Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ARGHYMETES
Morgan Le Fay
Level 154
God Stats
5W - 11L
1,064 SR
Queue Stats
304W - 363L
1,434 Elo+
Solo
Fenrir
Fenrir
DHegHoutH
Fenrir
Level 87
God Stats
32W - 37L
1,572 SR
Queue Stats
349W - 433L
1,503 Elo+
Solo
Team Averages
Level 134
1,379 SR
1,479 Elo+

VS

Team Averages
Level 88
1,391 SR
1,460 Elo+
Neith
Neith
Luis e Edu
Neith
Level 64
God Stats
3W - 8L
1,465 SR
Queue Stats
33W - 53L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pammyxorose
Morgan Le Fay
Level 131
God Stats
19W - 32L
1,266 SR
Queue Stats
209W - 260L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
wealthymuffins3
Gilgamesh
Level 68
God Stats
71W - 49L
1,443 SR
Queue Stats
184W - 151L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 4 / 4
9,965
712
12,259
17,749
12,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
ARGHYMETES
Morgan Le Fay
14
2 / 3 / 5
9,291
664
9,740
10,129
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
DHegHoutH
Fenrir
12
2 / 6 / 4
8,963
640
7,061
11,794
4,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 1 / 5
10,372
741
7,821
10,047
5,164
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Pammyxorose
Morgan Le Fay
14
2 / 4 / 8
9,809
701
10,462
10,907
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
wealthymuffins3
Gilgamesh
14
6 / 3 / 5
10,431
745
10,255
14,377
13,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
13
13
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
4
4
1.5
L
Morgan Le Fay
ARGHYMETES
Morgan Le Fay
2
3
5
1.5
L
Fenrir
DHegHoutH
Fenrir
2
6
4
0.67
W
Neith
5
1
5
7.5
W
Morgan Le Fay
Pammyxorose
Morgan Le Fay
2
4
8
1.5
W
Gilgamesh
wealthymuffins3
Gilgamesh
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
28,538
39,672
Taken
35,331
21,205
Mitigated
23,237
14,417
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,259
2,145
219
10,050
17,749
12,643
525
5,194
12,238
0
36,853
L
Morgan Le Fay
ARGHYMETES
Morgan Le Fay
9,740
1,006
0
3,300
10,129
4,102
572
2,516
7,553
46,912
0
L
Fenrir
DHegHoutH
Fenrir
7,061
1,201
0
848
11,794
4,460
175
2,752
8,802
0
15,634
W
Neith
7,821
2,692
644
2,776
10,047
5,164
1,366
2,455
7,592
0
28,661
W
Morgan Le Fay
Pammyxorose
Morgan Le Fay
10,462
1,646
444
2,455
10,907
4,295
732
2,517
8,390
42,295
0
W
Gilgamesh
wealthymuffins3
Gilgamesh
10,255
2,820
0
2,461
14,377
13,778
921
4,768
9,609
0
22,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
30,612
150
Minions Killed
154
0
Camps Cleared
0
742,336
Distance Traveled
801,189
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,965
712
56
4
0
238,163
2
L
Morgan Le Fay
9,291
664
68
5
0
240,918
5
L
Fenrir
8,963
640
26
2
0
263,255
1
W
Neith
10,372
741
51
4
0
260,976
3
W
Morgan Le Fay
9,809
701
76
5
0
252,841
0
W
Gilgamesh
10,431
745
27
2
0
287,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role