Player Matchup

Merlin
Merlin
AnHistorian
Merlin
Level 7
God Stats
1W - 0L
1,258 SR
Queue Stats
7W - 9L
1,626 Elo+
Solo
Bellona
Bellona
Bazingabandit
Bellona
Level 27
God Stats
3W - 4L
1,599 SR
Queue Stats
130W - 144L
1,422 Elo+
Solo
Bakasura
Bakasura
SourSchmegma
Bakasura
Level 27
God Stats
8W - 3L
1,717 SR
Queue Stats
82W - 70L
1,610 Elo+
Solo
Ymir
Ymir
Utility99
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,563 Elo+
Solo
Olorun
Olorun
W2ndRush
Olorun
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 31L
1,572 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,558 Elo+

VS

Team Averages
Level 18
1,554 SR
1,534 Elo+
Ne Zha
Ne Zha
KrazyKierenLUL
Ne Zha
Level 26
God Stats
2W - 3L
1,698 SR
Queue Stats
100W - 52L
1,679 Elo+
Solo
Anubis
Anubis
KuduraJackson
Anubis
Level 18
God Stats
25W - 13L
1,651 SR
Queue Stats
39W - 33L
1,517 Elo+
Party 1
Rama
Rama
Sentrozom
Rama
Level 28
God Stats
1W - 3L
1,320 SR
Queue Stats
42W - 49L
1,484 Elo+
Party 1
Bellona
Bellona
SweetPoisen
Bellona
Level 16
God Stats
3W - 2L
1,598 SR
Queue Stats
17W - 12L
1,492 Elo+
Party 1
Osiris
Osiris
İRasAlGhul
Osiris
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 5 / 3
6,098
469
4,069
7,306
1,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
13
6 / 0 / 1
7,910
608
7,372
6,179
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
SourSchmegma
Bakasura
15
6 / 1 / 3
8,370
644
6,881
8,823
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
8
0 / 1 / 0
5,863
451
1,332
4,138
1,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
W2ndRush
Olorun
13
1 / 2 / 2
7,135
549
5,989
6,995
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 1
8,089
622
7,492
10,791
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 6 / 2
5,684
437
6,844
7,961
2,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
7
0 / 0 / 2
4,595
353
958
3,206
789
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
SweetPoisen
Bellona
9
0 / 1 / 3
4,938
380
2,450
6,576
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
9
0 / 5 / 0
5,238
403
1,514
8,487
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
15
Kills
9
9
Deaths
15
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
5
3
0.7
W
Bellona
6
0
1
6.5
L
8
3
1
2.83
L
1
6
2
0.33
L
Rama
0
0
2
1
W
Bakasura
SourSchmegma
Bakasura
6
1
3
7.5
L
Bellona
SweetPoisen
Bellona
0
1
3
1.5
W
Ymir
0
1
0
0
W
Olorun
W2ndRush
Olorun
1
2
2
1
L
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,643
Damage
19,258
33,441
Taken
37,021
11,637
Mitigated
14,132
10,909
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,069
589
0
1,105
7,306
1,495
590
3,740
3,566
20,012
0
W
Bellona
7,372
1,900
0
3,237
6,179
3,438
1,433
798
5,381
0
35,131
L
7,492
2,734
0
2,022
10,791
3,794
0
1,538
8,965
0
56,110
L
6,844
348
0
2,126
7,961
2,835
609
4,034
3,825
23,900
0
L
Rama
958
875
0
1,474
3,206
789
0
1,466
1,740
0
16,287
W
Bakasura
SourSchmegma
Bakasura
6,881
5,119
0
1,997
8,823
2,926
0
1,523
7,300
0
51,917
L
Bellona
SweetPoisen
Bellona
2,450
253
0
2,307
6,576
2,742
0
4,352
2,224
0
12,616
W
Ymir
1,332
209
0
640
4,138
1,598
0
0
4,138
12,445
0
W
Olorun
W2ndRush
Olorun
5,989
3,575
280
3,650
6,995
2,180
563
830
6,165
55,269
0
L
Osiris
1,514
425
0
1,742
8,487
3,972
68
0
8,333
47
16,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
28,544
346
Minions Killed
224
0
Camps Cleared
0
1,164,077
Distance Traveled
1,160,874
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,098
469
38
3
0
197,874
0
W
Bellona
7,910
608
71
5
0
288,307
0
L
Ne Zha
8,089
622
95
7
0
263,532
3
L
Anubis
5,684
437
48
4
0
214,345
0
L
Rama
4,595
353
21
2
0
150,002
0
W
Bakasura
8,370
644
111
9
0
299,529
3
L
Bellona
4,938
380
26
2
0
284,086
4
W
Ymir
5,863
451
22
2
0
156,189
3
W
Olorun
7,135
549
104
8
0
222,178
2
L
Osiris
5,238
403
34
3
0
248,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role