Player Matchup

Tyr
Tyr
Asfer_G
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 111L
1,236 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingNext23
Morgan Le Fay
Level 25
God Stats
6W - 3L
1,599 SR
Queue Stats
94W - 100L
1,298 Elo+
Solo
Hun Batz
Hun Batz
Lmudie210
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,305 Elo+
Party 1
Mulan
Mulan
bergene_94
Mulan
Level 25
God Stats
54W - 61L
1,416 SR
Queue Stats
73W - 83L
1,252 Elo+
Party 1
Nemesis
Nemesis
daftr_irving13
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,503 SR
1,318 Elo+

VS

Team Averages
Level 12
1,367 SR
1,268 Elo+
Loki
Loki
CptNosgoth
Loki
Level 26
God Stats
41W - 57L
1,337 SR
Queue Stats
321W - 497L
1,248 Elo+
Solo
Ra
Ra
DragonSlayerOR
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Mafiacow10
Yemoja
Level 11
God Stats
3W - 1L
1,284 SR
Queue Stats
90W - 79L
1,244 Elo+
Party 2
Chernobog
Chernobog
NovaTheSecond
Chernobog
Level 14
God Stats
7W - 7L
1,212 SR
Queue Stats
140W - 149L
1,296 Elo+
Party 2
Chaac
Chaac
Pig_Beanos_
Chaac
Level 6
God Stats
15W - 22L
1,500 SR
Queue Stats
72W - 99L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
1 / 14 / 4
10,241
366
4,252
24,166
12,127
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
KingNext23
Morgan Le Fay
20
8 / 7 / 4
14,559
520
26,071
21,427
8,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Lmudie210
Hun Batz
14
0 / 17 / 6
9,933
355
4,730
25,299
8,395
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mulan
18
7 / 9 / 3
12,579
449
15,463
29,485
31,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 15 / 5
10,046
359
9,205
27,794
13,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 9
14,656
523
15,189
23,766
11,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
24 / 5 / 11
15,419
551
44,544
24,106
22,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Mafiacow10
Yemoja
19
4 / 0 / 26
14,818
529
10,929
15,549
15,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
NovaTheSecond
Chernobog
20
12 / 3 / 19
14,029
501
25,455
17,772
7,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 8 / 7
12,863
459
8,420
16,623
15,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
131
17
Kills
59
62
Deaths
21
22
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
14
4
0.21
W
15
5
9
3.9
W
24
5
11
5.9
L
Morgan Le Fay
KingNext23
Morgan Le Fay
8
7
4
1.43
L
Hun Batz
Lmudie210
Hun Batz
0
17
6
0.18
W
Yemoja
Mafiacow10
Yemoja
4
0
26
17
W
Chernobog
NovaTheSecond
Chernobog
12
3
19
7.17
W
4
8
7
0.94
L
Mulan
7
9
3
0.94
L
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,721
Damage
104,537
128,171
Taken
97,816
73,667
Mitigated
72,560
15,001
Healing
35,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
4,252
1,469
0
3,086
24,166
12,127
123
7,081
17,085
0
48,779
W
15,189
8,615
0
8,679
23,766
11,013
1,694
2,572
21,194
0
103,574
W
44,544
5,303
3,010
10,588
24,106
22,666
1,566
4,599
19,507
126,405
0
L
Morgan Le Fay
KingNext23
Morgan Le Fay
26,071
2,102
279
4,983
21,427
8,593
738
13,137
8,290
98,611
0
L
Hun Batz
Lmudie210
Hun Batz
4,730
476
0
618
25,299
8,395
0
8,701
16,598
0
41,047
W
Yemoja
Mafiacow10
Yemoja
10,929
733
4,942
4,064
15,549
15,490
1,851
5,682
9,867
22,633
0
W
Chernobog
NovaTheSecond
Chernobog
25,455
17,551
0
3,601
17,772
7,594
8,015
7,535
10,158
0
96,141
W
8,420
2,427
0
717
16,623
15,797
953
5,683
10,940
0
49,825
L
Mulan
15,463
2,661
0
2,335
29,485
31,055
1,457
18,176
11,309
0
50,096
L
9,205
3,933
0
3,700
27,794
13,497
180
8,378
19,416
0
45,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,358
Gold Earned
71,785
431
Minions Killed
539
0
Camps Cleared
0
2,123,624
Distance Traveled
2,531,271
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,241
366
76
3
0
365,903
0
W
Loki
14,656
523
114
4
0
487,464
0
W
Ra
15,419
551
172
6
0
507,388
3
L
Morgan Le Fay
14,559
520
155
6
0
444,949
0
L
Hun Batz
9,933
355
60
2
0
404,612
6
W
Yemoja
14,818
529
21
1
0
540,341
6
W
Chernobog
14,029
501
147
5
0
501,654
0
W
Chaac
12,863
459
85
3
0
494,424
0
L
Mulan
12,579
449
76
3
0
498,025
1
L
Nemesis
10,046
359
64
2
0
410,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role