Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ahmedك
Janus
Level 128
God Stats
3W - 0L
1,580 SR
Queue Stats
41W - 39L
1,588 Elo+
Party 1
Ganesha
Ganesha
HAŠH
Ganesha
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,564 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JustDeathX
Morgan Le Fay
Level 160
God Stats
21W - 10L
1,706 SR
Queue Stats
143W - 53L
1,694 Elo+
Party 1
Ne Zha
Ne Zha
MomsSpaghettti
Ne Zha
Level 143
God Stats
4W - 2L
1,681 SR
Queue Stats
39W - 28L
1,572 Elo+
Party 1
Team Averages
Level 131
1,593 SR
1,584 Elo+

VS

Team Averages
Level 131
1,566 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Bokooy
Serqet
Level 147
God Stats
7W - 6L
1,658 SR
Queue Stats
325W - 284L
1,624 Elo+
Party 3
Sobek
Sobek
Hentura
Sobek
Level 96
God Stats
0W - 4L
1,669 SR
Queue Stats
4W - 7L
1,491 Elo+
Party 2
Thoth
Thoth
LuyQ
Thoth
Level 158
God Stats
24W - 22L
1,501 SR
Queue Stats
448W - 422L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
10 / 1 / 9
10,654
969
15,716
11,425
8,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Ahmedك
Janus
14
3 / 1 / 11
8,627
784
6,683
4,790
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
HAŠH
Ganesha
14
1 / 4 / 18
8,969
815
5,133
13,670
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
JustDeathX
Morgan Le Fay
17
6 / 0 / 9
9,574
870
14,258
6,969
2,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 1 / 12
8,953
814
8,839
6,658
3,541
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 4 / 1
7,390
672
5,388
8,757
3,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
 
Chaac
12
1 / 4 / 4
7,024
639
7,212
13,518
6,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
Bokooy
Serqet
12
1 / 8 / 5
6,848
623
3,980
10,572
6,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Hentura
Sobek
12
2 / 5 / 3
7,652
696
3,553
14,809
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
LuyQ
Thoth
14
2 / 3 / 4
7,789
708
12,864
8,454
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
24
Kills
7
7
Deaths
24
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
1
9
14.5
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
L
Chaac
 
Chaac
1
4
4
0.75
W
Janus
Ahmedك
Janus
3
1
11
8.5
L
Serqet
Bokooy
Serqet
1
8
5
0.44
W
Ganesha
HAŠH
Ganesha
1
4
18
2.5
L
Sobek
Hentura
Sobek
2
5
3
0.7
W
Morgan Le Fay
JustDeathX
Morgan Le Fay
6
0
9
10.5
L
Thoth
LuyQ
Thoth
2
3
4
1.33
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,629
Damage
32,997
43,512
Taken
56,110
29,710
Mitigated
29,790
12,233
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
15,716
3,230
345
4,816
11,425
8,909
576
5,865
5,266
0
24,624
L
Morgan Le Fay
 
Morgan Le Fay
5,388
1,042
92
1,440
8,757
3,507
0
3,549
5,173
27,411
0
L
Chaac
 
Chaac
7,212
1,202
0
4,794
13,518
6,482
0
6,748
6,546
0
23,504
W
Janus
Ahmedك
Janus
6,683
409
0
250
4,790
1,460
204
1,564
3,058
21,376
0
L
Serqet
Bokooy
Serqet
3,980
121
0
260
10,572
6,345
1
3,915
6,494
81
6,415
W
Ganesha
HAŠH
Ganesha
5,133
438
0
3,241
13,670
13,064
0
5,821
7,463
15,084
0
L
Sobek
Hentura
Sobek
3,553
142
0
1,788
14,809
10,147
0
8,363
6,326
12,354
0
W
Morgan Le Fay
JustDeathX
Morgan Le Fay
14,258
238
77
1,809
6,969
2,736
114
4,132
2,329
44,265
0
L
Thoth
LuyQ
Thoth
12,864
441
0
900
8,454
3,309
1
3,308
5,146
30,397
0
W
8,839
2,486
0
1,695
6,658
3,541
604
3,517
2,777
0
29,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,777
Gold Earned
36,703
222
Minions Killed
183
10
Camps Cleared
5
1,176,058
Distance Traveled
1,031,330
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,654
969
30
3
3
253,893
2
L
Morgan Le Fay
7,390
672
55
5
1
170,932
0
L
Chaac
7,024
639
36
3
2
222,185
1
W
Janus
8,627
784
41
4
2
230,962
3
L
Serqet
6,848
623
21
2
0
198,502
4
W
Ganesha
8,969
815
5
0
0
217,140
0
L
Sobek
7,652
696
15
1
0
221,509
0
W
Morgan Le Fay
9,574
870
87
8
4
249,957
1
L
Thoth
7,789
708
56
5
2
218,202
2
W
Ne Zha
8,953
814
59
5
1
224,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role