Player Matchup

Izanami
Izanami
Breezeanesee
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 53L
1,362 Elo+
Party 1
Nemesis
Nemesis
DankSinatra__
Nemesis
Level 128
God Stats
9W - 12L
1,271 SR
Queue Stats
946W - 939L
1,403 Elo+
Party 1
Merlin
Merlin
SotheCrisis
Merlin
Level 108
God Stats
0W - 1L
1,713 SR
Queue Stats
55W - 81L
1,396 Elo+
Party 1
Mulan
Mulan
TheMcFly1
Mulan
Level 98
God Stats
0W - 1L
1,616 SR
Queue Stats
29W - 42L
1,389 Elo+
Party 1
Yemoja
Yemoja
legality57
Yemoja
Level 17
God Stats
12W - 23L
1,313 SR
Queue Stats
12W - 23L
1,279 Elo+
Party 1
Team Averages
Level 76
1,483 SR
1,366 Elo+

VS

Team Averages
Level 79
1,480 SR
1,443 Elo+
Fafnir
Fafnir
FruitK1ller
Fafnir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1,107W - 1,031L
1,485 Elo+
Party 2
Hachiman
Hachiman
GreyFaiden
Hachiman
Level 128
God Stats
20W - 13L
1,632 SR
Queue Stats
959W - 826L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
Kutonen
Gilgamesh
Level 44
God Stats
6W - 5L
1,570 SR
Queue Stats
46W - 59L
1,313 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
deadkiller78541
Morgan Le Fay
Level 94
God Stats
2W - 1L
1,243 SR
Queue Stats
63W - 62L
1,414 Elo+
Party 3
Set
Set
x_KingDre
Set
Level 43
God Stats
11W - 4L
1,454 SR
Queue Stats
180W - 163L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Breezeanesee
Izanami
15
2 / 2 / 2
9,133
457
4,331
11,347
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
18
5 / 5 / 4
11,383
569
10,114
14,602
7,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
1 / 7 / 1
9,389
469
5,917
15,531
5,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
TheMcFly1
Mulan
15
1 / 7 / 2
9,801
490
8,168
14,535
13,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
legality57
Yemoja
13
2 / 5 / 4
8,916
446
7,785
15,149
7,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
3 / 0 / 11
10,754
538
4,330
11,421
10,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
GreyFaiden
Hachiman
18
3 / 3 / 5
10,638
532
13,418
11,212
4,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Kutonen
Gilgamesh
18
10 / 4 / 2
12,910
646
10,844
15,369
15,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
deadkiller78541
Morgan Le Fay
19
6 / 2 / 9
12,130
607
16,957
12,574
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 3 / 2
10,003
500
5,970
13,668
7,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
11
Kills
25
26
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
Breezeanesee
Izanami
2
2
2
1.5
L
Nemesis
5
5
4
1.4
W
Fafnir
3
0
11
8.5
W
Hachiman
GreyFaiden
Hachiman
3
3
5
1.83
W
Gilgamesh
Kutonen
Gilgamesh
10
4
2
2.75
L
Merlin
1
7
1
0.21
L
Mulan
TheMcFly1
Mulan
1
7
2
0.29
W
Morgan Le Fay
deadkiller78541
Morgan Le Fay
6
2
9
5.25
L
Yemoja
legality57
Yemoja
2
5
4
0.8
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
51,519
71,164
Taken
64,244
37,629
Mitigated
43,840
16,418
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Breezeanesee
Izanami
4,331
2,631
0
2,257
11,347
3,536
948
3,398
7,815
0
42,590
L
Nemesis
10,114
4,033
0
3,052
14,602
7,428
2,393
4,658
9,768
0
72,897
W
Fafnir
4,330
1,313
0
2,813
11,421
10,969
0
3,326
8,095
21,166
0
W
Hachiman
GreyFaiden
Hachiman
13,418
5,640
0
750
11,212
4,340
1,537
4,145
7,067
0
97,197
W
Gilgamesh
Kutonen
Gilgamesh
10,844
2,411
0
1,364
15,369
15,022
196
1,489
13,880
0
54,551
L
Merlin
5,917
443
485
4,467
15,531
5,883
173
8,223
6,948
43,552
0
L
Mulan
TheMcFly1
Mulan
8,168
2,385
0
721
14,535
13,707
637
1,695
12,754
0
49,898
W
Morgan Le Fay
deadkiller78541
Morgan Le Fay
16,957
1,695
0
2,857
12,574
5,563
1,241
4,427
8,147
95,796
0
L
Yemoja
legality57
Yemoja
7,785
689
1,820
3,616
15,149
7,075
444
2,483
12,592
38,436
0
W
5,970
3,048
0
1,780
13,668
7,946
0
315
13,353
0
73,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,622
Gold Earned
56,435
439
Minions Killed
597
0
Camps Cleared
0
1,808,784
Distance Traveled
1,892,651
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,133
457
67
3
0
369,979
2
L
Nemesis
11,383
569
115
6
0
419,673
3
W
Fafnir
10,754
538
34
2
0
368,573
0
W
Hachiman
10,638
532
152
8
0
373,225
4
W
Gilgamesh
12,910
646
96
5
0
354,944
0
L
Merlin
9,389
469
85
4
0
342,524
1
L
Mulan
9,801
490
108
5
0
326,720
2
W
Morgan Le Fay
12,130
607
191
10
0
380,420
3
L
Yemoja
8,916
446
64
3
0
349,888
0
W
Set
10,003
500
124
6
0
415,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role