Player Matchup

Olorun
Olorun
Clayboy94
Olorun
Level 22
God Stats
2W - 6L
1,471 SR
Queue Stats
219W - 205L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Creatorx42
Danzaburou
Level 19
God Stats
4W - 2L
1,720 SR
Queue Stats
37W - 35L
1,321 Elo+
Solo
Ymir
Ymir
Wrath0GX
Ymir
Level 26
God Stats
21W - 19L
1,671 SR
Queue Stats
95W - 92L
1,655 Elo+
Solo
Ares
Ares
kamina101
Ares
Level 6
God Stats
3W - 0L
1,808 SR
Queue Stats
5W - 4L
1,594 Elo+
Party 1
Fenrir
Fenrir
lilpiolin
Fenrir
Level 29
God Stats
29W - 24L
1,579 SR
Queue Stats
126W - 111L
1,611 Elo+
Party 1
Team Averages
Level 20
1,650 SR
1,522 Elo+

VS

Team Averages
Level 15
1,578 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
CoolHandLuke90
Morgan Le Fay
Level 26
God Stats
6W - 9L
1,416 SR
Queue Stats
21W - 34L
1,318 Elo+
Solo
King Arthur
King Arthur
Swampthingthang
King Arthur
Level 28
God Stats
11W - 7L
1,500 SR
Queue Stats
80W - 38L
1,772 Elo+
Solo
Geb
Geb
Triptothebank
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,304 Elo+
Solo
Bellona
Bellona
jstrange1991
Bellona
Level 2
God Stats
6W - 5L
1,737 SR
Queue Stats
26W - 35L
1,606 Elo+
Solo
Hachiman
Hachiman
kiwibuns
Hachiman
Level 2
God Stats
1W - 3L
1,737 SR
Queue Stats
1W - 3L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Clayboy94
Olorun
10
7 / 1 / 5
6,718
560
6,823
6,514
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Creatorx42
Danzaburou
12
6 / 1 / 6
7,439
620
9,155
7,281
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
12
2 / 2 / 0
6,486
541
5,275
7,932
4,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
8
0 / 4 / 2
5,408
451
1,316
6,425
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
lilpiolin
Fenrir
11
5 / 4 / 2
6,770
564
4,187
8,527
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CoolHandLuke90
Morgan Le Fay
10
3 / 4 / 3
6,515
543
4,071
6,844
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Swampthingthang
King Arthur
12
4 / 2 / 2
7,497
625
6,219
10,614
5,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 1
5,450
454
3,010
11,762
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
jstrange1991
Bellona
9
2 / 3 / 2
5,887
491
4,093
7,290
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
kiwibuns
Hachiman
7
1 / 7 / 3
5,168
431
2,654
7,331
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
20
Kills
11
12
Deaths
20
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
Clayboy94
Olorun
7
1
5
9.5
L
Morgan Le Fay
CoolHandLuke90
Morgan Le Fay
3
4
3
1.13
W
Danzaburou
Creatorx42
Danzaburou
6
1
6
9
L
King Arthur
Swampthingthang
King Arthur
4
2
2
2.5
L
1
4
1
0.38
W
Ymir
2
2
0
1
L
Bellona
jstrange1991
Bellona
2
3
2
1
W
Ares
0
4
2
0.25
L
Hachiman
kiwibuns
Hachiman
1
7
3
0.36
W
Fenrir
lilpiolin
Fenrir
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,756
Damage
20,047
36,679
Taken
43,841
16,039
Mitigated
18,902
10,357
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Clayboy94
Olorun
6,823
3,352
252
2,924
6,514
1,999
1,122
2,272
4,242
24,129
0
L
Morgan Le Fay
CoolHandLuke90
Morgan Le Fay
4,071
466
0
590
6,844
2,170
850
1,450
5,394
24,829
0
W
Danzaburou
Creatorx42
Danzaburou
9,155
4,403
204
2,815
7,281
2,515
1,532
1,170
6,111
0
39,815
L
King Arthur
Swampthingthang
King Arthur
6,219
666
0
3,162
10,614
5,801
102
4,849
5,290
0
35,817
L
3,010
947
0
252
11,762
6,028
0
3,230
8,532
16,176
0
W
Ymir
5,275
734
0
2,936
7,932
4,529
0
725
7,207
35,363
0
L
Bellona
jstrange1991
Bellona
4,093
527
0
2,273
7,290
2,984
0
1,480
5,776
0
25,105
W
Ares
1,316
337
0
127
6,425
3,266
383
2,108
4,317
14,539
0
L
Hachiman
kiwibuns
Hachiman
2,654
1,879
0
322
7,331
1,919
0
1,896
5,435
0
9,071
W
Fenrir
lilpiolin
Fenrir
4,187
1,425
0
1,099
8,527
3,730
0
806
7,721
0
39,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,821
Gold Earned
30,517
257
Minions Killed
192
0
Camps Cleared
0
1,061,040
Distance Traveled
1,047,674
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,718
560
33
3
0
191,344
1
L
Morgan Le Fay
6,515
543
42
4
0
179,387
2
W
Danzaburou
7,439
620
72
6
0
201,674
4
L
King Arthur
7,497
625
57
5
0
240,283
3
L
Geb
5,450
454
18
2
0
228,006
0
W
Ymir
6,486
541
71
6
0
207,885
0
L
Bellona
5,887
491
57
5
0
229,188
1
W
Ares
5,408
451
16
1
0
227,777
0
L
Hachiman
5,168
431
18
2
0
170,810
1
W
Fenrir
6,770
564
65
5
0
232,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role