Player Matchup

Morgan Le Fay
Morgan Le Fay
MixedConflicts
Morgan Le Fay
Level 136
God Stats
3W - 3L
1,602 SR
Queue Stats
38W - 22L
1,620 Elo+
Party 1
Tyr
Tyr
R-U-A-BlackDude
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,850 Elo+
Party 1
Baron Samedi
Baron Samedi
YamalKush-
Baron Samedi
Level 68
God Stats
2W - 3L
1,267 SR
Queue Stats
9W - 7L
1,551 Elo+
Party 1
Team Averages
Level 76
1,456 SR
1,674 Elo+

VS

Team Averages
Level 51
1,595 SR
1,559 Elo+
Cernunnos
Cernunnos
IgNOTex
Cernunnos
Level 14
God Stats
14W - 12L
1,642 SR
Queue Stats
36W - 43L
1,530 Elo+
Solo
Ganesha
Ganesha
PainPerdu62
Ganesha
Level 29
God Stats
12W - 9L
1,630 SR
Queue Stats
158W - 150L
1,527 Elo+
Party 2
Merlin
Merlin
fredultimate017
Merlin
Level 111
God Stats
4W - 3L
1,514 SR
Queue Stats
96W - 61L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MixedConflicts
Morgan Le Fay
16
7 / 7 / 6
12,891
716
21,136
19,342
7,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 5 / 8
11,941
663
13,430
22,428
25,062
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
YamalKush-
Baron Samedi
15
2 / 8 / 7
11,414
634
12,393
19,660
7,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IgNOTex
Cernunnos
17
9 / 5 / 7
13,392
744
18,134
17,710
7,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
PainPerdu62
Ganesha
17
0 / 5 / 20
13,153
731
8,373
23,942
29,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
11 / 3 / 8
13,972
776
24,138
14,353
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
13
Kills
20
20
Deaths
13
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
IgNOTex
Cernunnos
9
5
7
2.5
L
Morgan Le Fay
MixedConflicts
Morgan Le Fay
7
7
6
1.43
W
Ganesha
PainPerdu62
Ganesha
0
5
20
2
L
4
5
8
1.6
L
Baron Samedi
YamalKush-
Baron Samedi
2
8
7
0.69
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,959
Damage
50,645
61,430
Taken
56,005
40,316
Mitigated
43,773
15,919
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
IgNOTex
Cernunnos
18,134
10,558
744
7,890
17,710
7,704
575
9,794
7,690
0
46,924
L
Morgan Le Fay
MixedConflicts
Morgan Le Fay
21,136
3,667
0
3,825
19,342
7,421
921
10,578
8,764
53,939
1,473
W
Ganesha
PainPerdu62
Ganesha
8,373
595
0
0
23,942
29,657
342
12,874
10,456
29,180
0
L
13,430
1,310
0
4,553
22,428
25,062
635
10,597
11,831
0
40,519
L
Baron Samedi
YamalKush-
Baron Samedi
12,393
632
3,157
4,384
19,660
7,833
886
11,336
8,324
36,868
0
W
24,138
1,104
266
5,298
14,353
6,412
1,914
9,432
4,697
72,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
40,517
169
Minions Killed
192
0
Camps Cleared
0
869,609
Distance Traveled
900,131
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,392
744
73
4
0
262,202
4
L
Morgan Le Fay
12,891
716
57
3
0
269,974
2
W
Ganesha
13,153
731
4
0
0
314,541
1
L
Tyr
11,941
663
52
3
0
327,262
2
L
Baron Samedi
11,414
634
60
3
0
272,373
4
W
Merlin
13,972
776
115
6
0
323,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role