1,432 Elo+
Agni
Agni
 
Agni
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Enecca
Cupid
Level 129
God Stats
3W - 4L
1,722 SR
Queue Stats
75W - 77L
1,528 Elo+
Party 4
Tyr
Tyr
Xzus-12
Tyr
Level 56
God Stats
6W - 19L
1,217 SR
Queue Stats
210W - 276L
1,299 Elo+
Party 1
Fenrir
Fenrir
b00mbatchi
Fenrir
Level 145
God Stats
1W - 1L
1,737 SR
Queue Stats
112W - 99L
1,482 Elo+
Party 4
Geb
Geb
z_3mriky
Geb
Level 51
God Stats
1W - 3L
1,347 SR
Queue Stats
384W - 473L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bundlebee
Gilgamesh
18
12 / 1 / 7
11,875
565
19,300
15,869
9,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Cords123824
King Arthur
20
9 / 3 / 3
12,699
605
17,387
23,435
19,942
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 6 / 13
11,231
535
7,250
23,033
18,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
WolasKaas
Tiamat
16
0 / 3 / 8
9,517
453
8,247
15,933
9,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
kollpy
Anhur
19
5 / 1 / 5
11,767
560
14,487
15,785
6,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 6 / 5
9,673
461
15,944
13,838
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Enecca
Cupid
17
5 / 4 / 2
11,318
539
11,847
13,862
4,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
18
2 / 7 / 4
11,574
551
11,748
21,447
23,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
b00mbatchi
Fenrir
16
4 / 7 / 4
10,267
489
12,085
18,249
8,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 7
9,643
459
4,404
21,067
15,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
30
Kills
13
14
Deaths
30
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
6
5
0.58
W
Gilgamesh
Bundlebee
Gilgamesh
12
1
7
15.5
W
King Arthur
Cords123824
King Arthur
9
3
3
3.5
L
Cupid
Enecca
Cupid
5
4
2
1.5
W
4
6
13
1.75
W
Tiamat
WolasKaas
Tiamat
0
3
8
1.33
L
Tyr
2
7
4
0.57
L
Fenrir
b00mbatchi
Fenrir
4
7
4
0.86
W
Anhur
kollpy
Anhur
5
1
5
7.5
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,671
Damage
56,028
94,055
Taken
88,463
64,013
Mitigated
56,314
30,297
Healing
26,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,944
1,607
0
5,478
13,838
4,462
1,019
5,149
8,229
72,765
0
W
Gilgamesh
Bundlebee
Gilgamesh
19,300
5,119
0
729
15,869
9,342
2,206
5,623
10,003
0
78,600
W
King Arthur
Cords123824
King Arthur
17,387
3,393
0
7,812
23,435
19,942
118
331
23,095
0
90,192
L
Cupid
Enecca
Cupid
11,847
7,090
268
5,710
13,862
4,492
729
782
12,992
0
62,556
W
7,250
1,119
397
5,798
23,033
18,445
672
7,758
14,979
27,807
0
W
Tiamat
WolasKaas
Tiamat
8,247
1,045
0
5,539
15,933
9,942
85
3,729
11,873
64,964
0
L
Tyr
11,748
1,571
0
6,108
21,447
23,084
0
0
21,447
0
76,782
L
Fenrir
b00mbatchi
Fenrir
12,085
2,403
0
5,846
18,249
8,683
86
4,498
13,404
0
56,048
W
Anhur
kollpy
Anhur
14,487
11,110
0
10,022
15,785
6,342
196
1,924
13,757
0
100,157
L
4,404
319
0
2,680
21,067
15,593
126
3,861
16,894
15,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,089
Gold Earned
52,475
614
Minions Killed
514
0
Camps Cleared
0
2,025,955
Distance Traveled
1,880,519
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,673
461
135
6
0
329,855
8
W
Gilgamesh
11,875
565
105
5
0
472,462
8
W
King Arthur
12,699
605
171
8
0
418,009
5
L
Cupid
11,318
539
131
6
0
380,474
4
W
Artio
11,231
535
46
2
0
394,325
3
W
Tiamat
9,517
453
121
6
0
386,954
7
L
Tyr
11,574
551
133
6
0
381,133
1
L
Fenrir
10,267
489
97
5
0
398,390
0
W
Anhur
11,767
560
171
8
0
354,205
8
L
Geb
9,643
459
18
1
0
390,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role